I am a returner player, and this evoker class gave me enough vibe to buy the patch and resub. I reached max level very easily, and completed the campaign quest and became 70 lvl at the same time.
I am lost now. I dont know what to do. I usualy like to play PVP as healer and i changed my spec to restoration and i have 30 new spells on my bar which i have no idea how to use. Learning seems too tiring to me.
Maybe i lost my motivation because i dont actualy interract with people in game, or maybe i am too old anymore. But i keep returning to WoW, thinking there is something there for me.
Maybe i am just whining here, like a spoiled boy, who wants someone else to instantly motivate me like an attention seeker.
But i feel like WoW doesnt deserve be at this point, i wanna give chance to this awesome looking game but i dont know how to start…
Then it is too tiring for you to play WoW… You only need a little youtube and wowhead to learn your rotation.
How you play and everything else. Is up to you.
Pretty much… and there is nothing wrong with that, It would be weird if it didn’t by now actually.
WoW for a long time never really did. But we stick to that carrot on a stick to chase and whats familiar…
Your not whining though… To feel like this is expected. You have out matured what WoW can provide you. There is no betrayal or wrong in that. Its just a game in the end.
Your all good. Try new games, Try new everythings really. WoW I can assure you wont go anywhere if you ever want to check it out again.
Honestly? This is you, not the game. I do sympathise, I’m reaching a point where I don’t want to deep dive into alternate classes either.
If you don’t want to learn a new class, pick up an old favourite - although I will say they all change every expansion and may not play the same as they used to. I never got the hang of mistweaver in raid content this tier, which makes me sad because I used to play it quite well.
If it’s more a general malaise, then you probably just don’t want to play the game. It’s easy to think you do, but you don’t (geez ). I get this with games I’ve enjoyed before, maybe played for months-years, but I go back to them and 30 mins later I can’t be arsed. Remembering that something used to be fun for you in the past doesn’t mean it’s where you want to find your fun today.
Dragonflight itself is a surprisingly good experience - if you still enjoy WoW. It does a good job of getting out of the way and letting you play the game, which Shadowlands and BfA really failed at doing. After 4 years of chores, it is an absolute relief to log in for a cheeky 45 mins before work and realise… there aren’t any mandatory tasks, maybe there’s time to pug a dungeon instead.
to be fair preservation evoker healing style is could feel kinda strange and kinda unintuitive compared to other "normal’ healing classes when you learn it so it not surpirsing some may cba to learn it
a lot of classes are over complicated, to many spell’s and to many cooldown’s you spend 50% of your time looking down at your spell’s and cooldown’s.
I don’t play evoker healer, but most classes have easier builds. For example instead of picking a talent that grants a new ability, pick a passive talent that improves an existing ability. This will reduce the abilities you need to learn. Pick trinkets with equip instead of on uses effects.
Of course such easy builds can be suboptimal. But as you learn, you can start changing talents and adding one extra button at a time and learn the class step by step.
There are many written and video guides for how to play.
Of course there is always the option of changing to a different class/spec or playing another game.
I don’t think there’s 30 spells in prevoker branch, i use like 8, plus some situational ones. If you can read tooltips and connect dots, it should be easy enough.
This is not a problem. Every veteran player says 30 abilities is not a problem.
So l2p I guess. There is no possibility to show skill unless you have 30 abilities. Now, if you’ll excuse me, I’ll go play some Elden Ring with 8 buttons because that’s a hard game you need a lot of skill for.
Perhaps you would like to try switching to more casual gameplay and open world stuff - a lot of older players who have jobs and families now say it’s a much nicer pace for them and it’s the way I have always played, only dipping my toes into M+ and raiding on occasion with a guild.
So either you could try this or try to find a guild but imo that sounds more tiring than learning a spec!
Otherwise, just come back when the next patch is out. Assuming you enjoyed levelling and the story. If not, then… yeah, maybe it’s not for you any more.
I saw a video recently which talked a lot about how WoW has changed over the years. And how back in 2004 it was ground breaking to see a mountain on the horizon and know that you could go there and it wouldn’t be a load of procedurally generated crap but an actual scene that someone had designed. Might even be a story.
That was what blew my mind when I started playing back in classic and it couldn’t be more different from how things are now. I don’t think I even hit max level with a character until WOTLK cos I was just happy leveling and exploring and questing about. Now all of that is just an irritating preamble to the max level gear grind and endgame PVP/PVE.
So if you’ve also been playing that long then (and it sounds like you have) then I sympathise. The game is not the same it was then.
I think they’re missing a trick personally (swapping world building for systems building) but I daresay they’ve done their research and this is the most cost effective way to keep subs going.
So yeah, you don’t need to find reasons to stay.
In all seriousness, I think adding so many abilities does nothing more than add more confusion and “interruptions”. And the confusion is not only from not knowing about all these things, it’s also from all the visual noise that they generate even once you know them.
My friends and I have a term for these little instant interruptions or stops that keep happening in PvP as well because of this. Unfortunately it’s not allowed for me to write it here, but it’s not nice
The fact that there are all these abilities and no functioning resource systems means that people are stacking them all up and rotating them instead of thinking about what to use and when.
In my opinion, Blizzard and players simply destroyed leveling part in WoW:
mana regenerates quickly, so there’s no need for any drinks or sustain stats (spirit) - “omg it wasn’t fun to drink every 2 mobs”
mobs aren’t a threat anymore, so you don’t feel any need for your character to become stronger - “omg it wasn’t fun to pull 1 mob at a time”
thanks to scaling even getting better gear doesn’t feel like upgrade - “omg it wasn’t fun to level the same way all characters”
because stamina is bound to ilvl there’s no possibility to gear towards survivability which isn’t needed anyway thanks to pt2
Players got what they wanted - shallow rat race after M+ score where only ilvl matters. Really Blizzard could just remove stats and keep ilvl, people would be like “good riddance, we were simming everything anyway”.