The year is 2048, Jeynar is looking at wow forums again. The nurse in the retirement home brings him a coffee. Wotlk Fresh season of mastery in its 5th cycle just got announced. Anger fills his heart: “But where IS MY RDF!!!”, he tells himself, and opens the 1300th thread about it in the wow forums. Then, suddenly, the ghost of Kaivax appears, and leaves an answer finally after all these years: “Yes, we will experiment with RDF this season to bring some fresh air!”. With tears of joy, Jeynar applauds, and spills his coffee over his 2004 Lenovo Laptop just to realize his purpose being gone now, and all of the sudden he unsubs marking the end of his forum era
Don’t want to wind anybody up, but I hope the Group Finder never becomes a thing.
If it does, meh, it’s fine. I’ll use it of course.
But quality of life improvements like that made the world feel smaller. Dungeons became less a part of the world, more a chore to log in each day, get your bonus badges and then log out. Because it became that easy to jump in, you kinda felt like you were falling behind by not taking advantage. And that’s one of the issues with retail, you feel like you have to engage with content in an unnatural, non fluid way because if you don’t utilise the convenience and efficiency, you’re missing out.
I don’t care about the travel time to the dungeon, or the social aspect as much as some would claim they do. Most people don’t really chat on their way to the instance.
It’s more about content like dungeons being accessed at the click of a button. Not every aspect of the game needs to be accessible. If you’re unable to find groups for dungeons, for one reason or another, you need to find a guild that works to your schedule, skills level, try a new role or class that’s more desirable.
I sound like an elitist douche bag. But with accessibility, you lose exclusivity. People can’t cherry pick features that suit their play style, or the time they have available.
It’s best we try and stick to the formula that drove us to want Classic in the first place, even if it has been contorted by Blizzard. Allow the players to find and create their groups, based on their own interactions. I get it, you want faster groups, but RDF isn’t the answer, it’s a quick fix at a cost.
How is it more of a chore to log in, hit a button, do your thing and then log out rather than:
log in, spam chat for hours, do your thing for 15 mins, log out?
I don’t get it, walk me through how the RDF version is more of a chore?
Dude, we’re talking 5 mans.
Yes. You do. You’re trying to restrict everyone playing to your very narrow definition of how the game is meant to be played. Because:
IT’S EFFING 5 MANS.
What cost?
What is the ACTUAL cost? People are already sitting in town spamming LFG (and have been since day 1 of classic), the world is no more populated if people can avoid it and all you’re doing is making the game less accessible for people who don’t have hours to devote to, again, 5 MANS.
At this point in time we don’t know if we’re getting Cataclysm. Doesn’t appear Blizzard knows either. Ignore whatever the hell you think comes after RDF for some absurd reason, cause at this point in time we simply don’t know if it will come.
And I, for one, am not replaying Cataclysm. Not cause of RDF or lack thereof. But because it was a horrid expansion.
Whenever you introduce a more efficient alternative it will be what most people gravitate towards, and these innovations will often change how we act. Very few people today will wash clothes by hand because the washing machine is so much more convenient.
But convenience is not always good. Social media dramatically changed the social landscape of every day life, and in spite of it being easier than ever before to maintain contact with people or find interest groups, depression and loneliness is rising.
And World of Warcraft is not every day life. World of Warcraft is a video game. To some, the convenience of instant-teleportation and having massive pool of anonymous players to recruit from is preferred, and to others it isn’t – simply because of the consequences this form of convenience has for the experienced gameplay. Saying that these consequences doesn’t exist or that “it is already too late” does not in any way diminish the fact that the RDF had these effects. And for many players these said effects were the first stepping stone to what began the “ruination” of WoW.
In the petition, you put some WillE videos and internet polls as “proof.” How is Blizzard going to verify authenticity of any of it? Even if they do, it’s inconclusive. They have no idea who voted, if they were even WoW-players, who didn’t vote, or voted twice. And this goes for both yay/nay sides.
The petition goes up the chain of command. The board looks at WillE videos, polls and a string of text (DJansouls bullet points.) The multibillion dollar company executives make a decision based of 100% external data to implement RDF. This sounds plausible to you?
IMO it’s more plausible they’d keep denying RDF as it could potentially hurt their current franchise. Players chosing old content infront of new is a sign of weak development. Shareholders don’t want that.
If you were to take a guess, how many WoW subscribers do you think actively look up and interact with fan-made WoW-content? EU had roughly 100.000 players doing PvP/Raids last Ironforge.pro update.
Having a preference in a video game has nothing to do with “restricting others”. If you want an MMORPG where you can instantly teleport to a dungeon then you have plenty to choose from. If you don’t want that then your options are slim.
Far too many people try to use something called “moral grandstanding” when they debate game mechanics in a video game. Ergo: people who are against RDF are tyrants trying to restrict others whereas people are pro RDF are the good guys championing everyone’s right to play the game they want to. What the pro RDF camp fails to realize is that when you change the very foundation of how the game is played you are also closing the number of available avenues. It is 100% ok to prefer RDF and it is 100% ok to not prefer RDF. Lyânnâ did not sound like an elitist douche bag in the slightest.
Okay, what exactly are these effects that began the “ruination” of WoW?
I mean, that IS exactly how we wound up getting chrono boons in classic. External pressure.
What I prefer that they did their own poll? Obviously.
And with the recent server debacle threads they’ve made where they’re quite literally splitting communities apart, do you think sticking their heads in the sand and ignoring some cross server functionality is going to lead to happy shareholders?
This makes the assumption that 5 mans are the only way to play the game. They ARE a relatively minor part of the entire game.
It isnt. There is alredy version of wow with rdf. Its called retail. And anyone who enyoj rdf type of single player experience plays retail. Classic is mostly played by people what want that old school mmo feel of being in world while peopel around him are actual players not just nameless bots what fill your party as means to your end.
Sure, if you agree you’re making a big fuss over me making a big fuss.
Classic is mostly played by people who played the original version of the game and want to re-experience that, or players who missed the chance to play the original version of the game and want to experience that for the first time.
You, however, are looking for an entirely new game.