Improve the UX of the UI

The new UI is okay. The UX is not. The UX is straight from 1990 and it seems to me, no thought was put in it.

My complaints are:

  • Pre defined action bars
  • Action bars aren’t adjustable enough. You can only adjust the number of buttons and rows. Furthermore, you are limited to an arbitrary range.
  • The buttons don’t flow if you resize, making icons hidden.
  • You have to drag a bar thingie instead of just having the possibility to shape the form directly by a point you can drag around like e.g. the chat window size.
  • You can’t move the hypogyphes.
  • Keybindings are still fully button based.

also

  • Arena frames don’t track dr’s.
  • No sight of the ability tracking feature that was promised.

My suggestion:

  • Get rid of predefined action bars.
  • Let me drag a spell from the book, item from the inv etc. to the screen and that creates a button.
  • I can drag a button close to another one and it just collapses to a action bar.
  • Once an action bar of size bigger than 2 is created, we can drag the shape. For n=2, this is basically a rotation (vert/horz), for n>2 we get the usually combination of number of rows/number of columns.
  • Make it stick to the grid. (optional ofc)
  • Automatically align stuff in the same manner. If you have 3 actions bars and action bar 1is 2mm from action bar 2, then suggest to the user that action bar 3 is also 2mm away from the others.
  • A binding is spell/item based by default. You can of course make empty buttons that you can put different things in it.

Thanks.

Edit: There’s some kind of basic snap functionality included. I simply didn’t realize it. So I guess that’s okay.

3 Likes

No thanks. Been playing with this UI for 18 years, I’m used to it. I don’t want to get used to a new one.
I’ve almost got my UI back to something approaching the old one, still some stuff I dislike such as the feeble fonts on transparent backgrounds but meh…

1 Like

Or just give the option to toggle between UI’s and get rid of this dumpster fire of a ‘new’ UI.

How hard can it be?

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