Knowledge points reset

Hi, we need knowledge points reset.
We are dealing with something NEW and it’s common to make mistakes while adding points.
We need a way to fix these mistakes.

I’m aware people will exploit it, but there is a way to do it in a way it’s gonna be used only by people who made mistakes when adding points.

Simply make the knowledge reset possible 1 time/week, make it reduce lvl of the profession to lvl 1 and delete all the recipes.
Maybe also make it cost 50k or 100k gold just to be sure.

If done like this, only people who really need the reset will use it.

Please Great Brother Blizzard hear us!

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There is nothing to exploit. The system is totally flawed. They need to amke this change to make professions function. The average player has no hope in hell to make informed choices.

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Nah, they should just remove it.

I think the system is so flawed we should have free respecs really. It´s obviously not ready for release in any way, shape or form.

I think you should get 1 free reset every week or something, for 1 profession or your choosing. I mean there are probably at least one poor herbalist that put 40 points into being able to collect extra hochenblume.

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They should also make it available to see which recipes will award skill points when. I’ve gotten to the point where getting past 66 with Inscription is impossible unless I only craft raid gear, but I’ve specialized into Treatises. Why can one specialization continue leveling while another can’t? Makes no sense, especially when you need Inscription at 100 to unlock the third specialization…

Right now I assumed that Treatises would continue giving me skill ups. I understand that maybe the design intention is that getting to lvl 100 is impossible, but why lock a specialization behind it then… :confused:

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I hope to God they don’t cave into the incessant whining and change it.

Being able to just change them whenever you want ruins everything special about the system and 95% of players will just copy whatever icy vains tells them to do.

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As opposed to doing so now specifically because they’re afraid of making the wrong choice as it’s irreversible right now?? Part of the beauty is finding out and making choices organically, but you’re not afforded the margin of error.

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never followed any guide , first one on my server to be able to craft even 418.

You’re probably the problem , not the system.

Sure, but I don’t care about crafting an item. I care about having my profession having options to progress when following a path. Deadlocking yourself is not good design.

How would I know that I cannot continue improving because nothing gives skill ups any more, when game won’t show that?

on that i can agree, they need to show you up to what skill level it gives a point.

I’d even be fine with a month but it definitely can’t stay the way it is. Same for the explosion rate. I’m at a somewhat 71 skill points now and experiments are the only recipes I have left to skill. I can’t even “invest in mats” for alternative recipes which are more expensive.

And since I’m of the apparently quite rare player breed that has to work for their money, I can’t play the whole fine day long or log in every 4 hours to try again either. Expansion is clearly not made for grown-ups with a job…

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I have a suggestion, how about you don’t reset your points if you made a mistake, even if in the future it will be possible. Since you say in many threads that you like this system the way it is now, well, stay with your current points setup. You’ll be unique…etc, etc…

Wanting everyone else to be tortured in the same way and calling them whiners, though, is not very appropriate IMO. Also, game design since long ago is directed rather at improving the quality of life than making things more tedious and unforgiving.

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all i am hearing “oh noes i made the wrong choice.” you can max out all eventually. nothing like talents at all. where you do not ever get enough points to fill everything. patience levels is what you need changed

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I wonder what unlearning the profession would do, would that reset the entire tree when you picked it back up again, maybe someone tried it in Beta and can advise us what the outcome was?
A bit of a radical solution but if it worked, specially for the 40 points in hochenblume scenario someone mentions.

According to wowhead, this is currently not an option.

Nobody ‘really needs it’. Some people ‘want it’, sure. But that’s something different entirely.

You’ll get the points to ‘fix your mistake’ in due time.
You’re not stuck. You’re just slowed down a bit.
(and to be clear: I am in that exact position at the moment. And I’m fine with it)

You’re joking , right? Haven’t you read in the previous topic that for gathering it stops giving knowledge points so frequently as while leveling, so in the end we must rely mainly on the weekly quest? I estimated that with the weekly it will take 2 months to gain the 40 points I need. If this is a bit, then don’t know what is “long” for you :smiley:

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Yeah. And the droprate of ‘knowledge point consumables’ also resets weekly; so that’s another source to get more points on a weekly basis.

You’ll earn the points eventually. There is no hurry.

You probably estimated wrong. There are more sources for knowledge than just the weekly quest.

  • You have the drops you get from gathering.
  • You have the item that can drop from bags and soil that you can turn in at the guy in the cave in the Ohn’ahran Plains.
  • There’s the monthly darkmoon fair quests.

And maybe you haven’t discovered all there is?
There’s one-time treasures for all the professions. There’s an npc.
Stuff like that.

None from gathering. It stopped giving knowledge once the ore nodes turned grey, even the highest level nodes (molten, etc). I mine every day for hours, nothing.

Don’t know about bags and soil. I am a miner, soil is for herbalism?

The Darkmoon faire gives profession skill points, not knowledge points?