Iron docks

So are we gonna talk about the issues in iron docks?
Still killing with quaking on the group, getting thrown back while rapid fire is active with 0 counter play.

I applaud season 4 and the changes but jesus the work for this does not work it feels like.

Are you on about after you can move and have to hide ?

If so, you realise there are multiple places you can hide (left and right), and if you have just 2 people stack, you limit the dmg from quake.

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Hi.
Two problems only.Minimal.
The first pulls an enemy leaves a dot which is a little heavy and if the healer is not on alert someone will die.Or we might pull many i have no idea what is happening in front yet.I am not used to the dungeon.
The Time to feed ability requires spam heal and to react fast also.
Other than that might it be the easiest of all dungeons in Season 4 after Tazavesh.Or so it looks like.

Or people can learn to use their defensives just before the knockback

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He’s obviously speaking about that moment when the boss throws the whole group to the back of the boat, and you all spend a few seconds stunned, stacked on each other. No one can move, no one can press def CD, etc.

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Or Blizzard could fix the issue. I know, wild idea. Regardless of defensive cd-s, which shouldn’t exist to overcome Blizzard’s bad design, people who don’t have immunities will still die if they get hit by 4 other quaking.

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Blizzard fixed that.

Yeah imagine the surprise on my entire group when we died after the wowhead states “Blizzard has fixed this issue”.

Not to be rude but I wouldn’t create a post about an issue just for the fun of it.
It happened after the fix so they just have to go through it again.

Granted I did 3 more runs that die and the quaking timing was better.

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