Kill. Enemy. Healers.
Thank you!
Kill. Enemy. Healers.
Thank you!
Command acknowledged.
It’s the common dilemma; healers are the -most- difficult to kill, as they not only self-heal constantly, auto-heal constantly, but also heal each other constantly.
All the while their DPS kills you.
They also have stuns and superior CC.
It’s sometimes easier to kill someone weak on the sidelines that the healer isn’t focusing on that much, as you need a BIG group to kill 1 healer. With two healers, it’s just a healerparty, no one dies, except the ones with less healing.
It takes 100% effort from maybe 5 to 8 people to kill 1 healer, so with two healers, you are in an impossible situation, and it’s easier to just give up and go to where healers aren’t.
Healers are simply way too OP.
Also, if you attack a healer, someone will just stun you and son you have 20% HP before you can do anything again. The healer didn’t suffer from your attack at all, but if it did (and that’s minuscule damage), it immediately heals back to 100% without effort.
In this circumstance, the situation becomes impossible; the healer heals everything else you might try to attack, but it will never die, no matter how hard you punch it. Alone, you can’t kill a healer.
I think this frustration is the reason why people attack non-healers, so they can feel they AT LEAST accomplished SOMETHING.
No
#healerLifeMatters.
Nope, all healers are immortal, confirmed.
Game balance is trough the window, I am 500k + HP DH and a 250k HP healer is doing more HPS than my damage … attacking a brick wall that’s constantly at 100% HP is not fun, I’d rather go and actually kill something else, tyvm.
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