Item rewards and loot need fixing

You want more but refuse to do more, that doesn’t make sense. WF/TF is already way too much the way it is now and you want the chance to be even higher ?

Sure it’s nice to have better gear but where is the feeling of accomplishment supposed to come from ? You don’t need 370 ilvl
to do worldquests. As Jito mentioned, there’s a ceiling for players like you and you’re actually way past that already.

You already have a better weapon than me and i run multiple +10 keys a week. How am i supposed to feel about this ? You have way more than you should have due to how easy it is to obtain gear nowadays.

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yes the loot system should get fixed, but not in the way you think it should be.

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It’s not often I agree 100% with Jito, but on this I do.

Well done dude :slight_smile:

You want those items? Play the game to get them like every other paying player.

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Once again I feel the need to answer so you understand my topic. I do not care if I have 370 ilevel gear or 345 or even 330. The problem is not the ilevel. You are probably right that the world quest rewards give to high ilevel rewards. The thing I want is when I spent time doing sth to get sth that I really need in return. Getting the same item that I have makes my time feel wasted. If the game gave me maximum 340 ilevel from quest rewards and I managed to get that in all my slots I would be happy and then move to another character. But right now it gives 370(even if this is wrong) so this is what I try to get for all my slots and when I spend 1 hour trying to get the reward and I get the same item I have I feel I waste my time. Of course the same thing would be a problem if I was doing heroic raiding spent 3-4 hours in a raid an didn’t manage to get at least 1 or 2 items that I really needed. So I feel this is not only a problem for me but for everyone. When you spent time to get an item that the game gives you (low or high ilevel it is not my point) you should have higher chances to get sth that you really need instead of getting the same item over and over again.

We all get duplicates or items of no consequence or value.

I’m glad you spent an hour trying to get 1 item…I’ve spent hundreds of hours trying to get better legs for one spec and I don’t have them. I’m not sad or requesting a change I just keep on playing.

if the game gave me everything I wanted just by process of deduction that I have a worse item in that slot.
I Wouldn’t be playing the game at all.

gear is a means to an end, it is that which is required to do content of a difficulty your gear level is at.

If Item level means so little then I’m sure there is one on the Auction house that is sufficient for your purposes, you keep saying it doesn’t matter…yet given the abundance of alternatives it clearly does.

I’d sit here and say it doesn’t matter to me… but it does so I can keep pushing more difficult content or do current level content easier.

Simple fact is Blizzards loot system has not now or ever worked that way, it’s contradictory to a game to scan your gear and say oh your boots are crap lets give you better ones this drop.

I’m sorry you only have 2 hours to play the game per week, but this game is designed from the ground up to be a time sink. The addition of TitanForging and Warforging only serves to increase that time sink.

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I spent 2 hours of playing time per day not week. But due to the fact that I can not play for 2 hours straight cause I might need to interrupt my game cause of RL issues I can not get into a mythic dungeon group or raid group. Again I have to answer to you that as long as quest rewards give 370 ilevel (even if that is wrong) this is what I look to get by doing the quests. Have you seen the prices in the auction house? I am a crafter and really like crafting but to get the mats make higher level gear I need to get to harder pve content so there is no logic in that. If I get in higher pve content then I would eventually get the item by loot instead of crafting. If quest rewards gave me for example mats rare mats needed for my crafting I would also be glad and eventually could make a good item even if that meant farming quest rewards for 1 or 2 months to make an item. I just want to feel that when I spent time to do sth I get sth in return cause I do the same thing all over again so it is not new content that I enjoy doing but the same stuff all over again.

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let us return to questgreens :green_heart:, dungeonblues :blue_heart: and raidpurples :purple_heart:! i mean it. even i as a casual feel embarassed for having these welfare items while did near nothing for it actually.

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The way you me or anyone else is evaluating their time spent in a game is subjective. So for you 2 times of game play daily might be nothing but for someone else it might be a lot.

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Its gotta be this way . They tried different approach in 8.0 and it didnt work because on days when wq werent an upgrade people didnt do them . So they rewerted to random rewards . You should notice by now that since patch not a single dungeon had a gear reward for quest inside

No, not quit the game. You should get rewarded for your time appropriately.
Appropriate rewards for the level of content that you are doing is 355. You are 370.

But you are correct, the loot needs fixing. The thing that I described above needs fixing. I don’t care if this sounds elitist. Titanforging is the worst thing that happened to this game. It should not have a place in gearing.

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2 hours of gametime a day is not much, still i think if i can get full purples without touching dungeons in 2 hours a day as a casual, the system is wrong.

dungeons are the core part of the game as it requires coop play with others and should be a core part of gearing too that you cannot skip. that’s a founding pillar of MMOs and if you can skip dungeons something is really wrong.

i think WQs should not reward gear for example. you should use your reputations or professions (slower but reliable) or do dungeons (faster but unpredictable) to gear up.

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I agree with you and I do not think you are an elitist. If you think 355 should be my max level and I have 355 in all slots from world quests, warfronts and world bosses then I would be glad and would know that I could not progress further into gearing without harder content. So I would start gearing another of my characters or leveling one. But now I know the ilevel is 370 and I need to go for that so I spent time getting that but I get the same items again and again. So I am not against lowering the ilevel of easier content but I need to know that when I get that reward it is sth I need. And yes maybe quest rewards shouldn’t give items as Fatum stated but now they give and a player like me spents time doing them for that reason. I do not state that the rewards are correct in no means but as long as they are there they should give a player a sense of accomplishment while doing them that is all I ask.
By the way I have all classes in horde 110+ level and some alliance characters as well so if I could get my main character geared in all slots with the maximum ilevel quest rewards give I would go gear or level other characters so I would not mind if I could not get higher ilevel from quest rewards, warfronts or world bosses.

You see, that is the “system” working as intended according to Blizzard. This is one of the things that people are starting to hate and I am really glad that it is so. There is no finality in your progress. It’s designed in a way that you can’t reach your goal. The endless treadmill is getting really old now. You can’t have a different experience with your warlock, or whatever class you want to play.

Me for example, I am required to bring my main only to reclears because of the stupid chance to TF. I want to play my DK, I want to play my Warrior, DH. I can’t.

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Well i’m gonna answer from my personal exeprience of being guild officer in cata/mop period . There was nothing that i hated more then half of the raid whispering me “can i bring my alt tonight for easy bosses” . Cause the moment you let 1 person do it 5 others demanded it too and easy bosses sudenly were taking 3 times more time to kill. Wf was a dream come true to some extent because nobody wanted to step out for the chance of wf to happening . So i disagree very strongly

Sorry mate but that’s just bad leadership in that case.
You let them know in advance, eg: “Any geared enough alts are welcome” or something in the announcement. Not wait till you are in front of the boss.

WF/TF is the worst thing that has happened to this game. Casino gaming should not have a part in a game where most of your player power comes from gear.
Casino gaming is fine for cosmetics, mounts or whatever else. Not gear.

Many people realise this and just unsub.

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This is not for YOU to decide (thankfully). For YOU personally it might be true, but for many other people it isn’t.

Mythic difficulty is the worst thing that has happened to this game.

14 years ago I was spending several nights a week going to places such as Molten Core, Blackwing Lair etc. I was always hoping for certain bosses to drop certain pieces so I could continue gearing. I was hoping for that ‘jackpot’.

WoW has always been a casino game. And yes, I will freely admit that there’s MORE RNG now than there used to be, but statements like yours are just narrowminded and biased.

RNG in the sense of “this boss MAY drop my bracers” has always been in RPG games. That is fine, it’s the core of the game.

Layers or RNG is not ok. That is not fine.

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Well, you are definitely allowed that opinion.
I have a different one.

If I have a choice between:

I have a 5% chance to win 5 cents.

Or

I have 5% chance to win 5 cents. But on top of that, that 5 cents has a 1% chance to be upgraded to 50 cents.

Then hell yes I will pick the 2nd option. Always.
And no, I won’t be disappointed if I then ‘only’ win 5 cents. Because that’s not the type of person I am. I will gladly take that 5 cents and keep hope alive that some day in the future it might be more. Which is cool.