I thought tagging mobs was

against T’s & C’s? I mean a bunch of Russian Horde players tagging every mob preventing others from completing quests seems like such a good idea…I have reported them but doesn’t really help does it?

2 hours later,ive logged in to try & finish the quest & they are still there

Yeah think that’s probably classed as “griefing”. Not sure what you can do if you’ve already reported them and they’re still there. Eventually, I’m assuming enough people will report them for the same thing for it to get someone’s attention. In the meantime, I guess it’s just a waiting game. You could try hopping to another shard … join a group to kill a rare or find someone nearby that can’t see them, to invite you to their group. (although remember you don’t get the majority of quests completed if you’re in a raid group).

As far as I am aware, tagging mobs is only actionable when they are tagging a mob, then letting their friends kill it for them, as this is an abuse of the gameplay mechanic. Which has been abused a lot by guilds to achieve Realm Firsts.

I don’t believe that just tagging mobs and running off, is considered an abuse of the gameplay mechanic, no matter how irritating it is.

But, yeah, the best thing to do, is report it, and let the GM’s decide.

According to the EULA, this is not allowed:

Harassment, “griefing”, toxic, abusive behavior or chat, conduct intended to unreasonably undermine or disrupt the Game experiences of others, including but not limited by, intentionally/repeatedly killing your in-game character and/or intentionally/repeatedly letting the opposite player/s to kill your in-game character, intentionally/repeatedly hindering your team in any ways, deliberate inactivity or disconnecting.

It sounds like they were intentionally disrupting the gameplay for others. Having said that … they could have simply been farming the mobs for some reason other than to annoy others. I got yelled at the other day for killing certain mobs - and it turned out I had a quest to kill them, and the other guy had a quest to keep them alive to scan them. Bit silly to have the same mobs required for two opposite types of quest, but there you go.

Hardly, theres not enough information to decide if they are intentionally tagging mobs.

I mean, I play a hunter this xp, and often tag mobs accidently with multishot, and can’t be bothered standing there to kill them, so I just run off to my next objective.

Thats why he needs to flag it so a GM can investigate, rather than assuming its intentional.

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yeah … but you wouldn’t stand shooting everything in the area for 2 hours though …

Besides … if you tag them, but then run away, eventually they’ll just run back and reset. So they will no longer be tagged.

If its the place in Korthia with the Shardhides, then they are there pretty much 24/7 farming leather