It's time to walk away

TBC had flying for TBC and you needed to unlock it and same applies for Wrath - none of those expansions allowed you to fly on old world. You talking like 1-60 is nothing but it literally is everything and 80% portion of the game and being able to fly there destroys social aspect of game.

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Because the old world was useless in tbc and wotlk. Thats why its revamped in cataclysm.

You know that you CAN’T fly in Azeroth until level 60? Of course you don’t know.

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Its useless in retail

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It was useless in tbc, its useless in wotlk.

Retail doesn’t mean what you think it means.

Visual garbage reaches an alltime high in Cataclysm, though doing ICC with multiple Shadowmourne users may be the exception to that.

Cataclysm removed hybrid builds - I’ve been a big fan of hybrid builds in WoW, I played the Arms Revenge tank for the entire expansion. Builds like this and the many other niche builds cannot exist in Cataclysm with homogenisation of classes, restrictions of the new compact talent trees.

As a Warrior, Fury becomes useless in Cataclysm due to poor tuning and while Arms is good you need 2 separate Arms builds for raiding because of the large difference between ST/AOE setups, which isn’t ideal compared to the previous 3 versions where you could build a good “one-size fits all” spec.

You also need to macro the entire Arms playstyle to automate stance dancing because it does more damage, which was not intended but everyone did it and it’s dumb.

You didn’t ask this of me but I quit Cata because I found the raids boring and didn’t like how Warrior played compared to WOTLK. And it’s interesting because while researching Cata recently I came across a Preach Fury Warrior guide for 4.3 from back in the day, and in his guide he mentions the lack of “impact” with the way the class plays compared to WOTLK and previous expansions, and that really sums up well how Cata feels to play.

I quit Cata 3 times, launch, firelands and dragon soul. Dragon Soul was the only raid I completed entirely on HC during its current patch, but I saw all the content for long enough to know it wasn’t for me.

The even harder removel of RPG Elements like Pet Feeding, Hunter Arrows, Rogue Poisons, Weapon Skills, Class Quests, Spell Ranks.
Cata destroyed the old World without turning back while also destroying consistency.
No more hybrid skills and Mana being constantly recharged.

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My only issue that is making quit for SoD is the raid sizes. Instead of having just 10 or 25 they should have changed them to be flex like on retail.

My guild on wotlk died because after christmas we had only 21-22 signups. If We were going to have flex we could have surpassed the issue thanks to boss scaling to number of people in raid.

I love the bigger size but with Cata coming everyone that wants to focus on raiding will go 10 man, even the strongest player of my guild transfered to another server an set up thier guild to be 10 men only.

Are you guys really this lonely irl? If you don’t want to play why do you feel you need to post your opinion on the forums like anybody cares? lol Your opinion is your opinion and nothing more.

Because my mother always gave me intentionally the feeling like my opinion is worth nothing and what I say is only annoying people so I got no one to talk toward to which is why today I crave to talk to people and write my opinions in forums like this.

You will not be missed and nobody cares if you dont play begone THOT.

Can you elaborate what you mean with “visual garbage.”
You mean all look identical or that the tiers/armors/weps looks bad?

Ye if you enjoy hybrid builds I can get that this part would be annoying. I think their goal was to split classes into actual specializations. As in, heres an Affli lock, it’s the dotter, heres the demonology the demon master etc. Before, theres just Warlock, that either has a bit stronger pet or a bit stronger dots or a bit stronger incinerates. Theres no distrinction.
It’s more like, heres a Warlock, not heres a Demo warlock. The only reason we call it demo now is because you put more points into that tree.

But ye i understand your point.

Isn’t fury better early & with more gear Arms becomes better. Needing to constantly switch i bet is annoying & i get the macro for stance dance, warlock has the same with pet weaving. Which is why im going Unholy dk :smiley:

Aight ye i can totally buy the quitting if your main class is not fun & the content is not fun. I personally feel like the raids are a huge stepup from Wotlk.
Since first raid in wotlk is the same as lvl 60 but easier. Ulduar is a banger. But trial of the crusader feels lackluster, like an arena. And Ruby sanctum was thrown in as a bandaid because wotlk was the longest lasting last tier raid, even longer than cata.

I did icc with 30% buff, but the mechanics just arn’t there, felt like i barely needed to do anything. It was like “heres 1 mechanic you need to worry bout.” Only LK & Sindragosa felt like proper bosses. Edit: Maybe 25m hc without buff is where its at for a proper experience. But if so, thats unfortunate imo. Normal should have some mechanics to.

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He just wanna press 1 button warrior macro thats why he hates cata bcs you need skill to play.

I’m talking about spell animation visuals and boss visuals, the “light show” hit extreme levels in Cataclysm and they didn’t start to really address that problem until WOD. That’s what I mean about doing ICC with a few Shadowmourne users because all you can see is a screen covered in bright pink swirlies from Shadomwourne, including my own one.

I did most of my ICC raiding without the buff, but I did do a GDKP this week to go back and actually kill the LK on HC (my guild disbanded and I quit, before we killed it). ICC with 30% buff + everyone having gear on top of that, it just turns every boss fight into a loot pinata.

I would say though, LK 25hc even with 30% buff is harder than Fyrakk HC on retail, a boss I have killed many times. The difficulty is comparable with HC raiding on retail overall, retail mechanics are much better telegraphed and less janky which leans towards retail being a bit easier on this front just because the game is more polished.

Classic WoW difficulty is a lot about the jank. Lady Deathwhisper for example, translucent pink ghosts, ridiculously hard to even see on the screen sometimes, same mechanic was used in Castle Nathria in Shadowlands, could see them perfect, making the mechanic pretty insignificant by comparison.

In Cataclysm Fury got nerfed going into Dragon Soul, leaving it lacklustre. Arms didn’t really get much in the way of changes and was always good, but remained less popular until Fury got nerfed and people figured out the stance dancing for additional gains with Arms.

I could be wrong, but my expectation is that Arms will be the best spec from the start, Fury is as usual weaker at lower gear (crit/hit/haste) levels due to a reliance on high rage income, but in Cata unless it gets changes it won’t scale to be good. Arms should be good throughout, though how good early on I’m not sure.

It is effectively nothing as of TBC since the bulk and main meat of that expansion is in Outlands where you can go as you hit level 58. If you started fresh there the 1-58 is effectively just there to pad the experience since you won’t be going much in depth there outside of unlocking some of your class skills and maybe really loving the lore. That’s doubly true with Wrath since both expansions cut the total EXP needed to reach 58 and 68 thresholds you needed to swap the expansions. What’s social aspect is there when you’ll barely even meet anyone since most of them are dashing through as efficiently as possible?

No one asked, no one cares, no one will miss you when you cry about this

Why can’t you just quit why do we need your mental dumb post on the forums

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