it’s not have you seen the dialogues?
also we literally have wqs that we have to pick up glitter and “SNIFFEN” is getting excited on how FABULOUS we look with that glitter on, what in the world was hyperbole? Becuase for sure not that title or post
you can make game woke - include lgbtq and all that kind of things in game and it still can be good and entertaining, just like history of gay greeks and hoplites, no one cared what they did, mythology is usually history part that gets everyone interested
So… Glitter is for 3 year olds?
I disagree with that notion.
Someone saying you look fabulous also has NOTHING to do with 3 year olds.
It seems you might be a bit homophobic, honestly. The question then remains: Why call that stuff for ‘3 year olds’? I’m just confused by you, honestly.
The Niffen are a joke race from start to finish (All the “Smell”-jokes, ugh…), but let’s not act as if even in the “Good old days”, WoW was 100% serious to begin with, poop-quests are a fixture of the game since BC, at least.
well yeah, but I’m talking rather about lore being the most soulless, childish and boring thing we’ve ever got. What even happens in df that you wouldn’t be able to see in 3+ fairytale?
For what wow is so toddler friendly?
Is blizzard expecting parents to play with their toddlers and show them this game or what? Because I dont understand why monthly-sub game that is pegi 12+ and has playerbase of 25+age on average is so childish.
It feels just as blizzard really wants to get rid of their playerbase. All I see in df is " you are too old for this game"
What exactly is childish about the writing? (I’ll grant you boring, too much talk, not enough action, almost all cinematics are just people talking)
I see the term bandied around a lot, but besides the Niffen i already mentioned, the subject matter isn’t exactly childish, the inner soul-stirrings of dragons (While admittedly not very exciting in a game about killing monsters) aren’t childish, “What will we (Dracthyr) do now we can make our own way in the world?” isn’t typical children fare, nor is “How do we (Black dragons) deal with the legacy of our insane former leader, and prove we are not like him?”
People seem to be conflating “Mature” with merely “Edgy and violent”, which, in turn, seems childish to me.
do you really need examples? dialogues are so cringe it hurts to read or hear sometimes, It started in zereth mortis patch …
You have sniffen getting bon**r from the fact you have glitter on yourself
the story is the most soulless thing in entire lore, you have nothing entertaining happening, narrative is so bad that you find more drastic/ emotional narrative from dora explorer
there are wqs in zaralek favern and treasures where you have to bounce/ play with “fluffy moth”
really compare lore to top games right now. wow’s lore and narrative went downhill
and no i don’t mean lore to be overly violent and edgy as you interpreted it, but even lol has lore that people find entertaining enough to watch series about it etc. What aspect of story in df would you consider being enough to make it’s series? Since you defend current lore, what in this expansion made you feel tension/emotion/entertainment or satisfaction?
It’s not just the writing though, it’s the whole atmosphere of the game. It’s way more cutesy, than it previously was…I like seeing some cute animals and love stories from time to time, but not every zone i do a quest in. Like the gay centaur quest-line for example felt so out of place to me. I don’t care about your love story, who even are you ? Why am i in your relationship ??? It just feels so out of place.
And There aren’t really any “that looks dangerous” things in the world and every zone feels the same, happy, cheery, friedly… I still remember going to Duskwood from Westfall on my first characters. That felt scary, that was a dangerous place. I remember getting destroyed in Tanaris by bugs, i remember the Deadmines, the Fel Reaver, Devilasaur, the guy that stopms you to death in Zul’drak…There isn’t enough of that in Wow nowadays…It’s just to friendly and nice.
I mean that was kind of fine imo. You just helped them prepare a wedding. It’s whatever. As said: The issue is not actually the story or content at all. It’s all about how it’s presented. If you take these quests out, that people consider “woke”, absolutely nothing would change, and the fact remains that their art team messed up the atmosphere. It’s not metal enough. People want death, destruction, chaos, strength, blood and thunder in wow’s story. I don’t wanna hold hands with a nightelf as an orc. It’s cringe. The fact they are introducing a friendship now between the undead leader and some random ninja nightelf is just pathetic, and it will cost them a lot of fans, who stop caring with every chunk they take out of the game’s core. Cross faction was a very big mistake I think, and even if it fixes gameplay, it forever killed the vibe I think. If blizzard wants retail to exclusively be an esports hub, then power to them, but I wonder if the esports people will stay, if the game is so dead that people win higher price money on classic wow tournaments.
People want to feel like the story is epic and the world takes itself seriously. For example dragonflight might be graphically very advanced, and the zones might just look beautiful as an artwork, but it doesn’t feel epic enough. There is too much jolly and goofy content, but the game and the zones lack the edginess and fantasy realism of lotr/dnd/etc. The Friction is not there basically. It’s sterile and bland. You oneshot every mob, and there is 0 danger. We are way too overpowered as players. Imagine you buy very expensive ingredients to make a meal, but you add 0 seasoning. That’s basically how playing retail feels outside dungeons and raids. It’s like soggy high quality food that’s cooked badly.
So negativity aside: On a grand scheme the story is good, but gameplay wise, whoever was in charge of making sure the atmosphere and art is good, completely messed up their job.
I agree with most of what you said, but story is definitely an issue…
Shadowlands for example had a pretty bad story. It legitimately killed all interest i personally had in Warcraft’s lore. The way they handled the Lich King, Sylvanas, the Jailer, Anduin and some other side characters really killed a lot of what i liked about Warcraft.
In Dragonflight i can barely remember anyone’s name other than Alexstraza, Nosdormu, Chromie and Razageth. And the only reason i even remember Raz is because i died a lot on her. I have no idea who she is or WTF she is doing. I also have 0 idea who any of the bosses this tier are. Only Neltharion, who was shoehorned into the expansion… It’s just so bland…
It’s funny how people only pay attention to the news when it’s leak season for a new xpac.
Metzen has been back for quite a while. The game you are playing has had his input. He just got promoted. That’s all. He did not suddenly become game director. They gave him a formal position as someone who knows a lot about warcraft and can keep things consistent across their 3 warcraft games.
I can’t wait for people to then lose faith on this “messiah” cause what they wanted didn’t happen. He is just a creative. He is not the game director or a designer.
The story is missing notably something, and there has been a monumental effort to force ‘woke’ / weak garbage into the game which has hurt the current core story massively.
I’m praying that the next expansion has more soul and doesn’t feel like it’s set in Teletubby land. DF has been a good expansion in many ways, but the current story has made me not really want to be involved in that world.
Are you sure what you didn’t like was how they executed it and how the cutscenes, etc. were, or did you actually not like the overarching plot of what happened?
Then use civilized normal words.
Because that hyperbolic nonsense is really getting tiresome; not to mention that it just factually isn’t true. So you’re weakening your own arguments by using it.