Is wow actually a hack & slash game with MMO-features, rather than an actual mmorpg

i played some classic recently and it made me wish retail had more of the open world and random ingame social stuff that classic has. i made more friends in 2 weeks in classic than retail in 2 years

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Pseudo-hack’n’slash I suppose.

Back in the day mass pulling was a death sentence.

You not making friends is on you tho.

I’m classic you where social cause the game forced you in certain parts not cause the people desperately wanted to engage with strangers

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Hallo there, my discord is amonet8844. Add me and we could do some M+ sometimes.

There I just made more new friends in less than a min on retail, than in how many years classic has been out. And oh boy, do I have stories to tell about my interactions in classic.

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Yep if you want to make friends you will make friends you just proved that.

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Stranger danger!

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Oh dont worry, that wasn’t aimed at you. I don’t make friends with my food.

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That is BS.

If you did not find any friends in retail is because you did not want to.

For example, TONS of people do solo Delves in Retail, all alone. But in Classic they jump into a 5 man dungeon real quick.

In that case, its kinda obvious why you dont socialize at all in Retail dont you think? Maybe DO SOMETHING with other people and type anything on the /party… That surely is the starting point to make friends.

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Yes. Yes it is.

Play World of Warcraft.

Play Diablo IV.

They are more similar than they are different.

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You can bet your alpaca I will. Now that I mention I could use a bite, and speaking of your alpaca…

I mean is that something inherently bad tho?

You want to go back to three DMG.spells and a frost bolt rota?

I actually enjoy how fast wow got over the years.

Retail absolutely has this.
You just need to talk to people and join groups with the same vibes as yourself.
Granted, doing this on a RP server is probably miles easier than doing this on a normal PvE server, but saying that it doesn’t exist in retail is quite the stretch.

Also WoW is not a hack & slash game, at all.
You’re bound by classic global cooldowns and can’t even “hack & slash” in this game unless some special quest grants you the ability to spam something.

Classic gameplay definitively promotes a lot of social interactions. One of the reasons why I enjoy it so much.

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Depends very much on how you approach the game too. I’d say that the way the devs made classic wow, it does encourage social behavior way more than in modern wow, because some quests are impossible to do alone, etc. It’s this thing, where so much friction has been removed from the game, that nobody should feel like anything is a chore, and even now you see people on the Forums saying more and more stuff is a chore, until we just log in and we get everything automatically.

The problem is that if one removes chores, because someone says they don’t have time to play, often those people won’t also have time after chores are removed. There will always be some goal they have that they don’t have time for, and at some point they also need to separate between what is actually not fun to play, and what people just complain about, because they’re stressed out irl and impatient.

I think Blizzard needs to separate feedback, where something is a chore, because it’s not fun to play, and something else is a chore, because it prevents someone from getting to the finish line faster, but is still fun overall.

An example is timewalking raids, where a portion of people want them to have engaging, good gameplay. But then another portion of players wanna be able to oneshot every boss without mechanics, get a speedbuff to run through the first 4, and then leave to buy a skip tip run after to get the weekly, so they can open the reward as fast as possible. That’s why a game should never be 100% oriented towards how some players wanna optimize the fun out of everything, there always needs to be some level of balance and common sense.

Inherently? No.

It’s just an observation.

I think starting with Legion they started to copy a lot of things from Diablo. Some hasn’t necessarily stuck like the legendary inflation, but m+ is just dungeons fitted with the greater rifts system.

I don’t really find it promotes it. Just forces people to group then they go on their way again. Or worse people refusing to group up and then you’re fighting to tag.

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I will not let you hurt animals.
The vulpera is free game though.

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