Last Part of Halondrus Boss room doesnt load properly

After progress last night, the invisible bombs and beams seemed to be sorted? We only got to the transition to p3 once so dont rly have much to go off of.

However, the rendering issue which the walls disappearing/going invisible with certain camera angles was still there but tbh its not much of a problem if i just chose to try and ignore it

Having issues on this fight visuals too. Mostly its the Aftershocks flickering and terrain not loading in right away. Beams and bombs seem fine.

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TLDR Blizz have fixed the rendering issue that this post was originally about

Just an update, Blizz have recently released a blue post regarding Halondrus explaining whats been happening and why its taken so long to finally fix the issues. Can anyone update if the issues have been fixed?

Nice of blizz to post the update on the matter and the process of fixing it ngl