Can you explain this? I find priest the weirdest class lore-wise since they opened all specs, because of the severe clash of themes between light and shadow.
If one doesn’t want to play this clash, is there a feasible way to play damage dealer without shadow magic? Or at least mostly without it?
I looked at the Disc talents and it looks like if you refrain from using the shadow abilities accessible there, you are gimping yourself and are basically just a healer with the rudimentary damage abilities any healer has.
But is it even a feasible DD if you use Disc to its maximum? Or is Shadow the only ‘proper’ DD spec?
Disc and holy are healers, shadow is a DPS. You can’t feasibly DPS with disc outside of open world.
Yea, for RP purpose the highest DPS would be holy, with smite and holy fire spam. But for sure nothing competitive.
Oh, I wouldn’t have thought Holy is actually more potent damage than Disc, but I guess it makes sense if the focus is not just on healing but on the damage type.
Again, I find it a very problematic class lore-wise. A fully holy-based damage dealer spec would have been interesting, and the shadow magic could have been moved into a new class, or if that is too much change, add or change a spec for fully holy damage.
One thing about holy which I forgot, is that you have shadow world pain as the main dot… So if you don’t want to use it, you lose quite a lote of DPS.
Hitting 20-30k dps when the pvp bonus kicks in with holy. Get a good divine image proc as well. Most of the time 10-20k. Not anyhere close to a SP with the right gear and talents, you can hit > 60k dps.
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