I did not find the 16 series mentioned in either supported or unsupported. Ever since I installed the new card I sometimes get texture flickering. I performed a clean installation of the newest drivers and my windows is up to date too.
They are supported, part of 20XX Turing family.
Hey Zergst,
They are indeed supported.
Are you able to take a screenshot of this? You can post it afterwards by linking to the picture (host it somewhere online) as Preformatted text
.
Have a few seconds to spare? Let me know how I’m doing!
Hi Nenyasqi,
I made a short video instead if that is ok. The only workaround I found so far is to switch back to DX11.
https://www.youtube.com/watch?v=O2i_70riqvk
Its been well known and well publicised that low and mid-range nVidia cards do NOT implement the full DX12 specification.
https://www.nvidia.com/en-gb/geforce/graphics-cards/gtx-1660-ti/
If you go to this link and click on “view full specs” it says: Microsoft® DirectX® 12 API, Vulkan API, OpenGL 4.6 - Yes.
Please link source as this would be groundbreaking news to the whole industry. And I hope you are not talking about async compute.
Does the flickering occur if you reduce the max view distance?
Think from some other posts the latest NVidia drivers are a bit buggy in WoW so probably just a driver bug.
Hes right about the older cards the 900/1000 series doesn’t have full DX12 support some of it is emulated in the drivers but the DX12 and Vulkan support is a lot better on the new 1600/2000.
There are feature levels of support for every DX version. It’s normal and no secret knowledge that older generations often have lower support level, yet they still work. And here we have the latest generation, certified to have 12_1 DX support even when being “mid-rage”. Artifacts in a game aren’t caused by this and DX certification process have no reason to be falsified just to fail soon thereafter in apps and games. Even things that were controversial like async compute in ashes of the singularity don’t break the game when existing NVIDIA cards could not use it in any beneficial way.
WoW checks for DX12 and 11 capabilities it uses and won’t even offer DX12 option if not supported. Will warn if an old gpu isn’t fully DX 11 compatible.
Never said it wouldn’t work and i never said it’s whats causing his game bug either if you read my first reply I said looking at some other posts it looks like a driver bug…
All I did was agree with Trovlak and said they didn’t have full DX12 support which is true the DX12 feature set was known before the launch of the 900 series and NVidia didn’t add full support they lied of course and said the 900 series had full DX12 support…And it doesn’t mean the games wont run they will even run on DX12 the 700 series cards you just might get worse performance than you do in DX11.
They improved it on the 1000 series cards and in some games now with good DX12 support or Vulkan support run quite a bit better than in DX11 compared to the 900 series and they have improved the DX12 support even more with the 1600/2000 series cards which is also what i said…
Read it once again:
That is not true. DX support is generation based and at least all recent generations supported the same features from low to high end card. The only outlier would be super low SKUs based on rebranded old generations that aren’t really for any gaming. So that post implied that GTX 1660 Ti doesn’t have full support just because it’s not a high end card. It’s highly misleading. And this topic isn’t about 900 or older series.
Yeah got a bit carried away lol miss read what he wrote shouldn’t reply to things when I haven’t slept for almost 2 days then ended up getting a bit carried away was just trying to point out NVidia even though there DX12 support sucks on the older cards it’s improved a lot on the new ones :D.
Thank you for the additional information all. As some of you mentioned, make sure that you do use the up to date drivers. If you are updating your graphics driver, use a Display Driver Uninstaller first to remove the curerntly installed graphics driver before updating/installing your new graphics driver.
An additional option to try is to change your graphics API within the game. From the Game Menu → Settings → Advanced: change your Graphics API to DirectX 11/12 (switch to see which works best for you).
Have a few seconds to spare? Let me know how I’m doing!
Thank you for the help Nenyasqi. I do not think that this is a satisfying solution yet but I understand that you might not be able to do more for now. I hope the proper people in the technical division have been notified of this problem.
Rollback driver work for me.
I have the same problem, it started with 430.86 if I recall correctly.
In advanced settings switch to DirectX 11 or in Graphics Card dropdown select Auto Detect instead of your GPU (idk with the Auto Detect thing, I just did it now and flickering is apparently gone).
Edit: nvm with the Auto Detect, after loading new zone, glitch reappears AFAIK latest update broke dx12 in other games too
430.53 was fine for me. 430.86 has this texture bug.