I detest the Great Vault

This is one of the worst thing they have done recently and the worst one that carried over from Shadowlands. The problem with the vault isn’t that it exists but that it’s the sole source of upgrades for basically everyone, and it’s literally a disgusting slot machine with no measures being implemented to make sure that opening it feels rewarding.

Just now I’ve opened mine and from 5 HC raid bosses and 5 M+ runs, I got a selection of THREE different chest pieces, one of which is the tier chest I already have but at 415 while mine is at 400. This is obviously an upgrade, but getting this as a choice doesn’t feel good in the slightest, it feels terrible because I have other slots that need ilvl bumps a hell of a lot more, and I could’ve used valor to slowly bump my tier piece up so getting it wasn’t a priority. It feels bad.

The problem is that all the gearing revolves around the vault because the amount of drops from actual content is pathetic, and there is no determinism aside from the catalyst that only lets you transition items, not buy the ones you’re missing. If we can’t target slots or even better, specific items, then why doesn’t the vault have the bare minimum amount of bad luck protection by having to roll items in different slots? We already have to do a ton of unrewarding content to fill the vault with options, why do those options most often suck royally? Again, it feels bad.

Also, why doesn’t the raid provide GV rewards a higher tier up just like M+ does? So NM gets a HC piece and HC gives a mythic piece? It’s only 1 item a week so it’s not like it’s gonna break the game, and having it as is means that raid slots are useless for anyone who also does M+ because they will always be much lower ilvl for the appropriate level of difficulty for both (roughly because they can never equalize the two). Once again, it feels bad.

Can a single person look at this in good faith and tell me it’s even remotely as good as how gearing was in Cata/MoP with sensibly priced valor items being readily available on a vendor (gasp), that let you target almost every slot except for the weapons? The modern iteration of valor is laughable from the cost of upgrades/rate to earn perspective.

My main point here is that this gearing system feels bad, because I’m doing arbitrary activities over the week, and pulling a slot machine on Wednesday, and it’s awful from a player experience pov. There is nothing more cynical and time-wasting in modern WoW than gearing, the core aspect of the game that Blizzard deliberately keeps as random as possible, with no conceivable excuse other than to extend the gearing and keep people subbed, which serves the exact same purpose as the borrowed power grinds.

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My Priest chose some Transmog this week… for my Mage :).

Personally, I think the Great vault should be removed and have a higher drop rate from dungeon and bosses. And increase ilvl of M+ drops accordingly.

Maybe if they don’t want to increase ilvl across the board. they could give you a Catalyst that allows you to upgrade 1 item you have collected per week to a level determined by difficulty that you ran.

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so you got big 15 itlv upgrade and you complain ?

also curious how you managed to get 400 itlv chest - shouldnt it be 395 from normal and 408 hc ? or 398/402 from vp ?

so its more likely 20 or 17 itlv upgrade not 15 .

I have often thought this… It is odd.

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Because getting a free piece of loot every reset is sooo bad. Especially during the start of a season when the chances you need that item are very high.

Boo hoo

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If only. The vault might as well not exist for a player like me.
If it would contain a weekly reward for world content players, that’d be awesome.

I had to pick a gem slot today, again, I have 3 421 items equipped, the vault gave me literally the same 3 slots as options, or how I only got 2 set pieces in it in 2 months a half, it didn’t even have the decency to give me items I could transform into set pieces so I was forced to rely on end dungeon chests and valor.

People have been asking for some kind of bad luck protection for literally years at this point, I don’t know why it’s not implemented yet or at least let us buy actual items we can equip with the tokens if the choices we get are bad, a fricking gem slot isn’t rewarding.

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Yeah no shot buddy, no you didn’t unless you have a mythic raiding guild or you bought carries. That level of progression is impossible through normal means unless you’re being fed all the gear or you’re playing 12 hours a day, even then it’s doubtful.

Work on your reading comprehension or don’t respond because the pigeon that just took a crap on my AC unit contributed more to the discussion than your comment did. I explained multiple times why the vault gear feels bad even tho it’s “free”. TLDR: no targeting slots, and no rewards from actual content.

That’s why I’m frustrated by this thing so much because it’s beyond obvious that they simply refuse to provide deterministic gearing to the players at this point. Every single gear ing option added post Legion has been 100% RNG because the game is run by bean counters, and they’ve calculated it’s more profitable to keep stringing people along and incentivise boost sales through the token.

and why would you think so ? especialy with unlimited vp upgrades ? its all about how muhc time you have to spam 15 and higher dungeons. and up to that level you let others carry you .

it would indeed require a lot of time to play - but its not impossible

problem of many people is that they expect to be on similiar level by playing like 3-4 hours a week to someone who plays like 40 hours . and it will never happen

Nah, your entire argument is dog and there aint nothing you can say that will convince me that vault isn’t just good. Yes it could be better but it’s still good currently. Problems is whiners like you who expect to be spoon fed and given stuff all the time. Nothing else to say buddy.

To be fair it has happened before. Some expansions ago you could just raidlog and have the same character progression than most players because raids were (with a few exceptions) the only way to get relevant gear. (not saying it’s good or bad, just pointing that out)

I’m guessing it’s part of the sucess of the classic versions that we have nowadays.

It’s good when your imaginary alternative is not having it, it’s garbage compared to things we had before that allowed you to target the exact pieces you wanted with a FAR smaller grind compared to what it currently takes to get a drop in M+, and grind all the valor you need to rank it up to max.

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Would you keep playing if the Vault wouldn’t be there in the first place?

I don’t want unlimited vp upgrades, I want to use vp to target purchase gear and be done with, with persistent reliable progress.

It DID happen tho, I’m not sitting hear imaging a utopia but recalling the system that was IN the game for years, and it worked perfectly. M+ is the problem here because that’s what added the whole paradigm of having to play 5 hours every day to keep up.

Give me an exact example of that easier farm buddy

you dont have to keep up with anything.

you can literaly fiand a guild that only raids and only raid log.

yes people who put in effort will have much better gear then you but you can just raid log

everything else is just your greed and in your head.

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I play way too much and yet the vault didn’t reward me, what now?

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People just truly believe that the vault MUST give them the piece they need/want, they simply don’t see it as a bonus system that may or may not grant them 1 free item a week. I don’t know what’s wrong with that kind of thinking. A product of consumerism, maybe…?

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Exactly.

You could log in on tuesday night, do a 20 SBG and get a BiS items, while others can do 8 20s during the week and get necks or horrendus trinkets.

I understand that rng is a thing, and I’m not advocating for having the best gear from a +2, but the “I deserve this more because I’ve played more” argument is very flawed, imho.

We don’t get gear upgrades because we’ve deserved it. We get gear upgrades because we’re lucky.

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Cataclysm gearing. I can’t remember the exact values but I know that you could purchase normal raid level gear from the vendor for 2200 vp on some pieces and 1600 on others for major slots, with bracers and wands etc going for 900-1200 afaik.

One raid clear would nearly cap your VP weekly limit of 1000 and the daily heroic (chill runs if you were a raider, incomparably to exhausting M+ grinding), also gave around 150 if I remember. This is targeted gearing mind you, not hoping for a random item in a random slot once a week, and we also had reforging and gemming on nearly every item to offset inferior stats.

I could also find a guild that only runs world content and be done as soon as I cap at 70 right?

There is no greed lmao, there is the pace of gearing now vs before, as these design decisions take deliberate effort. NOW the game requires that you fill your M+ vault with at least 4 but preferably 8 runs to have any chance at progress.

M+ is mandatory if you want to progress because heroic raid gear is bad, and Mythic raiding is completely inaccessible to 95% of the player base due to difficulty and a fixed raid size/schedule, which was also a much smaller factor earlier because of 10/25 size split and the fact that raiding was simply and objectively easier.