I tried attaching my texture to the nameplate by using weakauras which works to some extent but has limitations when it comes to overlapping and also some visual bugs with framestrata.
I assume If I replaced its border directly it will inherit its behavior. But how would I do this? I found that the default border has 4 textures (right, left, bottom, top).
Do I hide these borders first? What would a code look like to replace the border? Is it a simple NamePlate:SetTexture(texturepath)?
How do I apply it to all nameplates? Put a C_ in front?
If anyone has done it successfully I’d be grateful for advice. I think running it with weakauras is most convenient for me but also regular addon works too.
I dont want to use plater, its overkill for me. I like the default nameplates. I just want a small visual update.