Improved mass dispel should be nerfed

shouldnt be 1 sec reduce cast, should be 0.5…

it’s way too fast to even kick it…

1 Like

Stop with the crying. It takes an important pvp-slot and its totally fine.

7 Likes

It takes a slot but it’s still stupid imo, I guess they did it because in this meta you can’t get any MD like in bfa, your mate is dead before the cast is over.

Not bm. try again.

2 Likes

It actually is op and should be a little longer cast. 0,5 sec is a bit too short.

Funny how people rage for md lel.

How about the mindless ape specs that 1 shot? Guess not, cuz u play them:))

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What class u play mate? Post from it. Ape

I think most people arnt anticipating the cast. I usually dont have a problem interrupting it, if i want to and know its coming. So yeah seen from a vacuum 0.5 is short but if you see i.e. a priest/spriest finishing a global and there is something worthy to dispell, you know its a high chance its coming as the next global and then youre gonna be able to get it. Unless they have PI up, then you might not even have time to react on it. So if anything, keep it at 0.5 but make it unable to be affected my any sort of haste.

OP is Bolderno. So go figure.

1 Like

idk learn to kick ?

You should see and know when he wants to cast MD, there is certain situations for it since you dont just randomly MD so its pretty telegraphed. If you aren’t prepared for the obvious you don’t deserve to kick it either.

I mean how would some of you cry when you had to play MoP and can’t kick a lightwell / sotf cast from druids or whatever stuff i cant think of rn

What i do agree on is that the glyph might be abit too op for shadows since SP is already in an INSANELY good spot but thats a whole different topic about class balance + could even be fixed by a slight CD increase for the dps spec.

i mean to be completely honest, i think it’s a bit over-tuned, i agree that it should be a longer cast.

people nowadays who have full haste sockets have like, 0.4 cast time md which is kinda silly if you ask me. that’s on my priest, and i find that completely fast cast. i think the pvp talent should reduce cast time by 0.75 sec, rather than 1 sec.

3 Likes

you’re just getting old

yeah i mean what is average human reaction time, like 250ms? add like 20-50ms of server lag and however long it takes to get your finger to the key and press it and this is starting to get insanely tight. and that’s if you’re ready for it and watching, if you try to react to it then it’s a lot harder still because you add the initial lag of having to realise that it’s happening.

i mess it up most of the time when i go for it, i’m just too slow. from my pov it may as well be an instant cast. maybe i could zone out everything else and focus 100% on it and get it fairly consistently but i’d rather try to play around it by ccing them so they can’t use it, like sanc or something.

i also wonder if class and comp is pretty relevant to this. if i’m a warrior or something and i’m training the priest, then it’s probably easier to get. same if i’m a mage and i can CS from far. as a rogue i feel like i’m very rarely in this situation where i want to stop MD and also don’t just stun him. if i’m at the priest i’m just gonna stun him. it’s really only if he pre-fades but then he’s likely to fear me for it or something.

also i think if i’m bursting someone else and doing that stuff is taking up some of my attention, that’s gonna add lag as well. like kicking a fast clone on a guy i’m watching is fine, but step kicking an off target on it i don’t think i’ll get.

Maybe they shouldn’t allow haste to affect the cast on MD so it’s a static .5 sec cast

2 Likes

i kinda like that idea to be honest. maybe make it not affected with haste.

the mistake happens when you think you should be able to fully react to the cast instead of expecting it. It really is super obvious. I mean priests don’t just randomly MD

flat 0.5 sounds good

If you’re watching and expect it, it takes you about 250ms as an average human. There’s a website called human benchmark where you can try a bit if you like, kinda fun.

Different if you mean pre-kicking of course.

thats why you cross CC the priest when CCing healers.

yeah so as long as the cast is above 250 it should be fine ? I mean as already stated the lowest ive seen here was 0.37. I dont think anything above 2.5 is hard to deal with. In any FPS you have to deal with such stuff almost everytime.

However 0,5 baseline would also be fine to me

well, sort of, but then you also add the rest of the lag that isn’t just you as a human and it’s a tight window, probably like 100ms. this game isn’t usually about twitch reactions so it’s a pretty unusual thing to have. 0.5 is a lot longer than 0.4 for sure.

for my part i’ll continue to play around it by ccing the priest instead of trying to deal with this cast.