Issue with lunar storm

Ground targeted aoe effects feel really bad in dungeons as is, but now add to that the way lunar storm works and you have a disaster. I know its just to avoid being another actice button and tbh as gcd locked as survival is tying it’s activation to an existing ability is fine.

BUT this in combination of it being an old school ground aoe makes it extremely painful to use in 85% of aoe scenarios. Since most of the new content has casters, aoe circles, knockbacks and charging enemies in every pack, proccing lunar storm is a factory of depression. Either you throw a bomb cause you dont want to sit in capped charges and watch the tank gather the pull right next to it, or you hold on to your bomb till the pack of mons settles, fire it, and watch everyone move out anyway because of mechanics.

Given how incredibly strong lunar storm is, this is INCREDIBLY frustrating…

Solutions are plenty. Either make it an aura around you or your pet, that moves with you, or an aura that moves with your target (altho that has problems of its own). Or have the bomb that triggers it mark the enemies as “lunar storm targets” and have an owl that follows you attack them from range.
Literally any of these choices are infinitely better than what we have right now.

This really isn’t looking good for survival, pack leader completely breaks our rotation to kc spam, and sentinel has this issue. Very disappointing…

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