I seem to have found what the "major movement abilities" in DF are

For anyone out of the loop, this is about Blessing of the Bronze, the Evoker raid buff that reduces your party’s movement ability cooldown by 15%. Also their Time Spiral talent allows party/raid members one use of the movement ability once even if it’s on cooldown and without proccing its cooldown either.

My source is wowhead. There seem to be a bunch of uncategorized spells called “Blessing of the Bronze” in the alpha that each seems to be meant for a different class with the ability that has its cooldown reduced being mentioned.

Well then without any further deliberation, the abilities are:

  • Death Knight: Death’s Advance
  • Demon Hunter: Fel Rush and Infernal Strike
  • Druid: Dash (or Tiger Dash)
  • Evoker: Hover
  • Hunter: Aspect of the Cheetah
  • Mage: Blink (or Shimmer)
  • Monk: Roll (or Chi Torpedo)
  • Paladin: Divine Steed
  • Priest: Leap of Faith
  • Rogue: Sprint
  • Shaman: Spiritwalker’s Grace and Spirit Walk
  • Warlock: Demonic Circle: Teleport
  • Warrior: Heroic leap
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i have this feeling, that evoker gets too much group/raid buffs

but i like to chi torpedo more :stuck_out_tongue:

Sad to see paladins continue having divine steed.

I would really like it to a) get a proper skill effect, where a steed of light spawns under me and takes me to where I want to go, or b) be replaced with a skill that makes more sense.

Divine steed is just speed of light !

aspect of the cheatah has 3 minute cd, this seems odd compared to the other choices given

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