so, I love the idea of being self sufficient and maybe making some profit later on, but am I going to be shooting myself in the leg too hard if I invest into leg crafting at this point? Everyone I’ve asked so far has said that it’s not worth it and I’m better off buying the base item instead. It feels as if this system is super punishing, being able to sell the low level leg bases at the vendor and getting something back would be much better, but what do I know?
Everyone you asked was right. The lower ranks aren’t selling, so you’ll end up crafting a whole lot to level your legendaries to rank 6, and at that point, you’ll be competing with people who already have it there. It’s just not worth the trouble.
The only time it is even remotely worth leveling legendary crafting is at the start of a season, and only if you have a lot of gold to burn into it, and can be one of the first ones to be able to craft the highest ranks. Then you can make a ton of gold. Otherwise it’s a net loss.
If you had a time machine, back to the start of shadowlands, it would be worth it.
Nowadays, you won’t be able to regularly sell legendaries at any level that isn’t 262 and even there it’s a vicious competition, so you’ll have to craft a ton of legendaries to level them up to par, only to effectively toss them away. I mean sure, you might sell a few for 1k-10k gold, but given how pricey the mats are, it’s genuinely not worth it.
It is. The people in charge did not think the system through, at all.
They heard “We want professions to be relevant again!” and this was their reply.
Either they’re very bad at their job and have designed a terrible legendary system, or Blizzard is some kind of twisted genie that listens to your wishes and tries to fulfill them in the most disturbing, horrifying or unsatisfying ways.
So late into the expansion that it’s not really worth getting into it now tbh. If you want to make gold now your time is better spent learning the markets and dip your toe into the ones that aren’t saturated so you can build up enough of a gold buffer for next expansion and get into the next fotm gold maker.
There are succes stories of people who successfully earned millions in 9.1.5 alone from Lego.
Meanwhile on full pop realm that market is dead for new players and most likely everyone else save the most hardcore goldfarmers.
I have 5 tier 6 recipes I learned for my own use then later sold on the AH, 2 from 9.0 and 4 from 9.1. I have yet to earn back the early losses of learning the recipes and I doubt I ever will.
I earn more profits per sale from some 230ilvl gear than from some tier 6 Legos. I also sell more 200/230ilvl gear a week in gold than legendaries, and that’s without even taking profits into accounts.
200ilvl is between 66 and 90% pure profits. Meanwhile I’d be lucky if I earned 10% profits from a legendary. Honestly If I didn’t find cheap Mats every so often and already had the recipes I wouldn’t even give it a try.
Check your AH first before learning a single recipe. There are fairly high odds that you’ll just waste your gold.
Longer answer: You may, at best, profit of it at the beginning of the next tier with the new lego ranks if youre already at rank 3 and 4 for your current crafts. So at least you need to be able to craft belts (since they are mandatory for one lego). The other lego is up for debate and depends what people decide is going to be bis based on the raids lootpool for that certain armour class. However given there are already a bunch of crafters on every realm the competition on the market is quite high and youre better off selling the mats. The best point to enter the market was at the beginning of 9.0 if you were one of the first crafters for a slot.
The system in general is very badly implemented. And especially a nightmare for newer players since they pretty much have to either wait to get the gold or the mats + a crafter since players deciding on the AH price is affected by the amount of gold already circulating on the realms (which is god knows how many billions at this point)
You need to craft all the lower level stuff which is just a sink to get to the higher levels that sell. At the start of the expac maybe, but now it would be huge cost, frustration and risk since you are competing against people that are established.
I’ll not bother, then. Thanks for all your answers! I’m not exactly surprised that Blizzard has failed with yet another system. It saddens me, anyway, I still like the game, but damn it – some things need a full 180.
Maybe 9.2 will make it so that we can vendor the lower ranks, or some other catch-up, so I’ll wait.
Also, a question, last one. Gathering professions, are they even a viable option? I mean, it seems I can make some gold casually, but nothing crazy, I would have to run around ALL day to make anything even remotely significant… my guess is that bots have played a part in this? There’s no way that a human would sell THAT cheap.
The most casual way to make gold is farming the mission table on a dozen alts or more. A bit of time investment to level enough alts, but then it’s a self sufficient gold printing machine that doesn’t really on neither gear, nor the AH, nor anything really. It won’t make you super rich, but it can net you enough gold so that you don’t have to worry about being able to afford the highest rank legendary as soon as its available.
Yes that, or Callings farming, require a bit of alts to do as well, but it is way more flexible and require even less managing compared to the table, at least for how I play. Given that tables require a bit of constant manage, while Callings let you rearrange them in the span of a 3 days Windows.
I will never repeat this enough but it’s really a gold mine for lazy people like me.
Each character nets you a bare minimum of 2k per callings, that can increase when you have defend Callings since treasure can give you quite huge sums of golds, and there are usually golds wq while you are out doing 0/3 anyways.
But even sticking to the bare minimum each character nets you minimum 60k each month, without taking into account all the extra gold.
If you have 1 of each class on a server and repeat the process on every character it is a minimum of 720k every 30 days.
Which is prolly a huge amount of gold a lot of people miss despite playing a lot and wasting a lot of time not knowing what to do.
Or maybe farming for profession but than losing the profits to Ah goblins.
I am currently doing it with 9 characters and personally is one of the most relaxing way of making steady golds.
Sure it won’t be 700k for a lot of people because that’s quite a bit of effort, but is not impossible either.
Especially cause you can simply use the Valor you farm to gear up said characters and make the world even easier.
yeah. 9.1 was already awful for lego selling, profits were up and down, if you invest now it’ll cost you a few mills or so, and looking at 9.2 profit might look sketchy too so wouldnt do it if I was you.
On the other hand, callings require you to log into every character, and spend time in-game to do the callings on each. The mission table, I do most of it from the phone: check them in the morning, during lunch break, and before going to sleep. Not constant management, just three checks a day, usually without logging in.
For comparison, I do callings on my main only, and the travel time and whatnot for a single character’s daily callings is about the same time I spend on mission tables for ~6-7 characters, and that’s with batching the callings up and doing 3 at a time.
Calling do net you more gold, though, but also take significantly more time. I’m quite happy with my monthly ~450-500k gold income from mission tables - that’s with 16 farmers, ~15-20 minutes a day total.
No, professions are in a horrible design state in SL and I cant see the legendary crafting getting fixed by 9.2. The minor pros (e.g. crafting your own equipment) often dont pass the test of saving you gold and/or speeding up your power gain.
Yes but I am not that used by checking the app, I do that sometimes, and I get extra gold along the way sure but I am just not consistent with it.
Callings are super chill content so, especially considering I like to play other games as well, callings are perfect to be done while I do other things or watch something.
I do agree that the time investment is for sure higher it just come more natural for me.
Grinding gold missions on mission table might be more time-efficient than doing callings, but personally I find it too monotone to even consider doing it on the phone multiple time through the day.
I only touch the mission table once per day across seven characters, and even that is enough if I am to maintain my sanity.
Gathering professions can be a pretty good way to make some gold, though. Make sure to get the Shadowlands gathering enchant. And for example on days when there are quests in Korthia where the creatures are skinnable, you’ll see HUGE pile of skinnable corpses nearly constantly where you can spam skinning without getting into combat much. The other two professions are OK as well.
As for the mission table, it may be the fastest, but unless you have the actual game ready, it’s a miserable experience. The UI is extremely clunky and slow on the phone.