This is one of the worst thing they have done recently and the worst one that carried over from Shadowlands. The problem with the vault isn’t that it exists but that it’s the sole source of upgrades for basically everyone, and it’s literally a disgusting slot machine with no measures being implemented to make sure that opening it feels rewarding.
Just now I’ve opened mine and from 5 HC raid bosses and 5 M+ runs, I got a selection of THREE different chest pieces, one of which is the tier chest I already have but at 415 while mine is at 400. This is obviously an upgrade, but getting this as a choice doesn’t feel good in the slightest, it feels terrible because I have other slots that need ilvl bumps a hell of a lot more, and I could’ve used valor to slowly bump my tier piece up so getting it wasn’t a priority. It feels bad.
The problem is that all the gearing revolves around the vault because the amount of drops from actual content is pathetic, and there is no determinism aside from the catalyst that only lets you transition items, not buy the ones you’re missing. If we can’t target slots or even better, specific items, then why doesn’t the vault have the bare minimum amount of bad luck protection by having to roll items in different slots? We already have to do a ton of unrewarding content to fill the vault with options, why do those options most often suck royally? Again, it feels bad.
Also, why doesn’t the raid provide GV rewards a higher tier up just like M+ does? So NM gets a HC piece and HC gives a mythic piece? It’s only 1 item a week so it’s not like it’s gonna break the game, and having it as is means that raid slots are useless for anyone who also does M+ because they will always be much lower ilvl for the appropriate level of difficulty for both (roughly because they can never equalize the two). Once again, it feels bad.
Can a single person look at this in good faith and tell me it’s even remotely as good as how gearing was in Cata/MoP with sensibly priced valor items being readily available on a vendor (gasp), that let you target almost every slot except for the weapons? The modern iteration of valor is laughable from the cost of upgrades/rate to earn perspective.
My main point here is that this gearing system feels bad, because I’m doing arbitrary activities over the week, and pulling a slot machine on Wednesday, and it’s awful from a player experience pov. There is nothing more cynical and time-wasting in modern WoW than gearing, the core aspect of the game that Blizzard deliberately keeps as random as possible, with no conceivable excuse other than to extend the gearing and keep people subbed, which serves the exact same purpose as the borrowed power grinds.