Buffs are buffs, so of course its in the correct direction in regards to the current condition of the class.
However there are 2 issues.
- Applying a 20% damage modifier to some of your spells (while its nice and helps under performing classes, such as warlock right now), its still a band-aid fix to a deeper problem. (see the other post titled “State of Warlocks?” ) - in which it outlies the problem with the class in current version of wow, when compared to other classes of similar role. (warlocks need an update to match todays 2024/2025 WoW).
→
- Yes these buffs are in the correct direction, as mentioned, however they are not enough. see the link below, which shows all classes ranked from top dps to lowest.
https ://imgur.com/a/Opo0ZIy
As you can see, warlocks are among the bottom tier, all 3 specs and all 6 hero trees.
Now going back to the incoming buffs, they are buffing Unstable Affliction (UA) by 20%.
As it stands, UA is between 6-7% of your total damage in pure single target fight.
A 20% buff is not even close to the required amount to have any meaningful effect on your spot in the DPS ranking in the graph shown above.
The amount would have to be closer to around 100% to 200% for it to be a noticeable change, and that would still only put us in the top 8 range, not 1st or overpowered (such as Frost DKs / Elemental Shamans were).
We are not asking to be Overpowered or the Kings. We are asking for Balance!
Warlock being a pure DPS class i.e. we cannot tank/heal so we should have at least 1 spec in the top tier range, as it stands, all 3 are bottom of the list.
Anyways, this was just one example to share in hopes to bring it to public eye and perhaps some of the people in charge of class balancing stumble upon this and take inspiration.
Also please find the other post titled “state of warlocks” which discusses the issue with current warlocks and includes some suggestions, which could help inspire future updates to the Warlock class.
thanks and regards
warlock player since TBC
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Is the image in the link before or after the buff?
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before the buffs, buffs come next reset, on 29th Oct
buffs must always be contextualised, above all it is inappropriate to talk about buffs when the class has been heavily nerfed in various components since the beta. In fact I would talk about “compensations”.
Let’s say that now we are trying to bring it back up to a minimum, and from how they write (hopefully) these “buffs” are only exploratory when they monitor the class. But I expect further buffs in the next round given that on a purely numerical level the best performing spec in single target currently should receive a flat damage increase of even over 30% to reach the damage of an evoker devastation (data read around on US forums ).
I certainly hope that in the next patch there will be improvements that are not only numerical (as you wrote, and I think so too, you don’t want to be Overpowered but that at least one spec out of three is performing) and that Blizzard removes from the head the unhealthy idea of emphasizing the concept of the fact that the warlock MUST be a “tanky immobile caster” in a game world where the casters jump around doing absurd damage and with many instant hits.
Among other things, I would like to understand why a class that must stand still to produce damage has spells that produce less damage than classes with different instants and instant procs. Among other things, at least in PvP, the warlock is no more tankyu than a shadow priest and above all much less so than a mage
The fact that they backtracked on the unhealthy concept of “Demonbolt nee to be a momentum” gives me hope for the future
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I quite agree but why is it always affliction speck that gets the best of any warlock speck
Pc sorry abot spellinng im very dislexic
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I would say that whilst buffs are needed right now, I don’t think that Demonology needs any fundamental changes or a rework. Destro on the other hand, I think needs big changes. The visuals (other than chaos bolt) are very underwhelming and the spec just does not feel rewarding at all to play IMO. I don’t really play Affli so I couldn’t comment on that at all.
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Because as of right now, Affliction is drawing the short end of the stick.
Based on simulations and logs, the spec is the worst one. Especially Hellcaller, which is 100k behind Soul Harvester.
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When you finally see warlock buffs and then u see “this change does not affect PvP combat”.
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Once again, Blizzard’s approach is disappointingly off-target with their latest buff decisions. While the enhancements to Dreadstalkers and Felguard via the grimoire are marginally acceptable, these adjustments fail to address the core issue of reliability in utilizing these demons. It would have been far more prudent to maintain the Grimoire Felguard’s damage output while reducing its cooldown to one minute. This isn’t about increasing damage; it’s about achieving optimal synchronization with the Tyrant and enhancing the frequency of instant cast spells. Such oversight is becoming a recurring theme.
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I get why Whiter hasn’t been enhanced. Destro’s buff to Immolate directly boosts Whiter, and Conflagrate is already a strong damage option. However, it’s still unacceptable that Blizzard hasn’t addressed any major warlock bugs, like Wither not contributing to Soul Leech shields or Rain of Havoc failing to spread Wither.
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Today other bug fixes for various classes were released, absent the warlock
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Blizzard cannot own their mistake.
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As I understand it, Wither is a totally different spell than Corruption and Immolate and they don’t affect each other.
That’s why they buffed Corruption by 25% as well as Wither by 25% for Affliction. As well as Immolate and Wither fir Destruction.
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Wither receives all the damage multipliers that its predecessors do. This is why Wither is not buffed for Destro in the patch notes for PvP.
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We ask for this for ten years, since the legion, and every next xpac proves that Legion design is not good in terms of gameplay viability.
Jokes aside, Ion Hazzikostas, who was the main class designer during the MoP/WoD era and is now the game director, mentioned that during the MoP/WoD era, the demo required addons to be playable, which was not the intention of the developers.
In Legion, BFA, and Shadowlands, the Blizzard UI did not provide essential information, such as the energy levels of each imp pact. Specifically, during BFA, the power of the Tyrant’s burst depended on the energy of the imps at the time they were summoned, while the damage from Implosion was determined by the current energy of each imp at the moment of the implosion.
And now, without WA you have no information about many aspects of the demonology.
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