Is DK bad again

Can see a lot of complain on (I assume unholy), but cannot understand it. Can anyone explain how/why is it deemed strong at the moment? After playing a some fresh cr rounds, the class/spec feels absolute wet noodle again, mainly in terms of dmg. Am I missing something?

i got to 1.8 on my unholy dk… its fine
the damage makes up for the squishiness

Frost dk however… is TERRIBLE… needs a complete rework

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But what damage? Is it the 2-set that ramps up the damage? Cause currently I’m hitting the bottom of the meters and I’m not used to that.

My feral teammate swapped to uhdk for a season, never touched it before, already managed to secure 2400cr in shuffle, which was top5, and in 3s he’s doing insane pressure through all game.
His verdict is that uhdk is very forgiving to mistakes and very strong in terms of damage

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It got massive dmg buffs twice a row now, it is one of the bis now. Go through some patch notes and you see

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I guess it was a uhdk in discussion

Yes i replyed to the op, no clue why it dont show it. And yeah its just one of those broken fotm things for the moment

Yes. People hit Death Coils and Clawkng Shadows for up to 240k (numbers I have lived in ranked arena btw), which, added to the up to 70k wound burst makes for massive damage spikes.

The sustained damage doesn’t need explaining.

If you do hit like a wet noodle you either don’t play the correct build, or don’t play the correct way.

However, yes, DH will still outdamage you.

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UH can withstand hell of a beating and can grip you million times. Surely with healer, Affli or Assa they can train you quite long time with pressure.

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Yes I’m definitely missing these numbers.

These are highrolls alright. Rare ones. But they can happen.

I have a fresh example for you. The last shuffle I have done had a DK in it (2480 mmr). He was third on overall damage behind DH and Frost Mage. After removing damage done to pets the damage meters is:

  • DH, 53.5M
  • Frost Mage, 44M
  • UH DK 40M,
  • Assa, 36M

The best Death Coil was a 120k crit, but he had a 115k non crit as well (and I don’t account for the following DoT). Best Clawing, 141k. Best Festering Wound burst, 96k.

It is pretty alright considering that he healed for 12M as well, and brings other stuff beyond numbers !

This is then what I’m questioning, how is it huge damage? Idk if I’m the delusional here, but everyone, even streamers/YT video makers praise the damage and then in their next game they are 3rd/4th on the dmg meter. Also ran some games now and appart from some wecky go I was never on the top, everyone did more dmg than me (except rogs and hunters mostly)… Is DK all about the utility now and about entry-level pressure? Idk if the set makes a large margin difference, will test tomorrow but I highly doubt it. People saying 240k deatch coil and clawing shadows - perhaps combined they do that much or when the stars align. 60 rounds and never saw this happen, maybe in myth this is a thing but in reality they are 110k wet noodles (with proc, otherwise 50k baseline). Perhaps if teamed up with an aug evoker and with full buff sub 35% health this may go up to that number but for which class it doesn’t? Everyone is busted with aug, that’s their role. Honestly can’t see how the damage is big baseline and it is so infuriating. Please explain.

ill try, did you concider that the people you are trying to do your dmg on are mitigating it or simply avoiding you during your cds

however if you look at uhdk recent buffs they gained few patches row they were all hefty buffs on the specs dmg hence why it spiked on representation past arms and ret and the like which were high before

people who play uhdk in comp they build for arenas on other hand are not saying to be doing low dmg on gos that they control as team, im not saying you dont but try pay attention in shuffles what happens during the gos you try make and if it were reason for the low dmg youre experiensing as uhdk currently sure is not performing badly

personally i hate the mode so i wont bother try think of ways how you could make your numbers higher and in any case im not expert of uhdks or anything either so wont try give any advices here other than the obvious that people are mitigating dmg

when dks pop coolies i dont have single class that i would stay dancing on it. maybe the people in your lobbies simply did the same enough times to be noticed by you as low dmg?

https://drustvar.com/leaderboard/solo-shuffle-stats/eu

calling one of the best perfoming dps’s bad is a bit far stretch tho so obviously there is something else here at play that were not considering, my money is on that you dont setup your gos proper or take something else into account. on my placement games i was killing people in 18sec from openers so the opposite sides dps example were not top at anything as nobody had time to do nothing cause i killed people if they didnt press so the numbers on details would only read my name but can we use it as information that the other side specs would be bad? nope

Most probably you aren’t playing it correctly and not setting up the big damage as you should.

There are a few very good Unholy DK youtubers that can give you all the info you need:

  • Flarkness
  • Partywaffles
  • Cervantes

These guys are the best and some of them have updated 10.2 PVP guides, just watch 1-2 videos, and the rest is up to practice

conclusion: buff assa rogue

Why ? I don’t think Assa is supposed to be even with these specs on damage in a shuffle. It is fine as it is.

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yes. You can get to a decent rating I suppose, but compared to some of these other classes your damage is complete trash. Not to mention you barely have cleave.

There are 7 DK in top 50 overall classes in Shuffle EU.
Only DH has more damage then UH in shuffle.

As a consequence of what you said:

And the fact that DH has almost every ability act as ā€œcleaveā€, that would make DK the highest ST damage class in the game.

Just see some stats of any bracket and see for yourself.

DH, Resto Dudu, Unholy clearly deserve some nerfs.

dk, dh and war are all overperforming in my opinion. The uptime, dmg, absorb/ms in combination with constant microCCs is making them so strong.

You wont run in and oneshot everyone without any counterplay on your dk but unholy is a solid s tier spec right now

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