Slayer: Culling Cyclone bonus Bladestorm damage reduced to 10% (was 20%).
Slayer: Opportunist now increases the damage and critical strike damage of your next Overpower or Raging Blow by 20% (was 30%).
XDDD but we get the tier set lil buffed up right ?
fk this game seriously . we are at the bottom , we dont get invited to keys .
we only had raw dmg and even that gets taken away .
WHILE WHO COULDVE GUESSED BUT MAGE AND AUG IS META AGAIN GUYSSSSSSSSSSSSS !!! IM PRETTY SURE THAT WONT LAST WHOLE EXPAC !+!!!+!%!!!4444
im freakin raging lul .
just delete this dog class
Nerub-ar Palace 2-Set Bonus: Bloodthirst increases the damage of your next Rampage by 15% (was 10%). Does not affect PvP combat.
Nerub-ar Palace 4-Set Bonus: When Raging Blow resets its own cooldown, the damage of your next Bloodthirst is increased by 20%, stacking up to 2 times (was 10%). Does not affect PvP combat.
THIS BUFF IS NOTHING !! NOTHING !!
Im writing this out of frustration because iam watching hunters and double shaman double dk double mage get invited to the keys i join to .
I grinded the score out , i grinded the gear out .
And now i can do delves and world quest ?? lol ??
Delete this fkin class
“Don’t worry, we will be fine, everything is fine.”
That aside, the profile flattening is not done yet. Expect at least another few couple of nerfs on the front of burst, that gets compensated with yaaaawn more buffs to our stable DPS profile.
It will likely not end before Ravager is better than Bladestorm and Odyn’s is worse than Onslaught.
TWW started off really well, it has been a downhill slide from then on.
On a positive note, Thane is getting some much needed buffs, so not all doom and gloom. Just a lot of doom and gloom for myself and any few burst enjoyers.
The devs just don’t understand what they are doing is not adding more fun, but removing it by nerfing things. Buffing Thane is all good and well, but it’s not adding more fun; stats show people don’t play Thane, they show people don’t want to play Thane, and buffing Thane isn’t making warrior more fun to play - instead, nerfing Slayer makes warrior less fun to play.
Meanwhile paladin getting so many buffs/rework some classes havent even seen since vanilla . Cuz paladin isnt performing very well O-O they lack some utility too and i think they dont have BL yet
I think people do like thane, it just wasnt viable as we lack ST the most and Slayer had way higher ST.
I love Thane, I only play Slayer if I’m gonna raid. For open world, dungeons and delves I play thane because it just feels better, I never liked Bladestorm as fury except as utility to immune stuns and knockbacks etc.
But nerfing Slayer is crazy especially it’s ST because it is still not strong in ST compared to other classes.
We have one thing and that is instant AOE burst, they are cutting that down so we need more ST to make up for it yet they nerf that too…
For god I don’t know what’s hard on buffing rampage ffs… I’m yelling this since DF s3 when our builders completely and iracionaly took lead in our DMG profile…