Just checking in: are Arcane Mages still ruined since TWW launch?

I recall having a ton of fun in the Beta, moving fast as heck, casting while moving, etc. It felt like a completely different take on a caster class.

But then IIRC, most of that fun gameplay was removed shortly before the expansion launched.

Has any of it been reverted since then?

Depends what aspect of the game you play.

Unpopular opinion. But in casual PvP arcane its absolutely great.

high survivability, slippy as all hell to catch and massive single target burst on 1.5m CD. With high burst every 45s too. Personally I really enjoy it

I wouldn’t bother with it.

Fire and Frost are both more fun to play and superior in just about every area of damage, and especially on mobility.

The sole thing Arcane excels at is single target burst, and that’s only if you’re stationary.

I guess saying they are more fun is subjective.

Fun doesn’t always have to mean the most efficient or most effective.

I think frost performs TOO well, but find it dull. But I find arcane alot of fun. Even if you have to juggle the interupts or dupe/force pre-cog before burst or cc.

I also miss temporal shield massively when I respec. Prismatic barrier reducing spell dmg by 24% and duration of DoTs 40% is fantastic too!

Give arcane interupt protection through PoMind and it’d be damn near perfect for me. Plus - so many purple swirlies.

while i do agree that it feels pretty good to pull stuff off as an arcane in pvp

the time sink invested to be able to perform just about the same as mid of the pack makes it not worth it in most cases

its different if you are lime me and u are addicted to mage gameplay… but if i invested the time i invested in boomie, hunter, warlock, sp , ele, i know i would be doing better by default

feels like mage miss damage still, literal baseline dmg, modifiers are okay, its just baseline dmg that makes it impossible to kill outside totm spark in most cases

Don’t bother arcane is trash has been for months. Cheers blizz.