3x Blizzard_SharedXML/SharedTooltipTemplates.lua:213: attempt to compare local ‘frameWidth’ (a secret number value tainted by ‘TalentTreeTweaks’)
[Blizzard_SharedXML/SharedTooltipTemplates.lua]:213: in function ‘GameTooltip_InsertFrame’
[TalentTreeTweaks/modules/miniTreeInTooltip.lua]:427: in function ‘AddBuildToTooltip’
[TalentTreeTweaks/modules/miniTreeInTooltip.lua]:215: in function <…ddOns/TalentTreeTweaks/modules/miniTreeInTooltip.lua:209>
[C]: in function ‘onEnter’
[Blizzard_Menu/Menu.lua]:757: in function ‘HandleOnEnter’
[Blizzard_Menu/Menu.lua]:2272: in function ‘EnterFrame’
[Blizzard_Menu/Menu.lua]:2337: in function <Blizzard_Menu/Menu.lua:2336>
Locals:
tooltipFrame = GameTooltip {
ExS_itemID = “|cnIQ3:|Hitem:133215::::::::87:268::22:4:6652:8811:13609:7756:2:9:87:28:441:::::|h[Pendant of the Lightless Grotto]|h|r”
ItemTooltip = Frame {
}
RightEdge = Texture {
}
shadow = Frame {
}
BottomOverlay = Texture {
}
NineSlice = Frame {
}
TopEdge = Texture {
}
suppressAutomaticCompareItem = false
LeftEdge = Texture {
}
textLeft1Font = “GameTooltipHeaderText”
textRight2Font = “GameTooltipText”
windInspectLoaded = false
TopOverlay = Texture {
}
TextLeft1 = GameTooltipTextLeft1 {
}
customBackdropAlpha = 0.800000
ExS_prevTooltip = {
}
shouldRefreshData = false
__windShadow = 1
factionFrame = Texture {
}
PixelSnapDisabled = true
waitingForData = false
__tooltipUpdated = false
TopRightCorner = Texture {
}
supportsItemComparison = true
BottomRightCorner = Texture {
}
supportsDataRefresh = true
Center = Texture {
}
BottomEdge = Texture {
}
insertedFrames = {
}
BottomLeftCorner = Texture {
}
CIMI_tooltipWritten = false
TopLeftCorner = Texture {
}
backdropInfo = {
}
updateTooltipTimer = 0.052000
shoppingTooltips = {
}
template = “Transparent”
TextRight1 = GameTooltipTextRight1 {
}
StatusBar = GameTooltipStatusBar {
}
layoutType = “TooltipDefaultLayout”
textLeft2Font = “GameTooltipText”
textRight1Font = “GameTooltipHeaderText”
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
}
frame = Frame {
dotPool = {
}
linePool = {
}
dotSize = 12
baseWidth = 460
baseHeight = 200
spacing = 20
expectedMaxRows = 10
expectedMaxCols = 23
}
verticalPadding = 0
textSpacing = 2
textHeight = 12
neededHeight = 200
numLinesNeeded = 15
currentLine = 1
frameWidth =
(*temporary) = 0
(*temporary) = GameTooltip {
ExS_itemID = “|cnIQ3:|Hitem:133215::::::::87:268::22:4:6652:8811:13609:7756:2:9:87:28:441:::::|h[Pendant of the Lightless Grotto]|h|r”
ItemTooltip = Frame {
}
RightEdge = Texture {
}
shadow = Frame {
}
BottomOverlay = Texture {
}
NineSlice = Frame {
}
TopEdge = Texture {
}
suppressAutomaticCompareItem = false
LeftEdge = Texture {
}
textLeft1Font = “GameTooltipHeaderText”
textRight2Font = “GameTooltipText”
windInspectLoaded = false
TopOverlay = Texture {
}
TextLeft1 = GameTooltipTextLeft1 {
}
customBackdropAlpha = 0.800000
ExS_prevTooltip = {
}
shouldRefreshData = false
__windShadow = 1
factionFrame = Texture {
}
PixelSnapDisabled = true
waitingForData = false
__tooltipUpdated = false
TopRightCorner = Texture {
}
supportsItemComparison = true
BottomRightCorner = Texture {
}
supportsDataRefresh = true
Center = Texture {
}
BottomEdge = Texture {
}
insertedFrames = {
}
BottomLeftCorner = Texture {
}
CIMI_tooltipWritten = false
TopLeftCorner = Texture {
}
backdropInfo = {
}
updateTooltipTimer = 0.052000
shoppingTooltips = {
}
template = “Transparent”
TextRight1 = GameTooltipTextRight1 {
}
StatusBar = GameTooltipStatusBar {
}
layoutType = “TooltipDefaultLayout”
textLeft2Font = “GameTooltipText”
textRight1Font = “GameTooltipHeaderText”
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
}
(*temporary) = 0
(*temporary) = false
(*temporary) = 0
(*temporary) = 0
(*temporary) = “attempt to compare local ‘frameWidth’ (a secret number value tainted by ‘TalentTreeTweaks’)”