I really hate the Druid class tree

The pathing is just weird and unoptimized. Why is Wild Growth even at the bottom of the tree when it should be baseline for Resto druids? Ironfur is an option that needs to be taken 90% of the time to get the talents you want while being practically useless. Also too many two/three point talent nodes.

The choice between Mighty Bash and Incap Roar also doesn’t make any sense. There is almost not ever a time when anyone will take Incap Roar over Bash, especially in PvP.

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Development of the Druid talent tree seemingly stopped in alpha when the dev working on Druid left the company. Unsure what the plan is for Druid going forward but everything except Resto seems quite bleak. Feral seems good right now but, we’re in the era of abusing the still active covenant abilities and legendaries.

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Well, as a bear you should always take incap roar over bash. Mass pseudo interupt on quite short CD is much more valuable than a single target stun.

As a bear you pull 3-4 packs during incarnation, and being able to disrupt casts is super useful. I remember in NW there are pulls where you have 3 mobs with “drain fluid” and couple with “meat shield” casts, and a single incap roar can interupt all of them at once.

But I agree that the choice between roar vs bash is non-sense. In the past I had an option to have both.

Feral has been good on beta ever since the new dev took over and actually listened to the community and made changes.

OP, I agree on the druid class tree. The main issue with it is that we’re forced to choose between utility and (3 point) throughput nodes, which is something the dev team claimed they wanted to avoid. However, we’re not alone in that. It seems that the design philosophy got dropped somewhere along the way.

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The class tree is really the biggest offender so far.
For Feral PvP at least it feels weird not having stampeding roar and now the spec known for its mobility has its mobility chopped in half whereas Rogues have the same base speed as a freaking cat + 2 shadowdance + lower CD sprint and some other mobility talents… same for DH and WW and now even Warriors LOL.
Also the weird placement of Cyclone, now you can stun the healer for 5secs and then what? you can no longer follow with a Cyclone unless you waste points in balance specific talents…

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Hard agree. And the contrast to the Feral is just so striking: in the Feral tree, there is lots of cool stuff that is either new or that I at least could not take in combination before. It is really fun playing around.

The class tree? Here is a bunch of stuff you used to have before. Now pick some of it but not all of it and on the way pick stuff you do not need or want to get the stuff you need you used to have but don’t anymore.

Blizz, please, please overhaul the Druid tree. Feral feels really good to play, except for the class tree. You are almost there, one last push!

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Agree with OP. For concrete suggestions I think cyclone should be much closer to base tree and more accessible for all druid specs, not just balance. Also having to choose between incap roar and bash sucks. There’s too many talents that are only really relevant to specific specs in this “general class tree”.

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It wouldn’t be so bad if other classes lost things too, but all other classes I keep an eye have gained utility and CC, while feral, who didn’t have all that much to begin with has lost some

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Can only agree, and I’ve been saying the same thing since pre-alpha.

Doesn’t look promising that they would change it so far, but hey, I would love to be proven wrong.

As Sevxy said, it seems the Druid class tree was pretty much abandoned and it has stayed the same from the alpha to now. The only change I can think of is that they redesigned Furor because it was awful for everyone except Balance and to a lesser degree Resto, but otherwise it has not been iterated upon.

Another sign that Dragonflight isn’t ready because this screams they had to rush the expansion out of the door before actually finishing class design.

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its so f… bad atm. At least it gets a bit better with more talents. Right now as a healer i can not pick utility and do damage as cat. im completly usless and unity legendary is still bugged af or even more now. dont know :man_shrugging:

I think the best spec atm could be feral lol pure dps doesnt care about utility (because others can do that). This prepatch as a druid is dog.

what i lost if i pick dps as cat (what i could before)

  • roar
  • hotw
  • hibernate
  • wild charge
  • mass root (lost forever).
  • cyclone (lost forever)
  • soothe

what i gained:

  • nothing
  • adaptiv swam with convoke

the class tree NEEDS a rework, but we all know its not going to happen :slight_smile:

7 Likes

I could accept the tree as it is but my god, having not Incap Roar anymore is so unbelievable brutal.

It’ll ease up a little when we are 70 and can access Ursols/Mass Entanglement, but in comparance all freaking Rogues get Gouge, Shadowstep and Shadow Dance for example.

Unbelievable tree, as good as the Feral and Chicken ones are, as bad is the Class Tree.

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Well in PvE maybe but in PvP Feral utility is a huge part of the kit as its not that spec to facetank the other dps and just zug zug it…

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The best joke is they want you to use maul i mean they force you too pick those talents as a guardian but you can not use it xd because you have no range and need to spam ironfur. Blood Frenzy is soooo far away and unrechable if you want to pick ufr as a talent then in dragonflight.
Fu…ing maul is 40 rage and you sitting always on your 2 procs but you can not use it. The dev that created this should be fired. Currently it is okeish because we still have the legendary.
And btw maul deals no damage :slight_smile: a galactiv moonfire proc deals the same damage but its free and you have a ton of procs. Moonfire is now the most damage from bear. As always maul is not going to happen. fix the tree and rework the class.

The dev that created it (assuming the same dev created all the druid trees) is no longer with the company.

Skull Bash costs 4-points* and is a MUST for Feral/Bear.

*Killer Instinct is just a flat damage increase that should already be applied. Seeing as most nerfs are just a flat damage decrease, this is just a point waster, lazy design and not even a choice

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This comes under ‘throughput talents aren’t even supposed to be in the class tree’ and has been pointed out many, many times.

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To add on to the weirdness of the class tree. Why is Sunfire not just something that is innate to balance druid? It’s just as important as Moonfire, after all. It’s crazy how you need to get halfway down the tree for your spec to even have a functioning mastery. The placement of Sunfire in the tree hasn’t changed since the initial draft, despite the fact that they made it much much more important to how balance is supposed to play.

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I agree, as a 18y veteran Resto druid i can tell you. Reat Note at the end and let your voice be heard.

It has never been a worse time for us to be resto, i played arena today.

Holy paladin stunned me HOJ for 7 seconds followed up with a Blinding Light 6 seconds.

Mistweaver monk DID: Incap 4 sec, Crane Song 6 Sec, Legg Sweep 5 sec and teleported out of every cyclone i wanted to do on a 15sec cooldown or something.

Our throughput healing will probably be insane, and our playstyle will have to go for a Typhoon, Skullbash Interupt Clone build instead of Stun and incap roar Maim.

We gain Typhoon to knock Priests off Ledges for example. So it will be adapting but compared to other classes that got to keep everything and Gained insane utility we need a new developer and asap. Our Mobility doesnt matter if we have to be in 8y range of everyone to Typhoon/Skullbash/Cyclone. So they gimped one of the most fun classes to play and i bet you its for evoker. They like to have Druid players swap to evoker.

NOTE: important if you want your voice heard, If you have a subscription you do like me and cancel Sub with the note that Druid skill tree needs full rework for PVP. I personaly Can and Will not play if DF rolls out like this live. Resto Druids have never been in a worse place in arena and i wont take it. They want to shoot themselves in the foot and lose 25% of their player base fine. But ima be far off somewhere enjoying something else they did NOT touch and screw up.

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People who play resto druid in arena don’t represent 25% of the playerbase. If you don’t want to play WoW in DF, that’s fine, but don’t think cancelling is the best way to get your voice heard. The majority of players (those who have stuck with it through SL and those returning for DF) seem pretty happy and overall subscription numbers look likely to go up.