HOW IN THE HELL DID YOU THINK JUST ONCE …THIS QUEST WAS WELL DESIGNED IN 2024 ??? 5 hours ==> 12/20 low respawn rate mobs / low respawn rate boxes…and i’m not talking about mess pvp since you ruined BRM in this island.
better release a dead already cataslym patch instead of thinkin about issues on SoD…
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That’s the thing tho, they don’t think about every single interaction.
Berny lives on Alcaz Island now.
Alliance rule Alcaz
rip 0.5
making the quest item drop for everyone in a group or preferably raid would solve a lot of this.
fingers crossed we get a fix asap.
Over-crowded areas is making many ppl irritable to say the least.
that was a very sad quest setup
but i did in 1h which was very impressiv i believe.
i was there with a rogue at 6am on a sunday. early bird. had to share the island with like 10-15 others (lucky pve server). the best way is to go up the hill to the old tower. there are 2 crates spawning close to each other every 7-12min or so that contain 1-3 questitems. Also roughly 5 mobs spawn on that little hill. we were also not very contested up there. so we sneaky af took the crates and killed the mobs. i believe roughly 3/4 of all the items came from those crates.
you did get lucky, but most of us do not so we would like to see some changes.
There are currently 2 or 3 people camping every spawn point of either a mob or a crate on my server, there is no way to finish this quest within a reasonable amount of time.
Another issue that is not a consequence of bad game design but a direct outcome of the absurd layer overpopulation. Just revert layer population to the norm of ~40 players per layer per zone and so many of the new problems are solved
2 Likes
aight, just trying to help 
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killed over 30 for 3 kelps absolute joke!
they finally update some improvements WAY TOO LATE…Clowns. at least some people will not suffer. i’m kinda glad about this.
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I cant see any posts from Blizzard on this, what did they change?
Good change from blizz, W.