Imagine, if you could slowly build over several expansions?

Now can you imagine if every racial city aws useable like this. An integrated part of your game, that tied into every expansiosn new system, but also you could build up as a continuous sign of progress.

I t would be awesome, you’re going to Silvermoon instead of Orgrimmar all the time to do your stuff, and it’s full of other players.

Whichever race you are, you kinda get your racial capital, and the new expansion hub capital as the main places that things happen.

Yeh indeed, I love the thought have having to rebuild a capital zone - this implies both a city and the surrounding zone.

Can you imagine night elves having a garden city like Zin’'Azshari in Warbringers Azshara? those Moonwhite buildings with the star like constellation tops, roof top gardens and greens intermixed along with the cool buildings?

It looked stunning in Warbringers, then imagine a gorgeous lush forest tha twas a combination of Val’Sharah and Ashenvale surrounding the city. And an incredible Cathedral temple -

It would be awesome. ofc both night elf and Nightborne would have this central hub if they choose to go with the elven reconcilaiation theme. Although if they actually used the broken shore as the site for this, it would make total sense. THe Cathedral and Suramar city opposite. With NEw Elun’dris built by highborne and druids in a re-building of Zin’Azshari (formerly called Elun’dris).

Actually I think that would make a lot of sense. They’d share the Cathedral and it would be kinda like the Two Towers thing (in lord of the rings. They’d probably have to increase the size of the brokenshore, maybe finally make use of Thal’dranath.

Ashenvale and Kalimdor become sacred druid/Cenarion circle land, dominated by night elf druids and Cenarians, also tauren ones. Yes sure fighting might still happen in some of the other places. The shen’drlaar still try to restore Eldre’thalas… which alternatively could be used.

I just think the broken isles has more historically for the Darnassians as it contains bototh the HQ of the priesthood in the Cahtedral of Eternal night, the birthplace of druidsm in Val’Sharah, the famous Ravencrest black rook hold fortress, the Moonguard stronghold in Suramar and ofc Suramar city the city of origin for many a famous night elf like Maiev/Jarod, Tyrande, with the Stormrage twins we know made their home there also.

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exactly my point

Okay, in this scenario, in a sense the Nightborne would have Suramar, while the night elves the city opposite as the building block.

Tha’ts interesting, Nightborne players get to use Suramar, while night elves get a city, and either is accessible by both? The story would be intertwined on several levels, but the Suramar side could have the horde involvement, and the Elun’dris side the alliance involvement.

Still I feel such would work only if the night elf campaign is much more about the survival and recovery of the night elf (both kinds i.e. Shal’dorei and kaldorei, now an endangered species but with a lot of magical talent and skill not really high lighted in WoW).

I wouldn’t be too surprised that night elves who’ve lived much longer would be more concerned about their kind now the Legion is no more than they would be about the alliance and horde hatreds.

ofc Blizzard would have to slightly shift and properly define how they view the alliance and horde. If the factions don’t dominate their viewpoint - which makes sense, then elf kind would be the other alternative. I can see this being the purpose of the highborne in particular amongst the night group of elves (i.e. those amongst the kaldorei and Nightborne).

It is likely they have a terrible global reputation and even amongst most kaldorei instead of being revered and honoured, they’re are as often suspect and loathe as they are respected and appreciated. Something that would irk them terribly, especially if they’re uncorrupted and genuinely good people. But the cste has had this appaling reputation to heal.

It was also the caste’s leadership of the race that resulted in the state of the elves. While you can lay blame rightly at the Queen’s feet, it makes sense that a true noble would take responsibility and try to fix a wrong and restore the reputation and fortunes of his people.

The campaign could explore the aftermath of the legion, the WoT and 10k years of isolation, and what the future will hold, and slowly bring a working together of the two groups.

Not all should be fine and dandy, there would be Maiev type Kaldorei and Elisande type Nightborne who much prefer their harsher and more quarrelsome attributes - to keep alive faction differences. But to counter them would be a much larger group willing to forge a new future both for the race and the planet and teach the world peace and civilization, feeling that their actions are partially responsible for why the other races have endured so much conflict and hardship.

They have enough material to be very interesting. I think this sort of route would intrigue a lot of players. Would be interesting to see highborne reach out to void elves and high elves, and them actively trying to bring the Thalassians into some sort of elven unity - ofc that’s a long way off, but they can start to try.

I would suggest the Thalassian elf campaign be about something entirely different. It has its own problems, its own future and it’s own set of circumstnaces to deal with. It would be on the night/nborne elf campaign that we see all the work together efforts especially efforts to redefine how they relate.

I’ve wondered why blizzard hasn’t used this line… I guess you could make the excuse that until the conflict area is resolved, regrowing is sorta pointless as they’ll just destroy it again.

RL reason is blizzard doesn’t update zones, too.

However when they design zones,t ehy should have a pristine version first before they start destroying it. That way they can actually allow players through questing and story mechanics to restore the zone, so at least it looks really nice when they return.

NIght elf forests are horrible, for a race that is forest loving, like elves are, it’s incredible that human and troll areas have more intact forests than NElf areas. Even the beautiful Val’Sharah has only a third of it looking like a forest, although it’s a very nice forest.

Hyjal, Ashenvale, Val’Sharah, Felwood are full of scars and trouble - unlike say Elwyn/Duskwood. Feralas looks awful because it’s not being updated. Un’goro too.

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How would housing divide people?

Please read!

Remember garrisons?

I don’t remember, because I didn’t not bother buy into those garbage expansions and should not have bought into this one either.

Basically Garrisons made people stay inside it all the time, so no one was outside doing Open World content because everything was given to you on a plate.

So housing would be the same thing, people would stay inside their houses all the time to design the interior, which means less people on the Open World which is the base of all MMORPGs (having people everyone all over the Game World).

You should change to another game, mate. If you don’t like it just play another thing.

Honestly, these days the players we see in the World are garbage anyway. They are no better than bots. I don’t even remember when was the last time players in open world came together to do something or even said something to each other. The world in WoW died long before Garrisons came and it has been dead ever since. Even if 50-70% population would sit in their house, would make no difference. Instead of having 1000 full layers, you would have 300 full layers or even if you saw 50% less players in the world. Would make no difference, they were as good as bots any way.

I mean, why would we?

I don’t even do that in real Life to random strangers, unless I have a reason.

Exactly, why would you. The retail world design has become so shallow and boring, that people don’t need to interact with each other. The players are no longer viable part of that world. And that is exactly why it would not make any difference if people were sitting in their player housing and browsing grouping widow or doing that in capital city. And that is exactly why Classic world is so much more alive and enjoyable.

I have helped other players out while leveling or w/e, so that still happens.

Doesn’t mean one has to actually talk.

There are things they could do to facilitate that, but i’m not sure that’s all on them, people also choose not to interact much…

Correct. Nobody forced people to stop talking with each other.

They just stopped because they didn’t need to anymore. People probably did it Before because they had to do such.

I was looking at Mechagon city and Kezan, and thinking…wow it would be really cool, if these were also available as capital cities, useful things could happen and could expand

Wake up bro, blizzard here, I’ve changed my mind entirely, and categorically say…not going to happen… in fact …never going to happen.

Wow is at the stage of most minimum effort only, and would rather risk declining subs than actually put in a huge development drive for what they view might be small short gains.

They’re not looking at the long term any longer. IT’s a different team. Sorry.

That’s quite a post.
Lots of interesting ideas.

:+1:

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If it won’t bring Quarterly profits it won’t be done. Sry op… The role-playing part of the game is broken and underdeveloped. Your ideas would help fix it in a way

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We can be positive and optimistic… short term profit strategy alone can destroy in the long run, surely they know that.

Sounds like one huge carrot-on-a-stick system.

I love zone / character / lore progression.
The one thing I love more? An end to the story.

Personally I think the best expansions have been the isolated stories.
TBC, WOTLK, CATA and MoP weren’t dependent on previous expansions stories that much. (Not saying there was no ties, before a lore person tries to berate me).

But then MoP into WoD was a little weird.
And WoD in Legion was so damn boring.

An expansion to me should be its own self-contained story.