I've checked some "popular MMOs"

[NO this thread won’t take a fat one on WoW, it’s just a conclusion of my year with BfA, how I got bored of it, how I came back to it, and how I feel about SL.]

So with BfA’s controversial years I feel like it’s time to put on the board how I felt this year with MMOs.

Overall I’d call BfA Meh.
I’ll be honest, I had a blast until 8.2, I loved BoD, it was litteraly amazing, and BoD is still for me the best Raid IG ATM.

I had a lot of good times in BfA, like getting my Zandalari to 120, Raiding as an RL for the 1st time, leveling professions, doing warfront, and well, overall, I got bored!
BfA lacked something, something that I found in other games.

FFXIV is the 1st game I fell in love with this year.
God, everytime I hang out near the WoW community I hear “Weeb community” “weeb weeb japanese weeb.”
But this game is just so much more, it’s pure gold, Shadowbringers the latest expansion was fantastic, why was it fantastic ?
Because I got personally ENGAGED in the story.
I was in the cinematics, in every cinematics, my character spoke, talked, reacted, got mad, got happy I was part of the story.
That similarity can be found in SWTOR too
SWTOR has an amazing campaign, which makes the game worth just for it’s solo content which is Ironic considering it’s an MMO, but tbh, it doesn’t feel like an MMO.

So, why am I praising FF & SWTOR on a WoW forum if I’m not trying to take a fat dump on WoW, well I’m also here to praise WoW.

FF has this amazing storyline, & great gameplay, every class in FF feels different, even with the huge GCD, high end content is still hard, not WoW hard, but it’s complex.

Professions too are good, it’s not a dumb, click with mats & craft.
No no no, in FF you need to have your mats, then use a rotation to craft your items, which might lead to an high quality item, every item a crafter can make matter in FF, usually the crafted gear is a good pre BiS on high end content, which makes the professions VALUABLE.

PvP :
Now let’s face it, SWTOR’s PvP is basic, so I won’t talk much about it.
FF’s PvP was meh, I mean the rewards are cool, but nah
For WoW, now that’s where IT truly is, god WoW PvP is just so good, it’s so unbalanced but it feels so good !
Ofc sometimes I’m mad tilted on WoW, but that’s because there is actually something at stake, the conquest chest, or even your rank which provide rewards !

Hands down WoW gets that one.

Story :
Swtor bring this diverse and fantastic story, which is very variable, depending on your class, your race, your faction, and god it’s so well brought together.
You can play a Dark Jedi, a Light Sith, neutral Trooper, Swtor is diverse and complete story wise with amazing story lines, characters & romances.

FFXIV’s story is, WOW if you can get through the 100 HORRIBLE lvl 50 quests you’re in for a treat with a shower of amazing characters, cities, bosses, I can’t even describe how beautiful was this game just for it’s solo.
I can’t even talk about it here, it’s something to live, to experience, and you’ll see how good it is if you can focus on it for a few weeks / month.

WoW is a bit more controversial, well, I feel like I have no impact, I just stand there on IG cinematics, it’s not interesting, I can’t get into the story, and yet every other MMOs have that!
WoW deserves to have it’s players be more active in the story, more than with the “Sylvanas / Saurfang.” conflict I want to see my character move, I want to have choices during dialogues DURING cinematics, I want to be part of the story.

High end content :
I’ll skip SWTOR because SWTOR has no high end content.

FFXIV has this amazing rating of “Extreme, Savage, Ultimate”
Extreme being for trials (single boss encounter)
Savage being for Raids which are basically trials with harder & more complex mechanics.
And Ultimates which are basically old raid revisited to have Multiple boss in a single fight.
FF is a bit more slow due to the GCD, but it remains highly complex, especially since raids are limited by group of 8 players (2 tanks 2 heal 4 DPS)

WoW has amazing high end content.
God how challenging is N’zoth Mythic, even if the ending was disappointing, most Mythic fights are HARD, and really Original.

Conclusion :
My year was BfA was a bit weird, I had a lot of good times, but also a ton of bad times.
Wow is a fantastic game, that I’ll always come back to, I love it.
But it can take so much more from elsewhere, like the Housing from FFXIV, the story mechanics of SWTOR.
Or even BDO’s customization even though BDO is a huge meh due to it’s P2W tendencies.

With Shadowlands, I’m putting all my hopes & dreams on Blizzard to provide an interesting and fun expansion in which I’ll be willing to spend more time.
And for now, every announcement has been really appreciated and seem to really make up for BfA’s disappointment.
I’m hyped for Shadowlands, and I’ll definitely keep an eye on it until it’s release.

Thanks for reading me up to that point, and I hope that I managed to provide enough argument or feedback.

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It is very difficult and what is classed as the best MMOPRG is tough. For me SWG is the best MMORPG I have ever played. That game is older than WOW and no longer officially exists. It had no quality cinematics, it had terrible graphics but for me had more game play options and an open world that WOW could only dream of.

My point is we all have different views and perspectives. I prefer Classic over Retail. I guess my point is what would you like to see? What is it that Retail is doing so bad? If BfA did good what was it and how could it be moved over to SL.

Stay safe and hope all is well.

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Hey, I get your point and you’re right.
Ofc this is purely my opinion.

The main thing I’d want would be a more “interactible” story.
ATM the player feels like a spectator, which should be the case, but he should feel like an actor.

I loved BfA’s feel, and how the Wild PvP played in the first weeks, I never enjoyed Wild PvP that much no matter the faction.

I also am looking forward to more diversity in Ccustomization.
Mostly Sliders, sliders are a need for MMO that wants deep customization.

Final Fantay XIV is part of a franchise where the story is something essential. That means most of the players cares about the story and won’t tolerate things that happens in WOW like part of the story being incompressible without reading a book or parts of the story being removed leaving holes in the story like Pandaria and WOD where watching Youtube is the only option remaining. Final Fantasy XIV is still a Final Fantasy, the story matter in that franchise.

Hell, even they made possible to play dungeons with bots to incentivate old Final Fantasy players to play the game like a normal Final Fantasy game as solo players because just like much WOW players things that this is a MMORPG and just should need people to play it , Final Fantay players instad thinks that game is a Final Fantay and like any Final Fantay the story should be available only, not having it is a treason to the franchise.

While most WOW players don’t care about the game’s story, it will never reach the level of Final Fantasy XIV.

yes good for you, horde is nice to play because its full of active players. 70% of wow is horde and growing gg

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Retributor

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its good you dont deny anything. :wink: makes me right

Ya it is a positive feedback loop.
The only thing stopping all of the alliance from vanishing is people who stay to be with friends and/or for aesthetics.

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FF is an ok game yes. But paying real money to change your characters eye color? Viera not being able to use helms or bought hairstyles?

What also REALLY annoys me is not automatically dismounting when you try to shoot a spell at an enemy.

And the textures…god…I love the Heavensward story…but the textures on Aymeric and the dragons… like here https://i.gyazo.com/fd4e0473700fd4aa9a2f1ab94cfb9e37.jpg …they could really use an update…especially as they say dressing up is the real endgame…I would expect good textures on hair and armor then

Also levelling other jobs. I am an altoholic so I want to level EVERYTHING. My choice for that is limited in ff14. I can do the daily roulette. Which is daily. Do fates…Which get boring fast…or leves…which also get boring fast. The sidequests give crappy xp. And then there it potd which basically makes me want to pull my hair out if I have to do it more than 2 times

Also astrologian used to be my favourite job but they completely ruined it. And the other healers aswell imo

And it feels there are things that as its pay to play should be free. Like extra bank space. This costs real money…And as mentioned before some changes you want to make to your character…

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I like trains

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Well good, OP you compare all those games, but for example, I cannot play FF and BDO because the style the games are in. WoW is interesting game with its cartoony, yet western style mix. It allows game also age better than some others as well appeals to those, who are not fans of “waifus” and prefer something more … classic.

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Tried ff14, got tired after 5 mins afk between 2 skills, no thx.

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As someone who studied the japanese culture and worked in such enviroment for two years, let me be straight about this: Japanese people tend to be predictable when it comes to appearance and are in general xenophobic while always keeping up their good manners in the public eye.

The problem with FF14 is that it caters the asian jPop youth culture instead being a Final Fantasy. If you compare titles before FFX you can see a stark contrast how games are presented or released for the market. The reason why FFVII is still so popular is because it is a punksteam fantasy game and not some sort of boyband simulator who cruises in a car around. Or an egoistic story about beautiful women who are “strong”. It’s okay to call the game an Asian weeb game because, for all the good stuff it has, it still is just a youth-centered game where everyone is just cute and beautiful.

edit: typos

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Never really got into ff14. felt quite bland for me.
Swtor is very much a more basic WoW i terms of gameplay.
Guild wars 2, I love to play every now and then, doesn’t feel like a commitment to play it. With WoW it feels like you have to play atleast a certain amount of time to your money’s worth.
Elder scrolls online is quite fun to play with two people, just doing some of the stories. Not that amazing in pvp. But that probably just me.
Lotro, one of my favourite games. Aesthetically pleasing, even for it’s outdated graphics. Terrible gameplay.
It just has a feeling of a living breathing world, atleast the starting zones.
Star wars galaxies was one of the greats, maybe a bit to much, where you could literally lose yourself in being a merchant. I mostly liked the space combat.
Black desert online, grind fest, just not for me (also gender locked classes… really?!)

My opinions on a bunch of different MMO’s. Definitely all worth checking out, all still have decent enough player bases from when I last played any.

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not gona go in to combat or proffesions, but the story, both FF and swotor, got a story that is consitent to some extent, it continues where it left off.
even if wow kind of does that also, well from wod atleast, the older expacs have nothing in common whit eachother at all.
in classic the story is more zone based what is fine.
then comes TBC, where the story from anyone who not played any other warcraft game than wow, literaly is totaly out in the blue whit no idea what is happening, like who are theese people why are they bad etc…
it becomes even worse whit wrath, again same thing, even though for veterans the wrath story is good realy good, it still have no connection to eigther tbc or classic in any sence at all.
combine this wht that you start in the cata era, the story becomes a compleate Cluster f for any new player ever, veterans do not care anymore.

though it seems this is going to be changed in shadowlands, where the old lore is gona be in the past, and anyone going there is going to know that, what might or might not make it better.

BFA lore is nothing wrong whit to be honest, problem whit BFA is more or less, how the game works, whit all the rng, ap grind time gated things etc… heck fun part whit BFA is that if you done everything on your main, char, and then start an alt, the game feels way more fluid again, than it did whit your main, becuse many time gates are gone exept some grind that stuff etc…

Design-wise it is, gameplay-wise it’s different and in some departments ever better than WoW.

But like every super realistic game, FF14 will at one point age so terribly.

Tbh the fact that y’all keep whining definitely doesn’t make up for it, why would I want to play with childrens without any self pride in their faction ?

Well your loss, if a 2.x GCD is enough to make you leave it’s your personnal issue.

Yup definitely not denying that.
I’m pretty young, so that might be why I find appeal in that game.

Hey it’s highly personnal, and I can totally get behind your argument, I just have fun with both game.

Well Agreed on that, gotta say that even though the race change is 7€ instead of 25 bloody €
It’s still dumb to not be able to change eye colors.
As for Viera’s helms, I’ll compare it to Mecagnomes’s legs, shoes & arms.

Asian games tend to be a lot more grindy, so it makes sense to farm, I don’t enjoy it too lmao, but that’s how it is.

As for the balance for healers, well I play a lot of Astrologian, and as always it follows the same cycle

x.0 = crap
x.1 = better
x.2 = becomes OP

It’s just not as stable as Black mage.

Well…they should atleast allow you to be able to use hairstyles you purchased with real money on Viera

What is there to be proud of in ingame factions?
The factions are not some coherent whole with an actual government as far as the players are concerned. There is no ideological cohesion on one faction or the other either. They are just an arbitrary separation.

Perhaps it is different in an MMO where the players are also governing other players in a virtual society etc but not in WoW where the NPCs are the kings etc and the players are just murder-hobos with no consequences.

All the “honor” both factions are supposedly built around is gone as soon as an easy victim is spotted.

How is the story in FF any more consistant than it is in wow?

Random evil guy or portal shows up somewhere and you go over there with the main characters to fight him or explore the new land. Basically wow and FF’s story