Hey fellow tanking Demon Hunters!
I came up with an idea. I’ve never wrote something like this before, so let’s begin.
My idea is simple, let Demon Spikes have normal 2 charges, but make other charges, when it is on cooldown, cost x Pain (like 80-100). Then you could use spare Pain to lower incoming dmg, generating Pain from incoming dmg and from spells.
Just my little first idea, I welcome every opinion.
Thank you for reading this,
have a nice day.
A.
Or just reduce the cool down of spikes, every x amount of pain we use. The same as pallys, wars, dru. Would be very easy to do, and make us proper tanks again.
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It could be simple as that. This was just my lil’ idea.
No thanks, I hated playing warrior as I always needed fury to put up a defensive.
For now the changes needed are to lower CD by 2 Seconds and increased its duration by 1.
Unable to talent ‘Feed the demon’ which is actually best
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