I just bought the Celestial Observer's Ensemble

€20.00, that’s less than 2 hours of work in my country’s minimum wage and I can use it on every character. Now compare this to the mogs from the MT, where even 1 character will take you a lot longer than 2 hours. If even on average I would spend 4 hours on 1 character, I’d still be spending over €40 on that mog and that’s excluding the gold I’ve had to use and prepare for it.

Thought it would be an interesting perspective if like me you play it for the mog, because you don’t care about the tower at all. If I wanted to enjoy solo content, I’d play a single player game, not play solo challenges in MMOrpgs.

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Set looks better, is cheaper in money/time value. So I agree.

But lets face it. That store mog might be well designed and have animations. But it’s no where near as cool as any other mog available to collect in the game (without purchase), it simply just doesn’t fit any theme around World of Warcraft.

I bought the mog, and it was fun to use for a bit, but I’ve gone back to the mogs that I have earnt the old fashioned way.

Cool, then don’t do the Mage Tower then :). It’s not hard. Just go and do the Multiplayer stuff. You don’t have to moan about them bringing back something you don’t want to play, but other players do.

MMO, doesn’t necessarily mean you have to be doing Multi-player activities all the time. It just means that there a multiple people playing the game.

Think of it as yourself, a lonely unknown adventurer, who meets new adventures in the world, but at the end of the day, it’s your solo story that you are discovering.

The minimum wage at my place is 3€ an hour :slight_smile: Need 10€ for food a week. Now imagine buying a sub every month or even other stuff like transmog.

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But that’s like buying a gold trophy from the store instead of participating yourself.

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How is it an interesting perspective? You’re just describing the basic concept of a cosmetic shop. They are designed to be appealing for people who play games with with their work mindset.

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That’s exactly what I use them for these days. I dress my banking alts up in them so show off the gold they have earnt me :slight_smile: .

I have 10 sets which look better than the store ones.

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I have no problem with ppl buying stuff from the shop but why this very very basic set is supposed to be worth 20€ is beyond me.

You can get gold for tokens then. It is still easier than working for 3 euro.

Also some of sets in shops looks liek cut out from game, last one have looks like sets from Sepulcher of the First Ones shoud look in 9.2, There Sprite Darter, that is perfect for Night Fae covenant, we also got one from Shadowlands collectioner edition that have Oribos style. And now we got the most cute murloc!

The Celestial Observer’s Ensemble has more detail and effort put into it than any of the MT sets. Or the heroic / mythic raiding sets. Ι believe that it is wrong to reward Blizzard with your money for this approach.

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I have to agree! I earn around 40 euro/hour and for just 30 min grind irl can i get nice mog or mount (instead of days/weeks/months or years). I haven’t bought any mog/mount from store since i don’t want to support their greed! Did buy my self a ps5 instead to play GOW on (try it, so nice) :smiley:

That’s nice for you, but people aren’t buying it because they can’t afford it.

They’re not buying it because they don’t want to encourage further shop extension. (at least in my case a quite a few friends I have in wow).

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I do agree with you here, about the quality. Blizzard really should be matching the quality of these sets with set available to earn in the game.

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That results in not being able to get the mog, so that’s not an option sadly.

The vaaaast majority of players disagrees. Even those that say it’s not hard and then spend 100 wipes to kill it are lying. You can’t say that something that takes 100 wipes isn’t hard.

Tell me how much end-game content is targeted for solo players in a challenging fashion. Right, there’s none. The only “challenging” solo content is the MT, and it’s a massive outlier in both what it is, and how overtuned it is.

You’re assuming that I care about participating. I don’t care about the mage tower, I only care about the mog.

I don’t care, I play to enjoy the game and I have a few extra € to spend.

Yeah, I don’t often buy something from the shop either for that particular reason, but this mog is something I really wanted to add to my collection for leveling alts.

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WWhat an horrendous view on gaming you have.

If one plays games just as a loot box simulation than there’s a problem.

If you see everything as simply a means in order to get a reward then there’s a problem.

Oh, how proved correct I am that gaming these days has morphed into some weird crack addiction just to get short term injections of shinies all over the screen.

The Mage Tower is supposed to be an enjoyable challenge? Hello?

Games, immersion, the actual adventure itself is supposed to be the fun? The rewards are just an element of a full game experience? Hello?

The WoW community absolutely deserves the current development situation, and Activision’s leading role as the crack-machine game producers.

While i agree with the first paragraph, i completely disagree with the second one.

You don’t like solo content? Then don’t do it and do the other contents that requires a group. And no, just because a game is an MMORPG doesn’t mean it can’t have solo content. Thats just being silly and wrong.

Because I value my time and I prefer doing things I enjoy?

Collecting mogs is a goal, I play the game how I see fit.

Not even close.

Yeah, and instead we got content where on average you wipe 100 times before being able to complete it because it’s heavily overtuned. Give me the 7.3.5 difficulty and I’ll gladly try it on multiple chars.

Yeah and the mage tower doesn’t fulfill that because it requires you to be a pixel perfect player and learn a dance repertoire that you’ll do only once in your life.

That doesn’t get me the mog, I’m not given an alternative.

I can no real issue with the in-game store as so far the amount of content added to it is quite small compared to what is available in the game itself.
My main concern is that if store-only items become very popular then the developers are incentivised to produce better quality items and only put these in the store and keep items in the game as rubbish as possible to nudge us towards the store.

We’re not yet at that stage but it is still a concern for the direction the game is going.


You know that you’re talking about World of Warcraft right? It might be an MMORPG but WoW is much more than just M+, raiding or PvP.
There’s so many ways to play WoW that doesn’t involve playing with others at all, for instance: transmog farming, gold making, professions and to some extent achievements.

You argument quoted by me is not valid when it comes to World of Warcraft and especially in the case you used it, AKA challenges and cosmetic rewards that are specifically design to solo.

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