Left the forum alone for some time and this is what I see after coming back. Would you kindly pass whatever you’ve been drinking? Stuff seems to be too strong for you.
To elaborate: Do you honestly think that 6 GCDs spent buffing yourself while doing NOTHING is “good for raid”? Do you think being a turret with 10s ramp-up before you START dealing damage is viable anywhere apart from a Patchwerk encounter in which you stand in 1 place 100-0, no adds, no movement, no mechanics? I.e. dummies in cities? Because if you do think so, then I will have to look up some words in English dictionary to describe such state of mind(lessness) in accurate & forum-friendly manner.
And did you even notice that some specs NEED specific traits to be halfway working? Like someone cuts off your legs and then dangles a wheelchair before you. Sure it can work - you can move around - but you were way better having your own legs. And you have to get the wheelchair somehow. And then you thank them: oh, they’re so cool, they helped! (Me, whacking you upside the head: But they hurt you first lol!)
Arcane looks grim. Arcane Power is still on GCD AND loses uptime. 50% longer duration vs 100% longer cd. Means 1/9 (10s duration, 90s cd) vs 1/12 (15s duration, 180s cd LOL) of your time spent under AP. And it’s not even enough to make up for uptime lost buffing up.
Charged Up still on GCD.
Mirrors still on GCD, still not very interesting, not doing anything real except probs “more damage per cast than Blast” since they keep casting spells for some time.
“New” i.e. Classic old Focus Magic is in Rune talent row, guess what happens to anything that lands in Rune of Turret DPS row. Hint: There is only one DPS talent in that row. And it’s neither Incanter nor Focus.
Enlightened is the old Equipoise, still mandatory for 1 target. Still no cleave.
Missiles seem to be buffed, but not enough, they still won’t proc enough because they’re tied to “X mana burned” Clearcasting mechanic and not “Your spells have X chance to proc”. Put it this way: In Legion after casting 4 blasts you were pretty much sure to have 2 stacks of Missile Barrage, a good chance to have 3, and sometimes even got 4 procs (overwriting 1st one). In BFA you have to burn half of your mana to get like 0-1 proc. And they’re not changing it in Shadowlands.
Shimmer gets nerfed hard, so mobility will be crap too. Slipstream still not viable because again Missiles won’t proc nearly enough and still are dps loss.
Covenants: go Necrolords and have ANOTHER GCD that is a numeric Blast buff for ST & SOME cleave on cd, or Venthyr for teleport, others meh.
Fire loses Azerite traits & Mechagon bracers that made it working very well if you knew what to do & party/raid catered to your CDs. GPyro goes on cd. Will probably suck as it’s made around big Combustion window that gets considerably worse. Have to admit feeling schadenfreude when they’re brought back to normal.
Not gonna recommend Mage in Shadowlands. Not unless a whole lot of changes happens that don’t make us a turret spamming 0 dps fillers to get BIG DPS proc. Might work in some time, with haste gear and the Newest and Most Improved Current Expansion Crap on a Broken Stick (TradeSnark). For starters Mage will be likely just low dps caster with survivability problems, low DPS, no healing because Azerite traits & essences will be gone.
Edit: Found this post that very accurately describes the state of Mage:
https://us.forums.blizzard.com/en/wow/t/very-new-to-mage-advice/582876/2
Be prepared to put in twice the effort for half the damage as other classes.
Be prepared to have 90% of your damage fall into a 10s window that you must get perfect.
Be prepared to farm your nards off for those few pieces of gear that make your spec even viable.
Be prepared to take talents you hate, because they’re 30% of your dps.
Be prepared to have 1-2 specs ignored entirely by Blizzard for at least 2 expansions.
Be prepared to play the 1 spec that is actually good. No guarantee’s it’s fun though.