Sw dead? Is the only crowded city of the old world…
You are the new negative classic fan who will run around spreading negativity for the next few weeks until he realizes no one cares about classic out site of the echo chamber ?
People have Always complained.
You know who isnt complaining? Blizzard.
They made like what in 2018? At the very very very very least assuming the lowest possible subscription amount of people… like half a billion dollars?
No, the real whiner is bobby, good ol’ bobby who started becoming a business man by selling his mothers ashtrays and yes thats the kind of man we’re talking about here… the guy who fired 800 people because despite record profits it just wasnt enough lol…
Blizzard needs to seperate again, if they still can.
while there have been a lot of complaints about BfA, admittedly this is not the best thing to go on. for forums at least, it seems to be a small group of players posting all the time. take that paladin a few threads down making his weekly post about faction imbalance when every week people throw facts and data at him that proves him wrong so he goes quiet until next week.
HOWEVER, like you said, this MAY be one of the final straws contributing to the camels spine snapping. blizz is playing a dangerous game relying on nostalgia, a loyal playerbase and “whales”. what happens could swing either way.
cata came off of the massive success of TBC and WotLK. while some people did not like the world revamp (i especially didnt’ like elements of it and also quit for half the expansion) they were still riding a tide of good will from the last 2 expacs.
this was said for TBC and WotLK? both of which far surpassed classic? i find that hard to believe? at least once the expansions arrived. people can predict all they want before release, but that doesn’t count.
true. and i was one of those players that left because of pandas, but mainly cause of how the blizz team treated me (and players like me) with the removal of dongle support. HOWEVER, they were aiming for a different market at this point with pandas and an eastern theme. and even though a rocky start, many people say that the 2nd half of MoP was one of the high points of WoW.
again, we were coming off a high from the end of MoP and also TBC and WotLK were clearer in peoples minds. that is fading away now and WoD started off well. the problem with WoD was the end.
Anyone (including Blizzard) relying on classic to save EVERYTHING is in for a nasty surprise. people dont like the time gating process that was used 15 years ago. younger players dont have the attention span. older players have other commitments. and most of all, we’ve all done this content before. either we played during classic-wotlk when 1-60 zones were sorta the same. or they’ve visually been there since cata. some people wont care that the last boss in DM is van cleef senior or his daughter. they will just think “been here”. i am not knocking classic. i am genuinely thinking of trying it, but the time basis may be the biggest thing against that. as someone in my 30’s now, i dont have the same sort of free time, or playable time as i did in my early 20’s.
and to add my point to OP.
i am currently doing a survey of my server, Ghostlands/Dragonblight. going through the guilds, it is almost a little sad, you can SEE when the guild died. half the guild lvl at 90, 100, or 110. but no one higher that that. maybe those players are playing on a different server/toon now, but it doesn’t change the fact, that that guild died with WoD for example (toons at 90) and they never came back. a bit of the server died and never recovered. and my server is not special. there will be stories like this all over the low/medium pop servers.
blizz are not addressing the real issues of players, and thus i again agree with op, this may be one of the final straws.
Wow’s pulse is ok, just checked.
WoW has been “dying” since the announcement of The Burninc Crusade expansion.
There are a lot less players now than during the games peak, sure, but it is far from dead or dying. As for the complaining-trend.
That’s how people in general work. If they’re content, they rarely go out of their way to announce that. If they’re unhappy about something, you bet they’ll make the world know exactly that.
What you don’t see on the forums and youtube are the people that are enjoying the game. They play it, instead of complaining about it.
This has been the case since forever. The players are constantly complaining about crap, whether its justified or not. So no, it’s not dead, it’s just over its top.
What this game is lacking is a clear road of development… it seems every expansion is another attempt at balancing and ends up being pruned to such an extent that everything feels the same. They’re trying to do too much at the same time, pleasing the suits and pleasing all the players… they try to make an expansion for everyone and end up making one for no-one.
There is no sense of community in the game, and that will kill the game if it’s not fixed… it doesn’t feel like an MMO and the RPG element has become marginalized. I don’t know, I can enjoy the game - but it’s not as epic is it has been.
You must be talking about that game world of warcraft!
what they need is the classic feeling, not the classic game…the whole genre needs properly reinventing, we need to feel wonder about walking from Ironforge to Menethil again…or the other way round depending on your race and we need to feel absolute terror as we run for our lives from skull level nasties, that is after all what made the game so good in the first place and it’s the only thing that will save it…
oh…and of course feeling a connection to our chars again would be a BIG improvement…
This is total truth.
The playerbase takes every small thing and then will take to the forums en mass about how god awful and unplayable blah blah blah. Its tired and tbh the playerbase has to take partial responsibility for what WoW has become.
I get passion but it is totally overblown to point I wonder why some people even play the game.
Blizz needs to stop trying to appease everyone, it’s not going to happen. They need to tighten their focus on key aspects and then thats it. If it hurts the raiding community a bit then fine, if it hurts the casual crowd a bit then thats also fine. Just have their own focus and then the players will adapt to the situation not the game adapting to the players (unless it’s really broken).
I do have to feel a bit bad for blizz at times especially when it comes to stuff like class balance. I mean its not just classes, it’s the classes x3 at least. I couldn’t imagine the amount of work it takes to try and keep them all running smoothly and working with eachother.
I.e take shadow priest (which I happen to be really enjoying so my opinion is known) people say the changes are the worst ever and to revert back to shadow orb+mind spike spam (ghh I hated mind spike). Now could you imagine if that playstyle was the same from when it was relevent till now? Can see the “omfg… no class changes! Game is bad, gimme new mechanics!!!” sigh
Because he didn’t fire anyone ? They were laid off. And mike did the same with only blizzard employees in 2012 which also was a record year.
And pls show me were it was said he did it because he wanted more money.
All informations we have say, they laid of positions they have no use for anymore ( many people working on candy crush ) and to increase the developer teams by 20% or 30%.
But hey let’s lie and spread lies to make him and activision look evil for fake internet points
Bob? Is that you?
Well I guess there is some story, but I don’t want to waste my time reading every single quest I get. I don’t need to know the reason why I need to collect 12 crab meats for some random troll.
What comes to progression, it is pretty much non existing now. Doing professions while you level is useless and what scraps of character progression we have happens automatically. New spells just pop into your actionbar and every 15 levels you get to choose 1 of the 3 talents.
I don’t mind leveling, if leveling is made well. I can’t wait to level in classic, I started in vanilla and leveled to level 60, it took about a year for me. Back then it was about the journey, now it just feels like a waste of time.
Ofc it’s Blizzards fault if they turned something that was good into a boring mess that it is now.
I can’t wait for it, and I hope the player count will at some point go over the retail version. Maybe then Blizzard will see what they are doing wrong. I think classic might be better for casual players too, with professions that actually matter and leveling that takes forever. I genuinely think classic has more content to do than in the retail game, at least the content is good compared to retail.
“wow is dying”
Well… technically we are all dying, from the moment we are given birth.
fast track wrap to 2029 in the Zyipp Uber X-PRO-Time machine to check the WoW forums:
“random poster Joe from 2029”: - Is WoW finally dying?
ok ok, people keep taking overexagerating the situation with wow maybe.
but, can we all agree that wow is in the worst shape of its life since its launch as it is very unlikely that it has more current subs than in WoD. and THAT is something we should be worried about.
if you account for how average player has changed from a casual friendly adventurer in 2004 to a methoddungeontools edgelord in 2k18 this game has the same approval rating, if not better.
the only think that can kill this game is 100% employment in all countries
Yes it was, i’ve read the forums for years. And i have heard even all the way back then people also said the game was dying.
possible ,some design choices are very questionable , makes you wonder if they are doing it out of spite towards activision or players…
remember working environment in blizzard right now is very hostile and you can see the quality in content dropping, buggy patches…, so it’s quite possible that devs are passively killing the game on purpose
LOL what a load of crap
Just look at the backlash with these portals lately…
Ask a mage, take a zep/boat… and everyone acts like they’re forced to crawl there. And no, I do not have all the time in the world, but it adds to flavour to a world.
Convenience is not what will make this a better game, this game has too much of it - so much that its shallowness and lack of social interaction has become a serious issue.