I "ninja" pull mobs far away in M+, but how?

Hello, I play brewmaster, here is the issue:

When I do M+ I “ninja” pull enemies far away when I am targeting them, without pressing any button. We usually recover but it sometimes wipes my team.
I checked what it says in Details and I cannot find anything relevant because I am usually actively tanking something when it happens. I don’t know how to log / find this in logs.

Here are some example:
In Spires, when I’m tanking the small pack before the 2 Goliaths, I “click” the goliaths to put marks on them for interrupts: I once pulled them from 30ish yards.

In Halls of atonement, I wanted to CC a patrol so the ventyr player can take the bat, I aggroed the mobs before I could CC, as soon as I targeted.

So I usually try to not target anything that I don’t want to pull but sometimes have to, like above… anyone has any idea?

I am using the trinkets Codex of the first technique from tazavesh and DoS shield.
Shards of dominations only give me leech and increased damage.

Thanks if you read and can help!

That’s gotta be your “Jadewind” hitbox make sure to move the packs first

I was talking about 30 to 40 yards pulls when not in combat and pulling mobs that were out of range for a taunt or jade lightning.

After some tests on trash mobs and logs, I found out it was the Tazavesh trinket that does really nice damage but I stopped using in dungeons.
I found a similar article on US forums so be carefull if you are using it. I don’t know if it got / will be hotfixed.

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ye probably that jadewind hitbox

It absolutely is not -_-

Are you putting down your Ox statue? That thing can taunt for miles…

No I use ring in M+. It was tazavesh trinket. It pulls further than any other ability just by targeting something.

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Good to know… :joy_cat:

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