Incursions are just a content skip why?

The succes of SOD was reliving classic in a different more energetic and fast paced vs before.

But what kinda ‘white powder’ inspired event are these incursions, people just run back and forth like bots skipping all the lv 40->50 content

I fail to understand any of this, you are trivialising the whole leveling experience

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Indeed but Agrend and co are pretty clear. SoD is a seasonal experiment populated by minmaxers who do not care about leveling. It is seen as a waste of time. The important thing is speed running, parsing and competition. At max level.

Think M+ from retail, but worse. Because everyone , even casual dads like me are pushed into the prison. No lfd, lfr, fun random bg to escape.

Overtuned raid to make sure the gatekeep is hard. Check

Open world events rewarding premades only. Check

No class balance to enforce meta on the playerbaese. Check

I said it before but will say it again. This is not classic+. This is a Classic skin of retail with 1/100 of the content.

Ps: phase 1 was great. Then it went all retail mode.

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yea it’s pretty sad :smiley: the world is pretty empty for a release.
I don’t think spamming the same quests over and over again in an instanced format where the best way to do it is to kill nothing is a good idea. they should reduce the xp and gold to 1/4 of the current xp and gold.

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I agree with the leveling, it should be a part of WoW. But hard raids should remain in the game. Getting things easily is not rewarding at all. “remain” because gnomeregan was really just a joke on how easy it was

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I was in Tanaris a bit, the Wastewanderers are still there, willing to bet all the other mobs and their accompanying quests are as well. ZF didn’t go anywhere, Marauding isn’t gone. You can do all the vanilla content you want. It hasn’t gone away, it’s right there waiting for you. So go do it if you want to.

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You think WoW is a single player ye? he’s clearly referring empty as in the playerbase, which is a huge deal. some people are so dumb for real

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Perhaps people just aren’t as keen on doing the same old quests for the umpteenth time as you think.

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Bruh, we literally one shotting mobs, were on steroids now. No excuse. It’s called WORLD of Warcraft after all. You know, as in going into the world

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So who’s preventing you from doing that?

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youre clearly mentally challenged. waste of time with people like you. get well

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I agree with part of what you said. Disagree with another part.

What I agree with:

What I agree and disagree with:

What I disagree with:

First quote I agree and disagree and I’ll give you an example why.
I have more time available to play than the average “dad gamer”, meaning I have quite a few alts, lots of raids done etc. Also, I have played WoW for a long time now (started in OG TBC), meaning over 90% of the “old content” is nowhere near new to me.
This means that, for me, levelling does not hold as much value as for it usually does for someone just discovering the game now. I’ve read the quests, the story, multiple times, and there’s only so many repetitions one can do before the repetition becomes boring.
While I agree most people do place a lot of value in max level content, quite a few do not.
When it comes to parsing and competition, I can give you a very good example of why I think you’re seeing things through the wrong scope.
My Hunter’s guild is made up mostly of dad gamers, aka casual players. Believe it or not, as a ranged hunter, she would be top 3 in Gnome on every raid. Does that mean we couldn’t down the whole thing and have fun? Absolutely not. Everyone on discord has been having an amazing time during the raids, laughing, telling jokes, no one worrying about wipes (which happen sometimes), and all in all no sweating.
While I agree many people exaggerate the competition and parsing part, that is not 100% of the population, not even close.

The quote that I say I disagree with, Gnomeregan is not hard. It is only hard when you compare it to BFD, but BFD was a complete joke, you could literally just auto attack your way through the whole raid and still do it, so long as tank kept aggro and healers healed.
But in reality, Gnomeregan has only 1 or 2 mechanics for each role, per boss. This is factual, and if you’d like I can list the mechanics so you can see that it’s true.
Does this mean that, unlike BFD, you should do a -minimum- of preparation before joining your first run? Yes, the mechanics are different from boss to boss, so knowing the mechanics in advance will seriously help a player not screw up. But once you do learn those mechanics, the raid becomes very trivial.

Regarding open world events, again I think you’re seeing things through the wrong scope. Those events are supposed to be a way for people to socialize. I hate to repeat what has been said over and over, but this IS an MMO. If you do not enjoy grouping with friends or strangers, single player games may suit you a lot better.
And at the limit, events like the new incursions can most of the times still be done solo, apart from a few things (like the bosses, in this case). You will be progressing more slowly, but if, like you said, getting to max level should not be a priority, then it should not be a priority for you, so levelling more slowly should be something you should have no problems with, so long as you have a good time.

And finally:

Have to disagree with this one too.
Phase 1 had runes that required multiple players grouping up in order to be acquired. There were also more runes being released in phase 1 (and those runes were more class changing) than in phase 2 or phase 3.
Ashenvale event required multiple players gathering to defeat bosses in order to be successful. And although it was not even close to STV in terms of PvP, the best outcomes in that regard came to those that grouped up to do it as well.
There were balance issues throughout the whole of phase 1 too.

So I don’t think “it went all retail mode” since phase 2, the main line of SoD has been steady since the beginning.

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It’s human nature, path of least resistance. Everyone says incursions are great, chat is full of lfm so people automatically follow the flow.

And since the rep is kinda mandatory for quick easy gear so you don’t fall behind it’s what people do.

I feel a strong resistance to doing it but cuz of the gear and not wanting to fall behind on fellow guildies for raiding it kinda forces you to do it anyway or at least a mix of both.

But if the world is empty in the usual zones I burn out just as quick, not playing MMO for the NPCs.

The issue they had with layers almost made me quit, spend a whole week not seeing any1 anywhere in the world

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exactly. If they brought fresh era servers without gdkp, id instantly reroll on there

I mean, SoD is a great idea, but they are just heading it too much to the retail side of it

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Leveling is the worst part to many.

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Then they shouldn’t play a MMORPG and kinda sad Blizz gave up on classic 3 phases in and made leveling trivial just like retail

Project started out great but dunno about this direction

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95% of my guild is now doing incursions instead of questing or doing dungeons. I joined them to level in dungeons with and then raid, and now I’m forced to follow if I want to get into raiding at the same time as them.

I mean, why have leveling at all, if people truly just want to skip to max level and then raid? What the hell is the point of SOD/Classic, when it plays out exactly as retail would? Might as well give people a “skip to level 50” button at this point.

This has the potential to ruin the whole SOD experience, too bad I’m in the minority who seem to think so. Events like these belong in retail. I wish blizz kept them there.

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The fact that they even put crucial things like runes behind the reputation vendor is just infuriating.

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You might be in the minority, but you are not alone.
This retail system is completely out of place in Classic.
If Blizzard really want to accommodate the people that just want to be max level asap no matter how, then add an npc where you can pay maybe 50g and then be max level.
Don’t add a retail system to SoD, that these people just spam for 8 hour instead to get to the same result :frowning:

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Don’t think people want to skip

But if you dangle free levels in front of someone they’ll take it

Min/max but wrapped in a neat package by blizz, levels, gold and rep all on one package

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So you would want a raid were you enter and clear it in 15 minutes and resets on a day of your fitting when your kids are at school and you are free from work, is that it ?

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