I asked AI for a shaman tank concept

Shaman Tank Talent Tree: Earthwarden Path
The Shaman tank talent tree, called Earthwarden Path, focuses on channeling elemental powers of earth and storms to fortify defenses, protect allies, and draw enemy attention.

Talent Tree

Stone Shield: Grants a chance to form an earthen shield when struck, reducing incoming damage by 10%.
Fortify Earth: Reinforce your armor with earth magic, increasing armor by 20% for 8 seconds.
Gravel Aura: Reduces physical damage taken by 5% and grants allies within 10 yards 2% reduced damage taken.
Earthquake Stance: Taking damage generates tremors, dealing AoE damage to nearby enemies.
Thunderclap Totem: Summons a totem that deals AoE lightning damage, slowing enemies by 30% for 6 seconds.
Electrified Strikes: Auto-attacks have a 20% chance to deal lightning damage and increase threat generation.
Static Barrier: Surround yourself with a storm barrier, reflecting 10% of damage taken back at attackers.
Storm Fury: Taking damage charges your weapon with storm energy, releasing a lightning pulse every 10 seconds.
Earthen Bond: Every 20 seconds, heal for 5% of your maximum health when standing on solid ground.
Totemic Resilience: Totems gain additional health and reduce damage taken by 5% when active.
Guardian’s Roar: Unleash a loud roar, taunting all enemies within 15 yards and reducing their damage by 10%.
Healing Surgeward: Channel a surge of healing energy, restoring 10% health to yourself and allies.

Core Abilities:

Stoneclad Fortification
Type: Defensive Cooldown
Description: Harden your skin with the strength of the earth, reducing all incoming damage by 40% for 8 seconds. While active, attackers are slowed by 20%.
Cooldown: 2 minutes.

Thunderstrike Taunt
Type: Threat Generation
Description: Slam your weapon into the ground, unleashing a shockwave that taunts all enemies within 15 yards and deals lightning damage. Generates additional threat for 6 seconds.
Cooldown: 15 seconds.

Earthen Barrier
Type: Passive
Description: Every time you block an attack, you gain an Earthen Charge. At 5 charges, summon a barrier that absorbs damage equal to 10% of your maximum health for 8 seconds.

Totemic Aegis
Type: Active Defense
Description: Summon a Totemic Aegis at your location for 12 seconds. Allies within its radius take 10% reduced damage, and you gain an additional 15% armor.
Cooldown: 2 minutes.

Stormlash Counterstrike
Type: Offensive Cooldown
Description: Empower your attacks with storm energy for 10 seconds. Each attack deals bonus lightning damage and applies a stacking debuff that increases damage taken by 5% (up to 15%).
Cooldown: 1.5 minutes.

Fissure Slam
Type: AoE Damage and Control
Description: Strike the ground with a massive blow, creating a fissure that deals earth damage to enemies in a line and slows their movement speed by 40% for 5 seconds.
Cooldown: 20 seconds.

Elemental Guardian
Type: Defensive Utility
Description: Summon an elemental spirit (earth or storm) for 15 seconds to assist you in combat. Earth Elemental reduces your damage taken by 20%, while Storm Elemental attacks enemies, dealing AoE damage.
Cooldown: 3 minutes.

Earthwarden Totem
Type: Damage Absorption
Description: Place a totem that absorbs 15% of damage taken by all allies within 20 yards for 10 seconds. The totem has health equal to 20% of your maximum health.
Cooldown: 1 minute.

Thunderclap Totem
Type: AoE Threat and Slow
Description: Summon a totem that unleashes a shockwave every 2 seconds, dealing lightning damage and reducing enemies’ attack speed by 20% for 8 seconds.
Cooldown: 30 seconds.

Molten Core Totem
Type: Retaliation
Description: Place a totem that erupts with molten lava every 3 seconds, dealing fire damage to all nearby enemies and reflecting 5% of damage dealt back to attackers.
Cooldown: 1.5 minutes.

Living Earth
Type: Passive
Description: When your health falls below 35%, summon an earthen shell that absorbs damage equal to 20% of your health for 6 seconds. Can only occur once every 3 minutes.

Storm’s Resilience
Type: Passive
Description: Each time you take damage, you gain Storm Resilience, reducing magic damage taken by 3% for 10 seconds, stacking up to 5 times.

Cragbreaker Stance
Type: Tank-Specific Defensive
Description: Assume a defensive stance, reducing all incoming damage by 15% and increasing threat generation significantly for 12 seconds. During this time, all healing received is increased by 10%.
Cooldown: 2 minutes.

Seismic Upheaval
Type: AoE Control
Description: Summon a series of seismic waves that ripple outward, stunning all enemies for 3 seconds and dealing earth damage.
Cooldown: 3 minutes.

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