Is it worth it to suffer through dungeons pre lvl 120?

As strange as it may sound, the single player content is far more enjoyable than mindlessly running through corridors killing enemies with needlessly long healthbars for a small chance to get a minor upgrade to some slot.

I just want to know if i’m going to miss anything by skipping dungeons entirely until the time comes to grind item levels and whatnot.

do what you enjoy.
some run dungeons since they did the quests a lot or because it might be a bit faster (depending on specc,heirlooms), other do specific quests and so on. dont let the speed leveling aspect fool you into doing something you might not enjoy.

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What if the part of the game I enjoy has another part of the game that I don’t enjoy as a prerequisite?

It is not that i detest the concept of dungeons or anything of the sort.

Running them with 4 random people who never utter a word, ignore whatever you say in chat and avoid any kind of interaction is just not fun.

I might as well be playing with bots.

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its nice to level with dungeons, its a distraction from questing and good xp.

Nope.
Dont run dungeons unless:
1: You want to level quickly.
2: You need it for a story quest.
3: Are compleetly and otherly insane.

Dungeons are leveling tools.
They havent been fun for years.

OP just said he didn’t like dungeons and want advice.

Your reply: “its nice to level with dungeons, its a distraction from questing and good xp.”

200iq

You won’t be missing anything, for now, but are you talking about Retail or Classic? I see you’re posting on a Classic character. There are some differences.

In Retail, dungeons tend to give faster XP at least through level 60, maybe to 80. And, depending on whether you have flying there, maybe in Draenor and Legion, when combined with questing. But they don’t give you anything you will miss.

In Retail, questing from 110-120 is definitely preferred for your first character, because you HAVE to do ALL the questing on some character anyway to get flying (which is so soup-spewing INSANE I cannot understand why players let Blizzard get away with it), though a couple of the dungeons you are directed into by quests Alliance-side are required for your war campaign.

In Classic, some dungeon drops (some from levels as low as Dire Maul) are pre-raid BiS items that you may well want to farm, so running those for your chance to get the drops before 60 may just save you time farming the dungeons at 60.

So it’s entirely up to you while levelling, but when you approach max level in whichever, at least some of the dungeons may have a bit more relevance.

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You won’t really be missing out on much by skipping dungeons. You’ll level up at a slower pace but that’s pretty much it. I’ve leveled up with my very first character almost solely through questing and it was a bit fun. Plus it could give you the chance to quest in zones you haven’t done before, either for the experience or for the rewards for transmog reasons.

The perception of passing time is very relative/subjective, and that hints at my advice: If you get a bad dungeon group, it can feel like an eternity and after one run you’re drained. With a good group you might be sad if the tank leaves after the run.
LFD can be convenient if you just want to immediately get into the action, but if you play with a meh attitude, it adds to the overall non-enjoyment of the experience.
Questing can be very relaxed and energy-saving, because you define your own pace, it is rarely mortally dangerous and you can just cruise along if you are able to put yourself in that mindset. (Put some music on that assist the flow. Personally I find elevator music - lounge - quite helpful, haha.)
I tend to level my alts through WoD content solely by opening treasures, ideally with using rested XP. (I have flying unlocked there.) Takes me a couple hours from 90 to 100, maybe 5. I’m not even sure it is quicker than spending the same time in dungeons, but it definitely feels like you’re through in the blink of an eye. (And you can safely use off-spec heirlooms for that if you skip some guarded treasures.)

Basically, remember: Your energy/motivation level defines how quick leveling feels. Resistance to an experience leads to it feeling more draining and slow. Don’t underestimate the energy source you are either cultivating or blocking off.
“Time flies when you’re having fun.”

BTW, another not fast but efficient leveling method I am currently doing with some of my alts: I park them in Caverns of Time with collected XP buffs (Darkmoon Faire, Hallow’s End, Monk etc.) and log in once a day to do the quiz daily quest. That’s 30-60 seconds per quest completion, with XP buffs that seem to never expire. (I also use the BfA XP potion you can buy with warfront currency, and the guild battle standard if I have friendly guild rep on that char.)

If I’m levelling a class that can heal, yes I think so because I will then heal and my queues are about 5 minutes tops. If you’re willing to tank it, it’s not even 5 minutes.

Not sure for dps. Try it, see how long it takes to start.

It’s exraordinarily rare that a levelling dungeon group fails and disbands, in my experience. They often won’t speak to each other at all, but I find that if you’re the first person to say hi, then others will respond, and a quick thank you at the end may get echoed by the rest too.

Re missing stuff… probably not. You’ll hit 120 at a similar gear level either way, i.e. not enough to do anything except queue dungeons, through heroic dungeons, through m0, etc.

From my personal experience which probably also reflects others’, people tend to not talk in LFD because anything you say can be used against you if you got jerks in the group. Vindictive votekicks and such.
Timewalking will be more stressful because some people just cannot comprehend item level scaling and heroic difficulty. But since heirlooms have been nerfed, even normal leveling dungeons can be frustrating sometimes, especially since the tank might think they’re invincible there. And people who focus on leveling tend to want to rush through it.
Tank queues are quickest for those, healer queues very quick, too. Damage dealers tend to do questing while queuing for LFD. (More feasible now with the zone scaling.)
Personally I will never do tank again if I can avoid it. It can be so damn stressful, having to be the group’s super nanny, and there are people with zero respect towards good tanks. When I tanked again after a long time of not doing that for those reasons, I was quickly reminded again why. I got votekicked before a TW end boss because some in the group were super-sensitive, selfishly convenient pricks who found constructive advice offensive.

LFD is always a gamble, and I’m already tired of RNG gambling in WoW.
There are certain times of day and week where stress is more likely to occur, but it’s an art to predict that.
Spiritually, I would advise to not enter situations where you belittle your feelings, disrespect your mood. That self-abuse invites exploiters.

When life gives you lemons and you’re not in the mood for sour, you say “No, thanks”.

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Leveling feel slower paced between 1 and 60, but questing through the zones is a perfectly viable method. You are only going to miss transmog pieces from skipping dungeons, and story quests associated to these dungeons. Between 61 and 90 leveling is a little faster than dungeons.

If you plan to occasionally check into dungeons then the only level brackets I recommend not doing so is WoD. It is really rare that you find dungeon groups around there because most level alts through treasures and bonus objectives.

How I kept it fresh for myself is that every time I was leveling a new character, and did not have the mood for dungeons, I chose a zone that I made sure to finish, which after I went over to the next one. This way I am slowly, but surely working towards the Loremaster achievement.

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As healer though, I don’t really care. Kick me. I’ll join another and finish it before the dps from this dungeon have got into their 2nd :slight_smile:

But yeah, it’s annoying what people will votekick for. Apparently I was close, once, for asking why the tank had just charged through all the mobs and taken the lift, leaving us to die downstairs. Oddly enough, me healing the party while waiting for the lift drew aggro and killed me. I guess it was my fault…?

You being a monk, I cannot help reading that in Bruce Lee’s voice. :smile:

The kick situation could be more relaxed if Blizzard didn’t run, for years now, a sociopath-encouragement where you get a deserter debuff for being spitekicked.

As for kiting in dungeons: Yeah, that’s foolish. If people took the time to use their brain and observe, they would figure out it takes longer than just nuking each group on the spot.
As I like to say: Slower is quicker.
(This is related to how in motorsports there is a consistency rating where you’re not trying to do record lap times but to do the same time each lap, because that’s predictable and doesn’t squander resources. That’s what wins the race.)

Since I am leveling alts with XP buffs that expire on death, I have a policy where if I enter the dungeon and the first mob group leads to disaster, I leave immediately.
Don’t ask the group to consider your buff and take it easy. It is more likely they will become even more suicidal then. (Again, why people tend to be quiet.) - Some people find it offensive to be asked to be considerate.

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it weirdly sounds like me, a PvPer that has never done as much PvE as i did in BFA, in 10 years…

PvP vendors ruled…

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That was the intent. PvP player here, too.

now i understand what u mean… since i recently returned to wow i haven’t touched pvp, actually i didn’t pvp since wod…:confused:

Wut are you talking about ?
DO dungeson then you see and you will miss learning how to play/move and what to do basics in dungeons!

IF you assume that before even doing something idk what i can say.

YOu do dungeon not chatting discusion beyond tacitc/way to go and hi /thanks for run etc any needless converastion is close to be 0 existent.
Since people do things and not stay in city spamming chat as classic.

Just maybe donig dungeson means doing dungeon and not having long discussion about xyz…

Never understood this way of thinking.