It's time to just make all CC share DR

Because it’s just ridiculous how much you can’t play your character.

Start of shuffle:

Sap → sap → sap → cheap shot → garrote → root → beam → cycloned → cylone being cast again → fade → cycloned → cycloned → get to play for a while → get hit by a kidney shot → trinket → blind → my team runs out of sight and the rogue is stealthed and the other enemies are out of range → I leave combat because I can’t keep myself in combat → sap → sap → sap → cheap shot → garrote

Like, get the hell out.

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You forgot Earthgrab Totem.

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i think the amount of healing available in pvp is a bigger problem, was just in a solo shuffle there where i was in with a rshammy a ret pala on the other side was a mstweaver a spriest and a boomkin, it felt like i was playing against triple healer where 2 fo them did big dmg every round.

i think that needs fixed be4 we fix the cc, if we put all cc on same dr without fixing the healing it would be impossible to end some games without 200% dampening

I disagree.
I think the problem with most CC in this game is that they’re instant cast abilities. Unavoidable.

Shamans have the best designed stuns in the game:

  • Lightning Lasso can be interrupted by team mates, and it incapacitates the Shaman as well
  • Capacitor Totem can be dodged or destroyed

Keep CC in the game.
But design them more like Shaman stuns.

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Nah.

It’s an issue of people not knowing how to do damage.

You legit can’t heal the damage when people press damage properly. I was in a shuffle earlier on my feral druid with a DK that gripped everyone in and kept them in melee, I was doing 3 million dps, alone. The DK was doing 2 million. They were just all going down at the same time. Meanwhile, the enemy DPS were doing 1 million with both of their DPS added together.

A healer can maybe keep up with it briefly on 1 person if they spam heals every GCD but when the whole team is dying at the same time - few healers have a response to that without exposing themselves to interrupts.

Damage happens way too fast to be able to heal it for any longer period of time when people press their damage buttons properly.

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another mimimi elahra poste damn

while i agree with the sentiment i disagree that they should be placed cc, its easily avoidable freezing trap is the worst for it the trigger raidus is WAY too small to be effective

i disagree you can do all the damage to a 3s team comprised of a healer spriest and boomie/ret but their healing will just negate that.

im not taking about the healer here im talking about dps healing on alies being way too strong here, theres only so many forms of cc and interrupts available at any 1 time outside of a rogue to keep 2 of the 33 members silenced for a long period of time when all 3 are capable of doing a larde amount of healing

You wot?

Hybrid healing has been nerfed to the ground already. Like, my regrowth on my druid heals for like 500k instantly per cast in pvp and then like 116k additional over 10 seconds. 500k is nothing on 11-12 million health pools that disappear in seconds. A healer can outdamage those regrowths.

Even emptying my mana pool I will have only healed 5 million from the regrowths instant healing and that’s 13 seconds of just casting regrowths. As a DPS you should be able to do more damage than that in 13 seconds.

:skull: char

Very nice game.

Trinket kidney shot in a smoke bomb on my feral druid. I later charge enemy healer to shadowmeld and rake him. I shadowmeld and I’m instantly sapped → sapped → sapped → blind → cheap shot → cheap shot → cheap shot →

No, just remove this stupid CC, this is just dumb.

Sounds like you got outplayed tbf

4 Likes

Outplayed because the guy has a macro to sap or is cheating and I clicked shadowmeld and left combat? No. That’s not outplaying, that’s just him smashing his macro and it sapped me because I was out of combat. There’s no way he’d sap a shadowmeld → rake in any other way with how fast it happens, unless cheating. People don’t have the reaction time to do that, so it’s either a macro that he can spam that will sap if possible or cheating.

You’re aware that shadowmeld doesn’t trigger GCD, yes? The rake is pretty much occurring at the same time as you press shadowmeld, there’s no way for a human to react to that before the rake happens.

He had to have dance/stealth up to do it though. It is a macro to spam sure but players do do it at the top at least. Pretty sure Kalvish has videos of him literally meld sapping wild charge ferals.

https://youtu.be/dDHX1xUyigU?t=54

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elahra i bet u trinket sap sometimes xD we still wait for gameplay vods

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I do, yes.

Last time was when playing with an alt of yours in shuffle and you decided to charge in as I get sapped and then died before sap ended and then did the same thing next round but I trinketed the sap so you didn’t die before it ended.

Whaazz and pikaboo as well. Tbh it’s not rare when people are focused and read the game but you can do that really when you try hard a game.

Naaaah, this is just dumb.

Playing my retri paladin a bit.

Healer gets kidney shot, I sanctuary him, he gets cheap shot, garroted, garroted, garroted and still can’t cast. 60% reduction on stuns & silences but he’s still unable to cast because he’s getting spammed with abilities to shut him down from casting, should have become immune after the first garrote.

CC should not share unless it is something like interrupt and silence.
But all instant CCs must be pruned or nerfed, rogues might be the biggest offenders with their CC barrage but far not the only ones.
The combination of high damage and high burst damage from melee needs to be nerfed, not just because it creates the brain dead specs like warriors or DH right now where everything is easy to press and achieve, but such design puts a lot of pressure on Healers in PvP and we already see the result of how bust meta caused the mass exodus of healers from PvP and SoloQ.
Classes must have a ramp up mechanics - all of them not just locks. CCs needs to be tuned down to eliminate the freaking rogue+mage combos that is toxic as blizzard corporate ethics.

That is a strong reminder Strength! :saluting_face:

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