If every mythic raider unsubbed, they’d definitely feel it.
Yeah but you haven’t earned it and it’s completely meaningless, no one is in any way shape or form impressed because you achieved absolutely nothing to get it. We all just think '‘oh look there’s the guy who is bad at the game so he cheats’. Personally doesn’t make me angry at all, I just think '‘wow that guy must be rich and has more money than he knows what to do with’.
I mean think about how you sound/look, it is so lame ‘’‘Awwwww I wasn’t good enough to get the gear through raids so I just brought it all instead’’ hahahah. I think rather than you ‘hurting my epeen’ all you do is make me feel kind of sorry for you.
Dude, you are wrong. You get rep for just standing afk and moving every 4.5 minutes, all the ppl could do is cry about u on wow realm forums or mIRC.
People talk about ´´deserving´´ epics lol, and don´t even know WoW history.
You got a minimal amount of rep if you were AFK instead of playing if you weren’t grouped. It would take you a lifetime to get to exalted AFKing your way to exalted. It only got easier in 1.12 when they started forcing people into groups, at which point vanilla was pretty much over either way.
Doesn´t change the fact that I am 100 % right, does it?
Even then, I was obviously using an extreme example. Just being casual and running around like a clueless monkey in AV / AB you could still eventually get epic items.
You said
And you were proven wrong. Admit defeat.
You’ll get exalted by the time people are outgearing you by miles by AFKing, lol. Those epics would be worth nothing when you reach exalted by AFKing and are basically the same as blue dungeon gear in regards to power difference between you and a raider. They were also pretty bad for being “epic” and blue dungeon gear was better than them in many cases.
Doesn´t matter, you were wrong friend.
Not really, it’s pretty meaningless and makes you look funny to me.
Lmao, people are complaining about not getting high level gear. You then conclude that reaching exalted after a lifetime of AFKing means you’ve gotten high level gear when everyone is running around in 10x better gear than you got if they were playing.
What a joke. The AV/AB gear was bad. Raiding gear beat it out by miles. Even blue weapons like the barman shanker beat the epic dagger from AV due to the slow attack speed on it.
You say that people wanting meaningful character progression from doing WORLD content in a MMORPG is a bad thing and goes against everything that makes an rpg what it is… But you’re completely fine with the butchering of RPG elements in order to have the current WoW endgame which is based on esports instead where class-identities have been ruined in the name of balance and streamlining. I don’t think you know what a RPG really is.
The thing I always find interesting whenever these threads pop up is what does it really matter to you how someone else gets their gear or what they do with it? And this is not me saying someone should get mythic ilvl gear from doing world quests but even if they did, so what? What does it matter if it’s just the ilvl.
You most definitely can make a reward structure for a mmorpg just like a single player one but every time this gets brought up (and no matter how people dress it up) it always comes down to someone saying in one way or another “I don’t want others to have this because it makes me feel less special” and unfortunately there are still narrow minded devs at Blizzard who live in the past and think the same.
You misunderstood my post. I am perfectly fine with open world content giving out powerful gear, if the open world content was up to the challenge. You can get mythic raiding gear in the open world if you kill a boss has hard as a mythic boss. My point is that even if we did that, these people would still complain.
It would be a drop in the ocean compared to the amount of casual subs they have lost.
The vast majority of subs they’re losing after every expansion launch are “tourists”, who only check out the new expansion. They’re not staying no matter what.
I am sure you know better than blizz themselves, you should write them an email or something so they stop designing dungeons and raids at all. I am sure they have no metrics what so ever telling them what content most people engage in the most.
They vast majority of them aren’t staying because every time they come back to check out a new expansion it seems to be full of more and more e-sports driven activities at the expense of everyone else in the game.
No.
This has been happening before e-sports even became a thing in WoW. People come back to check something new out and then leave again.
Irony…regardless of the area of the game you should be able to keep increasing your power incrementally, throughout the Xpac.
Fact is that is not the case for open World PVE content, casual players are denied progression beyond a certain point, unless they pander to gate keeping systems, that do nothing more than flatter the egos of a small demographic who curate content access, in order to benefit from a revenue stream from the Boosting market.
If a player wishes to pay a sub, to do open World-only content, then there is no reason they should not be able to get an Xpac content release curve for that, just like PVP-only or Mythic-only players.
That’s pretty debatable. I’d say most people leave because for most people the content doesn’t have enough long-term staying power.
Everyone is denied progression at some point, no matter your level of play. If you full clear mythic every week you are gonna get decked out in mythic gear and your progression stop. “Casual” can’t accept that if they want to get better gear, they need to engage with harder content, the core principle of rpgs.
Nah.
We saw it with the release of classic as well, plenty of tourists hogging the servers and never intended to actually stay.