Hello, Argent Dawn! Returning player and rookie RPer here.
This post is a WIP, where I attempt to summarise the essential information one would need to start roleplaying a DK. I haven’t caught up with Shadowlands lore yet, so corrections/suggestions are welcome
DISCLAIMER: The following is my interpretation of the lore and comes with no warranty. By reading this post, you agree not to sue me for any IC or OOC injuries caused by the content. Oh and spoiler alert!
DK Lore in 5 Minutes or Less
As of this writing, a newly created DK character has the passive Veteran of the Fourth War
. That means your character was KIA in Battle for Azeroth, and there happened to be a Knights of the Ebon Blade mobile resurrection reanimation station nearby. Lo and behold, you were reborn as a ripped killing machine!
Lich King II, Bolvar Fordragon, made you swear fealty to him and then sent you off to “find your own destiny”. Imagine my surprise when I was greeted with this new DK intro quest. Who is this Bolvar fellow, and why does he look like he was just vomited out by Deathwing?
In short, Bolvar was Regent Lord of Stormwind when Anduin was a kid. He was said to have a “noble spirit” and an off-the-chart approval rating. Okay, that changes things! I’m going to take a wild guess that DKs under Bolvar can be very different from those under Arthas.
The now out-of-date Wowpedia entry describes DKs as:
- Without emotion or memories of past life
- Suffering from the “eternal hunger” to kill
The benevolent Lich King Bolvar probably wouldn’t inflict such dark characteristics on his chosen knights, right? I mean, it would give him a bad name, for crying out loud! In other words, the current generation of DKs can (possibly) have positive emotions and be free from the eternal hunger!
Game Mechanics vs the Lore
Everything I’ve read about DK lore tells me that DKs are just as undead as the Forsaken. However, every now and then, something in game jumps out at me and shatters that illusion.
Here, I’ll list some of the inconsistencies I’ve noticed. I know WoW wasn’t designed with RPers in mind so I’m not complaining too loudly. Indeed, these inconsistencies can even be opportunities to be flexible with your RP choices. Necromancy is not a precise science, after all.
I. DKs eat?
In the original Acherus, an abomination, whose name escapes me, sells food and drinks which I don’t mind consuming in real life. Aren’t DKs supposed to not eat? If there is no demand, why is there supply?
If I’m not mistaken, this NPC was removed in Legion, along with the ability for non-DKs to enter Acherus itself. I see this as a welcome fix that brings mechanics in line with the lore. The living shouldn’t be able to pass through the Death Gate!
That being said, there is perfectly logical justification for DKs to eat normal food. Some of us might want to eat and even cook to feel what it’s like to be alive again. Just don’t forget to throw up ICly after the meal. Otherwise that food is going to rot in your dead stomach.
II. DKs can be feared.
I understand if this were not the case, DKs would be OP. But, according to Bolvar, “death has no power over the damned”. Then what is there that can scare a DK? Postmortem depression?
Sure, there is the Lichborne spell, with a whopping 1-minute cooldown. So I only get to be fearless for 10 seconds, every 60 seconds? I want my life back…
III. DKs need to breathe.
This, IMHO, is the most immersion-breaking design decision in the entire game. First you tell me my character is dead. But every time he’s underwater, a frickin’ breath metre pops up. Is he dead or not?!
Unlike the other inconsistencies, there is no workaround for this one. Not even Lichborne, which supposedly makes you even more undead than you already are, can eliminate the DK’s need to breathe!
Upon further inspection, Lichborne’s description says, “Draw upon unholy and frost energies to become Undead for 10 sec.” Wait a minute… To “become Undead”, with a capital U? Does that mean DKs are less undead, or more alive than the Forsaken? (With the exception of Forsaken DKs, of course.)
It all makes sense now. There is a whole spectrum of undeath! On a scale of 1 to 10, with 1 being the souls in the Maw, and 10 being newborn babes, I’d put DKs somewhere between 4-6. There will be individual differences for a certainty. So it’s up to you to decide how dead your DK is
To be continued because the servers are up~
References
I can’t include links in my posts for some reason