Eh different people have different preferences. For example I DPS solely using action targeting as a healer and some might hate auto self cast. There’s a reason these settings are optional.
And as Elahri said, some people simply dislike healing for reasons. I have guildmates who can easily heal 18-20 keys, they just prefer to DPS because it’s more fun for them. Even at the cost of having to wait 30 minutes to get an invite.
And when did I say otherwise? If I want to DD I can just change spec, and some buttons in 1234 will appear automatically and you can play just fine.
Its up to me to try out some dungeons and figure out which combo and what works best. Maybe ask a friend, maybe read something in Icy-Veins… stuff…
And THEN I improve by changing the UI. That is the natural evolution of a DD.
And as I said before, healers are different. Their performance is impacted much more by the quality of the UI than a DD.
But the fact that your friend did not have the patience to invest the time on learning to heal is not a point. Its just your friend.
ALSO: FYI. If a friend ever asks you to teach him to heal, don’t give him a text book about it. Just tell him to click renew and flash heal. And dispel. You can heal just fine a +5 with those 3 spells. He will figure out the rest in time.
What you should do is recommend him to install VooDu with default layout. Because unlike the default Blizz UI party frames, or the super complicated ElVui with its 100000 options, the VooDu by default blinks purple every time someone gets some debuff you can dispell. Its much more intuitive for new healers.
Why would I not tell him how to heal if he asks how to? I’m not gonna sit there and give him bad advice when he asks how to heal. If my friend asks me how to install his GPU, I’m not gonna tell him to remove his RAM before installing it.
I get that people don’t want to heal for different reasons.
But guys… why is this so controversial? Asking for a default UI that you can later change to help new people have somewhere to start is not a far fetch or controversial opinion.
Veterans that already have everything figured out is not the target audience for this. You guys keep telling me examples from your UI and your way of doing things. And you guys have played the game for decades, as have I.
But these changes are not intended for you, or me. If they ever put a default UI in Blizz for healers, I will definitely delete it and use my ElvUi.
Because I know for a fact that there are a ton of people that have a hard time seeing what debufs they need to dispel from the circular portrait UI. And then wonder why they just intant died. To name an example.
You and I have our UI already set up with raid frames in the center of the screen. That flash red or whatever when people have something to dispel.
For the same reason that when you go to WoW Head or Icy-Veins you have 1 page dedicated to: Simple easy way to start XXX class. With a default talent tree full of passives that can get you by. And a super simplified rotation.
Because its useful. Start with that, and then improve and get on the details.
Because when you just grab a spec and overload people with 30 pages of information, its too much.
You mentioned: Someone wants to install his GPU. You will for sure not start the conversation with all the little factors about computers, how a GPU works, different methods of applying thermal paste. Benefits of water cooling…
NO. You ask him what GPU he has. And give him a list of 10 points to follow to get the job done. And you ignore the rest.
What do you mean? Why I would.use elvui? Just wondering since I’m new to healing. I feel like my UI is fine, and it is similar to my DPS one. I only disable omnicd when I play DPS unless it’s Aug
Well, I guess what I’m trying to say is that the shortage of healers isn’t because of UI or macro issues.
I have a perfect UI/macros, and so do my guildmates who can heal at least as good as I. And we still all agree healing is the least fun of all 3 roles because while DPS and tank are fighting dragons, most of our attention and mouse goes to a box of HP bars.
Healing itself is disruptive to your gameplay experience even if your UI and skills are perfect.
It may be less so for 1% of people who can multitask 20 things, but even I’d describe it only as “bearable”, not as fun.
Like I said before. I looked into this subject in detail.
And I agree that healing is not to everyone’s liking. But I figured out that its not the only factor.
What you mentions is WHY people don’t stick to healing. What I am talking about is people don’t even try it in the first place. And this last point, is important. More than what you think.
Also, I cant stop repeating. The opinion of veteran players in a guild doing end-game organized content is not useful. We need new blood in the role. The healer pool cant be made of just ex DPS veterans that decided to switch (myself included).
My general experience throughout multiple guilds and communities over the years is that there is little shortage of healers, but that shortage is mainly affecting pug groups more than anything.
I think the difference in approach to your UI compared to DPS has a contributing factor, as well as your task being reliant on the performance on the other roles is what pushes many away from even trying. Unpleasant atmosphere is another factor, but others pay a bigger role to it than this.
I still think that increasing the skill floor during leveling so instead of it being faceroll it would educate people about the usage of their abilities would help much more. Either that, or bringing something similar to proving grounds back, which the game leads you through the first time would help a lot in teaching people, especially DPS, in their responsibilities in the group.
Ive decided to play the game of quoting specific personal occurencess. In my guild which raids heroic only we have 2 ret palas. And 2 Rdruid.
Ret Pala A) All the keybinds. ElvUI, 12 button mouse. The whole shebang. 127k dps last boss we killed.
Ret Pala B) 0 keybinds. Total clicker. 94k dps.
When I looked at their damage in raid logs (just did) they cast the same spells, with the same frequency. So % wise, the skills hit for the same % of total. Which means, both rets, with similar gear/stats are nailing the rotation equally well.
However, Ret A) casts spells more often during a fight. Hence more damage, hence more DPS.
So: 127k vs 94k dps.
Lets move on to the RDruids.
Rdruid A): he has the whole shebang. Platers, mouse over macros of every kind… party frames, click over party frames binds… the whole thing. Total HPS: 140k.
Rdruid B): new girl. She is a clicker. She clicks on the default blizz raid ui. Moves the mouse to her bar. Clicks the ability. Repeats. Total HPS: 50k.
The difference is massive. Who do you think was complaining that healing is hard/boring? RDruid A) or RDruid B)?
So. After speaking with her, we convinced her to try it differently. Insead of suggesting the mega complicated Plater UI RDruid A) has, we suggested the default VooDo configuration. Her HPS went up to 100k just with that.
And then she installed her own ElvUI and is giving US lessons on how to use it, loves healing, and is pushing 18 keys which she never did since she started playing in BFA. And in fact, she quit healing in S1 and S2 and switched to BM hunter and was not having so much fun.
She did not know that you could play healer differently. And she suffered because of it.
And blizz should offer a default UI because of this very reason. So that people like her can give a fair shot at healing and decide for themselves if they like it or not.
Yeah. I have been healing since day 1 i am in this game, but DF is the first expansion i am serious looking into other roles since M+ healing is often not really fun anymore. We right now in DF dungeons have so many overlapping mechanics during our healing windows when the group gets heavy damage. It is not very fun anymore. Allthough, thundering is gone. Still traumatized though.
But il assume its a joke cause you put a smiley face.
No. She likes the fluff of being a healer. She used to play D&D always played priests with healing stuff. Dunno. She just liked Nelf Druid esthetics I guess…
Any my guild specifically is made up of people that want to Raid but don’t want to / have time to do the commitment Mythic Raiding requires. Nobody is forced to play anything. And whatever you play, our bar is really low.
Its Heroic… Not RTWF…
My friend simply was not blind. She could see another guildie on the recount doing 3x more than her. And she just wondered why.
Might be annoying I agree… but I am personally having a blast.
As for overlaping abilities, that needs tweeking. You cant have random targeting AND hard hitting abilities on spam-able skills. I advocate for, in that specific case, have 1 or the other. But not both.
I also use my DPS set up for healing with mouseover macros and no healer exclusive addons. It’s always worked perfectly fine. You don’t need to install a load of crap when you’re used to doing it a certain way.
I have absolutely no idea what is fun about full time needing to cancel my cast because another random swirly appears under me. Or another random frontal or another, another random mob jumps on and starts AOE’ing me while i need to heal. The game can not make healing windows and then completey duck up those by random swirlies.
When it comes to swirlies and other crap on the floor, other casters have to do the same. And they keep pressing keys. And can successfully top dps charts. We should be able to do the same.
A good dps for example wont waste CDs and buffs right before they have to do a mechanic forcing them to move. So should we.
Also, there are a ton of mechanics that simply never target a healer. So half the swirls mechanics you already skip.