Flying before exploring is bad!
What is the purpose of the Suramar like map (City of Threads) when we can simply to fly over the dangers?
What is the purpose of the pheromones (suramar mask analogue) when there is no need to conceal anyway?
Flying before exploring is bad!
What is the purpose of the Suramar like map (City of Threads) when we can simply to fly over the dangers?
What is the purpose of the pheromones (suramar mask analogue) when there is no need to conceal anyway?
I don’t know but honestly I was dreading it and I am much happier I can just bypass it.
Can’t trust a guy with a comb-over.
The best adoption I have seen comes from FFXIV.
You have to progress to a certain point in the storyline and have discovered designated points before you can fly in that zone. When you move to the next zone the process repeats.
This does not apply to alt classes. FFXIV has all classes based on the single player. It could easily be adopted into WoW.
You cannot accommodate both the players who want to get to the end game asap and the players who want to experience the open world as an adventure without gimping themselves voluntarily; at least not without dissatisfying one of the two groups.
Yes, how they did PF by keeping flying off for a whole year was also bad. It should be unlock by completing reasonable amount of achievements without date restrictions.
Now I remember why I stopped playing FF 14. I shouldn’t have to trek to arbitrary points using some pointless item in every zone—just to unlock something I’ve already unlocked 500 times before. It doesn’t make the game more enjoyable or enhance my experience. It just means I’ll spend the next two years without flying in zones I’ll never revisit because I’d rather actually play the game than go aether hunting. Just design the zones with flight in mind and give everyone a better experience.
I did the same in Legion, BFA, Shadowlands etc when Pathfinder was in place. Adding dynamic flight was the best change they have ever done.
He wasn’t right. I really enjoy being able to fly right from the start. I would have hated to travel on the ground mount.
The issue, if there is one, is not that we can fly right away. The issue, if there is one, is that zones aren’t always designed with flying in mind. I’m not saying I’d want that, but if they chose to, they could design zones in a way that there are dangers and challenges when air-travelling.
With flying and now dragonriding, ground mounts are absolutely obsolete.
Flying mounts are a mistake overall
Oldest debate ever, yes flying makes the game worse and adding them was a disaster in TBC and a large part of why vanilla is still the ultimate version of WoW but the horse has already bolted there’s no use closing the barn door now.
Flying was the worst thing wow has ever done
your right here but flying should not depend on rep rather on max lvl, just time gate it until lvl 80.
TWW is most cool and enjoyable expansion ever, cuz you can fly all around.
I would skip it like DF (there were flying but I dont care about dragons) if there wasnt flying. Too boring to explore everything on foot/mount with 2000 npcs attacking you.
speak for yourself OP but nice bait thread.
Unpopular option, but ever since TBC I thought that flying was a horrible idea and should have never been in the game. I agree with you OP and I have had this sentiment since ever.
In my opinion, flying should be disabled in a given expansion until a new expansion comes out. Afterwards, it should automatically become enabled without requiring any achievements or attunements.
Rep grind was minimal. Revered was req and you were almost there by leveling.
The problem was that they kept flying disabled for a whole year regardless if you completed achi or not. And i was critical about that back then, just to be clear.
No flying is great it speeds things up… this new flying sucks though… more so using it to farm nodes that just disappear.
He’s been wrong about a lot of things; we are only getting a better xpac because all his previous decisions drove people away.
No flying requires small and cramped zones, like we had in Legion. I prefer larger zones.