I still can't find any button to press to HEAL me

Where are those passive/click spells to Heal my class???

Should i go in a private server running Old Expansions e leave forever retail once for all to find it?

Cheers

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If you’re Arms yes. Arms used to have about 20% more health than any other DPS. Then it lost that advantage and got nothing in return while almost everyone else got selfheals. A selfheal is an artificial increase of HP, so now Arms has less effective health than any other DPS because BALANCE!

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Thats why i havent purchased BFA 2.0, tired of being forced into fury.

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I think Legion had a nice way to self heal.

It was kinda random, but for every rage spent you had a chance to heal for a decent amount that was based on your attack power.

Would be really useful now with all these overtuned open world rare elites and islands mobs. The only way to survive is via spamming VR as things die and use IP on cooldown, which isn’t always possible since if you don’t get the killing blow VR doesn’t trigger.

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YEP 10% of MS damage :frowning:

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Oh, I actually forgot about that one, but no, that’s not the one I was talking about.

The 7.2 trait Soul of the Slaughter was what I was thinking about, I completely forgot that the MS heal even existed it was so minor.

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Many years ago Rogue problem was the lack of self heal and they give them the Vial in Cataclism… we had our little heal (Old Enrage Regen) to survive A LITTLE BIT and A LITTLE MORE in many scenarios of the game: Leveling, PvE , world PvP , PvP rated, Farming, Elites ecc… but they removed it ( for no reasons…)

What are they waiting to bring back to warriors this spell ?

After the UNPRUNING of many abilities for all Classes, this was ONE of the Most EXPECTED SPELL RETURN in the game for warriors…

I cannot understand the philosophy behind this…

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yea its something called pots. see you can go to the AH and buy these red little weird pots, that for some reason heal you (if we are talking pve). if we are talking pvp yea im sorry you have to choose another class.

love, a respected prot warrior.

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Excellent advice that so belongs on r/imverysmart in its sheer /forehead quality

Did your galaxy-sized brain ever consider that everyone else can also do this?

Or that they’ve no need to use any gold on this since they can do it naturally and with a lower cooldown than chugging a pot?

In the words of Actualjake, “no friction at all. Just keeps going forever if thrown along a surface.”

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There’s none, well, the devs probably have thought one up to explain their decisions on a conscious level.

In objective reality everything they do to Arms is based on a fear bias that again is based on the state of the game in 2005 where Arms was vastly OP due to game-mechanics that later got fixed. So yeah, Warriors in general, and Arms in particular is subconsciouisly designed around what they were capable of in 2005 instead of what they need in 2020.

I just love having a design paradigme based on something that was 15 years in the past without anyone understanding what caused the state of the game back then.

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We are warriors!

If you want healing literally both other knights have a crap ton of it!

And that attitude literally makes us worse when soloing than anyone else as we’ve got nothing to make up for it.

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YEP… that one little thing as passive … would HELP sooooooooooooo much

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Warrior have 100% uptime on ignore pain. 100% uptime on 50% dmg reduction is very very powerful

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you do not understand the difference between heal and absorb 1st of all, and most important thing you are even wrong about the spell you mentioned: Ignore Pain is a 1k absorb every 12 seconds… what are you talking about? I’m so confused…

It clearly says reduce 50% of the damage. It has no CD which means you need to spend some rage every 12 sec to keep it up 100%

You clearly are a troll mate , we talk about healing, you talk about absorb and dmg reduction… Have a great day friend

If you reduce damge for let’s say 5k, it is effectivly the same as healing 5k. If you cannot see that then ok bye

No, an absorb is an absorb. A heal is a heal, and far better. If someone heals for 5k damage you have to inflict 10k to get them back to the point where they were at before. In the meantime, if they have a DoT or something similar, they can kite you and shave away the absorb and inflict damage on you. If you’ve lost 5k health and uses a 5k absorb then you’ve still lost 5k health and if everything is equal you’ll die before the other person as their lost health is returned to them while your’s stays lost.

And as for IP having no cooldown. You’ve completely failed to understand how it works or you intentionally pretend ignorance in order to troll and appear strong. If IP is reduced to 0 two seconds after it’s cast then you have 10 seconds before you can cast the next one. That’s what the 12-second cooldown means.

Dude, let’s do a simple math, since you dont seem to understand

  1. You have 10k health, you can heal one time for 5k = 15k effective health

  2. You have 10k health, you can abosrb 5k damage = 15k effective health.

Same equals a total of 15k health which needs to be done as damage for you to die.

Everything else is situational