Introducing the World of Warcraft® BlizzCon Guild Clash!

Dont waste my time with your… takes.

FYI: All frat boys, elitists, gatekeepers, chat flamers, discord bullies are in the way of reviving the game, they are the mamonths, the thing of the past, left for a simple amusement to overcome piece by piece. And this goal is way above just money, its purely spiritual, even idealistic goal, a perfect world, a golden age.

yep me too x)

A few friends of mine, which stopped playing wow (different reasons), just look in this RWF streams for a hour to see how wow has developed and are just overhelmed, by all this icons, flashing and multitudes of actionbars filled with different skills :smiley:
Srsly i can understand it from their perspective. I like that bosses have more than 2 mechanincs like in classic wow, but we player have so many skills on our bars its crazy. I play the tank role (lul easy rotation role), but as brewmaster my first 3 bars are full and all keybinded, thats crazy rly.

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I always love in M plus when someone is like, I saw this on the MDI lets try it. Sometimes we can pull it off but other times it goes comically wrong.

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The whole thread is about muh 0.1% ruining wow esports ruining wow

RWF is literally 0.1% esport in wow and draws thousands of people watching live without any backing from blizzard whatsoever.

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From a playerbase of millions…

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Sure. Its “my way or the highway”. Design the game specifically for me. Reminds me of a certain player group…
Classic Andy waves hand
Oh yeah. Those preachers who think that Retail = classic 2.0 is WoW’s saving grace apparently.

Oh and by the way? You forgot white knights, fanboys in your first sentence.

Edit: And for the love off. Dont you even dare reply with the “I speak for the majority” argument. That meme is older than my grandpa’s childhood jokes.

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This pretty much killed WoW. Twisted it into a racing abomination. Made the game about numbers instead of adventures.

Yeah Gearscore didn’t exist in Wotlk. GDKP either.
Esports was a thing when wow was at its best years ago. If it didn’t kill wow then, it won’t kill it now especially when wow esports is small already.

I don’t understand how its so hard for people to stop lying to themselves with the most cope stuff & just say “yeah its not for me” and move on with their life instead of being toxic towards a subset of the playerbase trying to enjoy the game as well.
People at the high end don’t even think about people here talking so much crap about something so irrelevant but somewhat on the forums the 0.1% is living rent free in some of y’all head.

I’m right. The community is behind me on this one. :smirk:

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I’m not saying it’s super common, but it certainly happens. The first one that comes to mind is admittedly old, but still very much counts, during BfA two strats emerged from the MDI, both of them awful to pull off in pugs, both of them in Atal’Dazar. The first one was snapping a bunch of mobs, the pterrodaxes, on the edge of the bridge, which often resulted in the tank falling and dying or snapping the mobs in Rezan’s pit after falling and then dying anyway because no-one could follow, or the melees falling. It was extremely annoying because it often broke LoS to the mobs, so classes that weren’t great at cleave also had to do that small awkward dance to get to that ledge. The second strat was going right instead of left after Rezan, doing Alun’za instead of Vol’kaal second, going through those mobs needed a lot of well timed interrupts to not die, as well as being more challenging because of an abundance of swirlies, both of which prematurely ended many pug AD runs.
Another that comes to mind was in Shadowlands, right at the start of Halls of Atonement instead of going to the Shard of Halkias on the right, some tanks would insist on going to the ones on the left then jumping off the ledge since respawning was marginally faster than running back to the one on the right when comparing time to run back vs time lost from the deaths, which was just great for my repair bills.

Also I really didn’t mean to be toxic towards those who enjoy WoW’s ESports, as far as i’m concerned I’m happy they get to enjoy that, they’re simply not for me, I never said anything bad against those who watch them. I’m simply pointing out that because of how the community is with this, some people aren’t happy about another WoW ESport for people to get silly ideas from. Personally I don’t mind either way, it’s often funny to see theoretically cool strats fail miserably in pugs and then watch the blame game as to why it didn’t work.

why would anyone get this mad about people complaining here like chill and let people express how they feel about world of legends , i mean world of warcraft

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You know what. After seeing the uninformed, whiny, moronic sh*tstorm over on the NA Post for this, I’m kind of feeling that our EU Counterpart, though echoing some of the same criticism is decidedly more akin to a peaceful Flower Field, whereas NA is just stuck in RP vs 1% Vietnam, thanks to, mostly. The former.

Team EU is just built different.

Edit: Then again, our Forum MVP’s also kind of do a very good job of being present and setting AND saving the vibe.

I have no idea who would come out on top either :laughing:

Usually the Race. The Viewership is generally split across the two main guilds for the most part. I think depending on the Tier and how hyped up it is, the Viewership CAN exceed 200k total? Nothing to gawk at for Twitch Metrics, but pretty big for WoW Metrics, even when compared against Asmon. But then you also have anywhere from 100-500 people watching individual players, especially some of those who don’t frequently Stream outside of the Race. Saying that the Viewership isn’t there and that’s it’s “minor in the grand scheme of WoW”, as I believe some would put it would be a blatant lie.

I know over on NA a lot of people are coping all over Classic and how much more fun it is, but frankly. Watching Classic isn’t exactly better than watching current day WoW, if we’re going into those metrics. Most of it at the moment is Hardcore, which is filled with people sweating not to die (not surprising given the nature of the Core Content of … Hardcore). And then sweating doing the same thing at Endgame. It’s only peak moments are WHEN somebody dies, otherwise it’s a waiting room. The normal Classic Servers and Streams related to those… I mean. You’re either watching somebody stand in fire, expecting signs of life or you are watching somebody run GDKPs and Compete (Parsing). There isn’t a whole lot of inbetween to watch.

How individual players inbetween those two extremes play it, anyone can frankly guess with relative ease. It’s not all that much different from how any average player engages with Retail. Little bit of collumn A, little bit of collumn B, farm a Mount (or insert whatever) here. A bit of everything as whim dictates.

Those usually aren’t exactly people that can be bothered with turf wars between two extremes. Literally out of the loop, even. And most people I know that cap out at Normal or Heroic Raiding, do a couple of Keystones, maybe grab KSM are all over the E-Sports portions. Not even necessarily just for Improvement or Strats - tribalism is often a big factor. Which is funny considering the Guilds themselves have said multiple times that the tribalism camps are a cringe but inevitable concept. Precisely because it gets Toxic.

Who cares about rpg, gives us more esports!!! :heart_eyes::heart_eyes::heart_eyes:

/s

our comments here triggered a whole community on twitter and it was so funny like they compared achievements and said that we weren’t doing high keys or raids like that’s the point mate lol

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