I guess there is no stats or any way to find out but I wonder who owns the most gold, or just - how much it is
Does goldcapped still plays ?
There was a guy who exploited the Profession Shuffle at the start of this expansion who claimed to have made 250million gold.
But then a few weeks ago when they fixed the enchanting âbugâ to stop players guaranteeing Rank 3 Devotion enchants, there were players on the WowEconomy Subreddit who had claimed to have made Billions of gold from it.
Having said that, Blizzard did make a rule a few years back that stated Accounts must not be made for the sole purpose of Gold Storage. So I guess 10 million per Character, 600 million per account. Plus whatever the Gold cap is for the Guild Bank each one of those Characters has, is the maximum.
Iâm not sure if I trust the later one though. Needless, all those players need banning for exploiting and ruining the experience for everyone else.
roflmaoâŚ
also
â trusting anything they say
â>ngmi
Well, the WoW Economy subreddit is a very good subreddit. Even has a Weekly WoWhead round up article. And that Exploit was exploited for 3 months before Blizzard fixed it. So it is certainly possible for a few players to make alot of gold. Especially when an Enchant near impossible to craft was selling for 150k per pop.
Still nobody made an exactly claim. They just said âBillionsâ, which is why I said:

Iâm not sure if I trust the later one though
And tbh, that I can imagine. I made 20-25million in 1 week over the Xmas period playing the game legitimately. Who knows how much some of the players exploiting these bugs made.

I made 20-25million in 1 week
me thinking making 1 million is a lot KEK

me thinking making 1 million is a lot KEK
It is alot! But itâs also nice to watch that number go up and up and up :).
Donât worry a fair chunk of that Gold got converted into WoW Tokens to buy Game Time and Mounts.
on a side note, since WoW token was mentioned - I wonder what made the price rise from 230k a couple weeks ago to 319k nowâŚ
Either:
-
More people buying them for Gold, so Less Available.
-
Less People buying them for Cash, so less available.
Itâs a supply and demand thing.

to 319k nowâŚ
Diablo 4.
People buying Battle net balance with gold to purchase that game
ok, thatâs a sensible explanation. sadge diablo 4, such a stupid game, influences WoW economy :C

Less People buying them for Cash, so less available.
Seems to be this atm as there is nothing to spend gold on atm everything is so cheap and people still have lots left from SL mission tableâs.
How they work
The less people who buy them the gold goes up
determines WoW Token Price?
While the real money price of Token is fixed, the in-game gold price (how much are Tokens selling for) changes dynamically according to supply and demand. You can not choose how much do you want to sell it for - it is automatically determined by Blizzardâs internal algorithm.
Fewer people buy it for real money / more people want to give their gold for it = less supply/more demand = Tokenâs gold price rises.
More people buy it for real money / fewer people want to give their gold for it = more supply/less demand = Tokenâs gold price falls

ok, thatâs a sensible explanation. sadge diablo 4, such a stupid game, influences WoW economy :C
Well they design it like that on Purpose. Itâs one of the main reasons you get a WoW Mount with it. There are people with a lot of gold who will buy the game just to get the WoW Mount. Thatâs what the Classic Delux editions were for. I barely touched either expansion, but bought the Deluxe editions for the mount.
Remember each WoW Token is worth ÂŁ9.99 to the Player, but ÂŁ17 to Blizzard. So ÂŁ80 Diablo, suddenly makes them ÂŁ108.
Oh and do you know Iâm doing next week when the new Recruit a Friend comes out? Buying my friends (my alt accounts) game time. 6 months of it.
Although I have to admit. Now we use Dragonriding Mounts all the time, I am a lot less motivated by Mounts. Blizz need to find something else.
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