If only you did this patch, and you'd make PVP far better

PVP Item level upgrade have been changed to the following
Base Item level - 275 PVP
1000 CR item level - 278 PVP
1400 CR Item level - 281 PVP
1800cr Item level - 285 PVP

Upgrade cost has been removed. The player simply needs to win 10 Games at or above that chosen CR and the player can freely upgrade the Item level. Player can utilize Honor to upgrade the PVE item level up to a maximum of 275 upon reaching 2100 CR or Duelist Rank.

Cosmic Resonator Trinket has been removed from the game

Rogue (all specializations)

  • Dismantle now cost combo points up to a maximum of 5 combo points (5 second disarm)
  • Kidney Shot cool-down increased to 30 seconds.

Outlaw Rogue

  • Blade Flurry damage reduced by 66% in PVP
  • Restless Blade no longer reduces the cool-down of Vanish
  • Blinding Powder no longer reduces the cool-down of Blind
  • Float like a Butterfly has been removed
  • Invigorating Shadowdust no longer reduces the cool-down of Kidney Shot, Blind or Garrot

Subtlety Rogue

  • Eviscerate damage reduced by 25% in PVP
  • Shadowy duel duration reduced to 3 seconds.

Assassination Rogue

  • 4 Set Bonus no longer affects Poisons. Only causes Bleeds to expire 100% faster.

Fire Mage

  • Blazing Barrier absorb reduced by 33% in PVP (Including Triune & Blazing Soul)
  • Dragonbreath cool-down increased to 27 seconds.

Warrior (all specializations)

  • Necro Banner no longer grants any friendly target mastery bonus when engage in PVP

Fury Warrior

  • Reckless Abandon Crushing is now melee range
  • Slaughterhouse now stacks a maximum of 6 times down from 8 times.
  • Impending Victory healing reduced to 20% maximum health down from 40% in PVP Combat

Holy Priest

  • Benedictus Resurrection Legendary is now disabled in Arena
  • Ray of Hope cool-down increased to 90 seconds, up from 60 seconds
  • Divine Ascension cool-down increased to 90 seconds, Up from 60 seconds
  • Greater Fade cool-down increased to 60 seconds, up from 45 seconds.
  • Ascended Boon damage reduced by 33% in PVP

Hunter (All specializations)

  • Craven Stratagem has redesigned. Now reduces the cool-down of Aspect of the Turtle by 10% and
    allows aspect of the Turtle to be used while Stunned
  • Flayed Shot duration reduced to 12 seconds down from 18 seconds

Feral Druid

  • 4 Set Bonus damage reduced by 20% in PVP

Retribution Paladin

  • Unbound Freedom redesigned: Reduces Cool-down of Blessing of Freedom by 5 seconds, Makes Freedom Undispelable and increases your movement speed by 30% for it’s duration. Can NO LONGER be cast on Friendly targets
  • Aura of Reckoning has been removed
  • Final Wrath has been added as a PVP Talent: Avenging Wrath cool-down and duration is reduced by 50%.
  • Final Verdict now increases damage of Templar Verdict by 10% down from 20%, and the Hammer of Wrath cast by the Legendary is now cast at 30% the strength while engaged in pvp

Overview

  1. Will make PVP Gearing vastly less painful, forgiving and more fun
  2. Heavy nerfs to Rogue Mage Priest
    2a. Holy Priest meta will end as they will be on par with other healers.
    2c. All three Rogue spec tuned accordingly, Will heavily shake up 2s and 3s meta
    3d. Fire Mage survival and peeling will now be on par with other classes but remain S Tier.
  3. Heavy nerfs to Ret Warrior damage output and mobility Synergy (Freedom change + reckless abandon change)
    3a. Fury survival, mobility and pressure hit which will shake up 2s and 3s meta
    3b. Retribution random spike damage reduced, mobility increase but utility that allows them to grant freedom to friendly target alongside themselves removed to offset the predictive increased frequency with the Final Wrath talent
  4. Hunter kill shot proc chance and Craven removed which will drastically shake up 2v2 and 3v3.
  5. Resonator removed to reduce the strength of stuns.
1 Like

So a BIG 18 second CD reduce on aspect of the turtle.

Can turtle at least last longer and we can also attack while immune to damage?

While I don’t agree with the priest nerfs being enough it definitely cannot be worse than what we have now.

The most funny recent game for me is to try to guess exp of guy by his wanted pvp nerfs. I thought you’re 1.6, when actually you’re 1.8. Usually my take is higher than actual :frowning:
P.s. All “pvp changes that gonna save pvp and bring peace to all galaxy” are such a clown fiesta, the only ones that weren’t were proposed by actual high rated player Bicmex during SL release as far as I remember

Just make WoW finally a clone of GW2 or something. Kill it, so we can finally move on.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.