I dont think there has been an expansion with more game breaking bugs

*shrug *
Seems about as buggy as every expansion. Which is quite buggy.
Bit frustrating but I’ll survive.

My favorite is the dawnbreaker dungeon where the ship just isnt there for some people and if the other 4 do the ship part you end up not getting the buff for the entire instance so you have to either leave,afk or get carried by someone with a 2 seater (but the moment they land on the ship at any point you fall to your death because there no ship for you) to be able to fly or during final fight the small ship doesn’t move at all.

Ah has also been an absolute mess since day 1. Im pretty sure i read on wowhead last week that they deactivated loremaster for tww since it was currently uncompleteable due to some quests being bugged.

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No one asked.

To the Dwarf that said “there are no bugs, why do you lie and make yourself clown” buddy i hope you get MVP status asap.

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So everyone saying there aren’t any bugs are completely ignoring the Auction House mess, and the fact that quests are broken for some players. Like I get it you enjoyed Early Access where bugs were minimal because the server wasn’t stressed in that area, but to completely dismiss a legitimate complaint is disingenuous to those who couldn’t or didn’t buy early access.

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While I definitely did encounter more bugs than usual on a launch, only 1 was game breaking and that one was quickly fixed by giving up the quest, moving out of the phased zone area, going back in and picking up the quest again and again leaving and re-entering the phased zone.

People have the ability to horse blinker their argument while disregarding any factual evidence that what they’re saying is BS.

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People have a bad memory, there are a lot of bugs in TWW but most expansions have had a lot of bugs on launch, this seems pretty tame.

AH and questing seem pretty core and fundamental to the game. I’ve played every single expansion launch. Including WoD’s. This is up there. Nothing tame about it.

I think getting stuck in your garrison for days on end without being able to play is a bit more severe than having a bit of trouble buying stuff on the AH or the one broken quest in the entire expansion.

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This has been an honestly pretty clean launch by most expansion standards, a bugged side quest (Not required for campaign progression) and slow AH.

Compared to WoD where people were trapped in their own instanced pergatories and many mandatory campaign quests were broken on launch, leaving players stranded at various levels throughout the first week.

I have experienced quite a few quests that i could not pick up, a simple reload or flying away fixes it. Dont know why there are idiots saying people are making it up though. Clowns will be Clowns I guess.

I feel like that bug has existed for way longer than just this launch though, it’s like when you hand the quest in you can’t accept the new one until the NPC stops interacting with you.

I had one quest that was bugged. The scarab one in last zone at the end of the questline. This is a known bug and is listed as being worked on.

This is a game breaking bug as Loremaster cannot be completed without it. Ive held off going any further for now with my main and am working on alts till the fix comes. Wont be long.

To be fair to blizzard, ive seen far worse releases than this. This is not bad at all. Most Assassins Creed games are far worse than this.

Follower AI on dawnbreaker needs work but that is AI so needs to be better scripted so they know the layout and what is required. As of now dawnbreadker is not possible on AI led team as dos or healer. The tank does not know what to do.

Which ones?

The Scarab one stopped me but other than that ive not had any more. So maybe this is a class thing but then again ive done druid to middle of TWW campaign, hunter to 3/4 and mage to 1/2.

In all that gametime only one quest bugged is not bad considering i was scratching the walls since the quests just kept on coming and coming and coming and coming with no endi sight.

If you just do the main story it can be done pretty quick. I did all sojourners for loremaster since that is my thing.

I posted it on another thread, but the one I hate the most is the NPC follow-up quest bug. You have to leave the area and come back in order to get the window pop-up. It’s been around for several expansions, but it is noticeably worse in TWW. I used to get this bug a few times per playthrough of the main story, and now I’m getting it nearly every quest. Something needs to be done because it’s incredibly frustrating. Ruins my flow and wastes my time.

Its odd that they yet to fix AH

Played through the first zone and part of second and only had two quests with minor bugs (one I needed to relog to get action button, the other was that rescue slaves one where the slave masters don’t always release the slaves when killed).

AH aside, this has been a smoother release than DF imho.

Hilarious. Because I have 3 lvl 80s and I had plenty of quests where the mobs would just bug out and evade my attacks. On some rares it doesn’t count the kill, etc.

All these bugs that broke the game and the game is still working.

Riddle me that.