Well, yes it definitely is. Horde is now super thirsty for shorter BG waiting times and Alliance desperately need something going for them in case of permanent HvH implementation. The best way would be reasonably buffing the Alliance racials while offering paid transfers H-to-A for servers with unbalanced populations.
As I see it, this way everybody wins: horde get their shorter waiting times, Alliance may get revitalized by influx of PvP players and general population buffs, server population may become a bit more balanced, Blizzard makes some cash. Everyone is happy.
Suggestions:
Gnome:
Racial offers immunity instead of “removal” effect, so that no resists can happen. Analog to undead racial, gnome one also makes the player immune to snares and immobilization for 4-5 seconds.
Add a passive flavour perk, just like horde races have(orc pet damage, undead cannibalize/underwater breath etc):
ie Master Engineer - increases effectiveness of all (gnomish?) engineering items by 15%.
Dwarf:
Stone form has it uses, so I’d just add a “can be used while under crowd control effects” and a general damage reduction(maybe around 15%) instead of armour bonus during its duration, so that this racial has a better general use. After all, dwarves lost their blind removal, which is a significant nerf, so giving them back something seems fair.
Flavour Perk - Responsible Drinker: beverages have a 15% higher positive effect on the player. Ie all drinks(water), potions etc.
Human:
Perception becomes a passive flavour trait: 20% increased stealth detection.
“Main” racial: The Slapback/The Great Slappening:
Upon being stunned in melee combat, the human character can break the stun and slap the attacker right across its face/snout/any face-looking appendage, leaving said unfortunate creature stunned for the same duration the broken stun was supposed to last.
I probably don’t need to explain why this would be useful.
Night Elf:
I’d say just give them their Wrath racial and be done with it. Maybe add a 5% speed increase while stealthed on top of the passive +1 stealth perk as a flavour trait.
Draenei:
My God, this hurts. So much. The current racial feels basically like a suicide button in most pvp situations. A racial that can be dispelled, spell stolen, purged, is subject to spell pushback, its effectiveness reduced by several effects etc. It is probably the worst of all other racials in this entire game and hardly woth using in any serious pvp situation.
Change proposal:
Gift of the Naaru:
Instant cast on self, 1,5 sek cast on others. On self: heals 30% of own hp over 9 seconds. On others heals 50% of player’s hp over 15 seconds. On-self effect usable under crowd control conditions.
Considering the drawbacks I mentioned above, this heal should heal for a lot to be of any substancial use. In any serious pvp situation you’ll probably have healing reduction on you or your heal’s target, so those numbers appear balanced in that regard.
Alternative proposal:
On self: instant cast, 12 seconds duration, heal 12% of own HP, 20% damage reduction, usable under crowd control.
On others: just like above, maybe just healing 30% of own hp.
Flavour perk: +10% to any healing effects from the “holy” category(“Light” healing). Or: +10% holy heal effectiveness.
Lines up with Alliance racials being defensive in nature, helps to survive some bursty situations, useful in many different situations.
Well, there you have it. These changes would help pique interest of unsubbed Alliance players, make horde think about rolling an Alliance character and thus increase Alliance activity on pvp servers - and we really need it - while decreasing the BG waiting times. Blizzard also gets some mad cash out of it and thus we all are happy.