That, and give me HD’d Tier 2.
I want Judgement set to look like the version Uther has in HotS.
That, and give me HD’d Tier 2.
I want Judgement set to look like the version Uther has in HotS.
I had a conversation about this with a friend few times.
The problem with explaining the mystery is that it usually dramatically shrinks the size of the world and reduce the amount of possibilities (for potential new stories).
Take for example The Lord of the Rings. Amazing story with lots of unexplained stuff. Then, there is the Silmarillion, which explains tons of stuff. Suddenly, you know the limits because the Silmarillion reveal that to you.
Another more obvious example (maybe) : Dragon Ball (original, Z, etc… the whole saga). At first there’s an absolute ton of unknown and as many possibilities. Then, in Super, they introduced this 12 universe crap cosmology with Zenon at the top as the most powerful character… And he’s so powerful, he’s only surpassed by the author, who’s obviously all powerful.
At the same time, they reduced Goku to a retard who just wants to find a good fight. Very far from the Goku in the original serie and in Z, where he was more like a protector.
So what do we get when the protagonist’s goal is “show me the strongest dude and let me fight him” and then the author tells the audience : “noone’s more powerful than this Zenon guy who is basically omnipotent”. We get crap.
However, we got to the conclusion (with my friend) that revealing stuff about a mystery is not necessarily a problem. It can be done correctly. You can for example not reveal everything, not answer all the questions your audience has. But… There’s also another path which allows you to answer all the questions : if revealing everything leads to even more questions, to even more unexplained and unknown stuff, then that can be good.
Regarding the Jailer, there’s only one thing that interest me : is he the good guy and therefore are we the baddies ?
Afterall, his concept was : he was the arbiter, the dude who’s supposed to decide where every soul goes in the afterlife. Which should require some level of wisdom that other don’t have. Then, this dude decides to do what he did. Why ? Is he just the badly written villain that makes no sense beyond : “me bad! me going to show to you me bad! me torture you! ha! see how bad me is!”… Boring.
Or is there something more ?
I’ve yet to play in 9.2, though. I’m too busy with my novel, with elden ring, and some other stuff.
To the OP, I was just saying this the other day with my wife, how WOW used to be more medieval high fantasy, but somehow we ended up in space on Argus, then we somewhat went back to fantasy with BFA, but SL is just too far out of the WOW scope. The only zone that has the fantasy look is Ardenweald, the rest like Bastian are just full of blue men, while Revendreth looks like it belongs in a Castlevania or vampire game. Maldraxxus looks somewhat horde like but the green color wears on you.
The Maw looks somewhat hell like, Korthia was a disappointment, but the new zone is just too space like. If this is supposed to be the heaven or center of life in Azeroth, why is it space? When the rest of Azeroth looks nothing like it. I hope we get back to Azeroth again and to a proper setting.
Personally I can’t imagine anything worse than going back to a Vanilla playstyle/world but everyone is different. Even though Wrath was probably my favourite expansion I would never want to go back to it.
I am, however, looking forward to going back to Azeroth next expansion. I haven’t minded (most) of the Shadowlands zones but I’m ready to leave now.
Horde invades Westlands. Alliance gives Horde sanctions. Horde continues the invasion. War starts again in Azeroth.
I really don’t know where I took inspiration from
I think a lot of us yearn of simpler times in many aspects of the game.
We need Fewer currencies.
We need Fewer Crafting Materials.
We need Fewer spam filling our bags and banks.
We need Fewer layers of power systems.
We need Fewer Massive World Threatening Big Bads.
We need Fewer One Off systems that are thrown away.
We need Fewer paragon never-ending grinds.
We need Fewer mounts.
I believe that what we are experiencing is the equivalent of how it is to level up in Dungeons and Dragons.
The level on the 5th edition are between 1 and 20. On level 1 you can have struggles against common wild animals, by level 20 your party will have to fight something like deities for the stakes to be reasonable. That is why most adventures conclude by level 10.
The player characters in WoW right now have risen close to a cosmic level of power.
We are at the “power levels are bull” part of the storyline
Levels serve to limit the content that you can access. So you need to be a higher level to reach the higher level content. If you are a lower level you can only reach the lower level content.
Here’s an example:
A level 60 player groups up with 4 other players who are below level 50, the level 60 players keep all of their abilities, the players below level 50 don’t get any new abilities, the power of all players in the group is scaled down to match the damage of the lowest level player, the power of the content that they are doing scales to this level also.
So how is gear dealt with, this would have to follow the rules of the content that they are doing, so rather than scaling, the gear that might drop is appropriate to the content rather than the players level.
Attempts to access content that is a higher level than the lowest level player in the group would be as if the lowest level player had tried to access that content, so the group has to pick content that can scale to the lowest level player.
Why… would I, level 60, ever bother with content that gets me gear appropriate for level 55? Why would I clag my bags with multiple sets per level, per spec?
It seems like a raw deal for the high level players, which means the onus is on the lowbies to get on and level faster to engage with the endgame.
Which is exactly what we have now, except it is at least quick to do. If it takes literal months to hit level cap, during which time nobody at cap will group with them, it seems like we’ll lose every new player before they ever hit endgame.
You might have friends that are a lower level than you. You might enjoy the lower level content. You might want transmog from lower level content. You might want to sell BOE items on the auction house or give them to your alts. If the game devs cared enough they might even reward a currency for doing low level content, aside from looted gold that is.
On top of these things, if legacy professions stayed relevant for current content then you might want to get items to disenchant for materials, I vaguely remember an example of this in the Dazar’alor raid, where a certain alchemy potion from WOD was said to be usable to prevent getting frozen while clearing trash between bosses.
eh, if people were reasonable and psychological disorders weren’t a thing, wars wouldn’t exist.
Yeah I’ve been skipping dialogue for most of Shadowlands, where I used to be very into WoW’s story. Kinda cringe being called Maw Walker, or any other stupid name. “The chosen one”, the only one who can open some mysterious gate. What’s next, we get a big red cape and fly around fighting crime in Azeroth?
But we still have to fetch 10 buckets of water so Jaina can make some ice cubes for her drinks. We are just chosen ones that still don’t have servants and have to do everything alone while some random weird guy sends us around to do his chores.
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