That would be necrotic wake
pre count change it was fine
I remember Operation: Mechagon from BfA and it was complete aids for mythic+, despite that I had roughly 2500 rio score during the expansion and earned the achievement “Battle for Azeroth Keystone Conqueror: Season Four”. The dungeon is like a mini-raid with complicated mechanics, both for trash but also the bosses. It feels as if Blizzard have a tradition to give us at least one bad dungeon each season, which very few people wants to do.
I mean, i may be alone in this but i think this seasons dungeons/design changes have sucked.
They feel like they are designed for MDI, we used to be able to pull huge even without comms. Now theres no chance.
Take next season cinderbrew meadery, theres a mob at the start that has a 15% dmg and cc proof aura if pulled with others
Darkflame Cleft last part looks like the opposite of what is fun in a M+ dungeon. I hope they completely rework it tbh
Please not ever Violet Hold
Don’t even. I am dreading it so much lol.
I can’t wait for the CC affix to spawn in the Darkness. Going to be insanely fun
The only real “issue” I can see is the mine cart bit but other then that. Unique doesn’t mean bad. Oh and the darkness mechanic people are obviously going to cry about that
No of course not, in this case tho, yes.
yeah this 1 mob meadery is destroying pulling entire room
on normal this pull is not doable
priory has similiar mob on begining, he knock you back to china so u cant group up mobs
i mean over all these MDI changes looks kinda generic
you just get what you get aka both tyranical and forti
and xalatath bargain wich is mostly just buff
You know, the dungeons will be changed most likely, either before or shortly after the season starts. In terms of theme, I am looking forward to the new season, even Darkflame Cleft. Bit too early to call doom and worst season ever.
Given that there already is a single portal for both halves I’d assume it will remain as it has been before. One port to outside of the dungeon, one NPC inside to let you travel directly to the Workshop. It’s been a while since I’ve done the dungeon, but didn’t placing the Workshop key into the thingy in the Junkyard also automatically put you to the Workshop start?
Cibderbrew not gonna be fun:sweat_smile: other dungeobs are fine i guess never tried some of them
I do not accept disagreements, TOP was the best SL dungeon and that’s the end of it.
TOP was the best SL dungeon and that’s the end of it.
Halls of Atonement would like to say hey.
I do not accept disagreements, TOP was the best SL dungeon and that’s the end of it.
I preferred NW and Taza. ToP was dog. Some achingly hard packs in there. Too many bosses and the trash on the flying portals that needed 45 kicks along with flying lessons and a long run back for the unwary. There were a lot of howlers in SL and ToP is close to the bottom. Most dungeons in there were pretty poor.
Tbh lets be honest here we need stockades m+
I meant the keystone hero portals
“Oh no I might have to think a little bit in this dungeon therefore bad”
You are entitled to your opinion🙂